Scripts
ID | USAGE | DESCRIPTION | |
---|---|---|---|
[Previous page] | |||
DiceCardSelfAbility_hokmaArea | Y | 1 | - |
DiceCardSelfAbility_hubertCard | Y | 1 | Only usable in the 'Blade Unlocked' state |
DiceCardSelfAbility_indexRelease1 | Y | 1 | On Use Add 'Unlock-Ⅱ' to hand |
DiceCardSelfAbility_indexRelease2 | Y | 1 | On Use Add 'Unlock-Ⅲ' to hand |
DiceCardSelfAbility_jaeheonArea | Y | 1 | Usable on and after the third Scene This page is exhausted on use and returns to hand after 4 Scenes On Use All allies with 'Puppeteer’s Strings' recover 20 HP and Stagger Resist |
DiceCardSelfAbility_Jaeheon_AreaDt | Y | 1 | - |
DiceCardSelfAbility_jaeheon_link | Y | 1 | Cannot be redirected. Combat Start Add 'Red Strings' pages to the hands of target and circus-related enemies |
DiceCardSelfAbility_Jaeheon_Mark | Y | 1 | - |
DiceCardSelfAbility_jaeheonPassive | Y | 1 | On Play, Target Ally Give 'Puppeteer’s Strings' to target |
DiceCardSelfAbility_jaeheon_string | Y | 1 | Combat Start Give 1 Puppet String next Scene |
DiceCardSelfAbility_kali | Y | 1 | If target is defeated or Staggered, use this page again on a random enemy. |
DiceCardSelfAbility_kaliArea | Y | 2 | - |
DiceCardSelfAbility_kaliEgoAwaken | Y | 1 | On Use Restore 6 Light; fully recover Stagger Resist. Manifest the E.G.O of the Red Mist next Scene. |
DiceCardSelfAbility_kaliNormalAttackCard | N | 0 | - |
DiceCardSelfAbility_kaliNormalAttackH | Y | 1 | If 8 or more damage was dealt with this page, restore 2 Light and reduce the Cost of all other 'Level Slashes' by 1 |
DiceCardSelfAbility_kaliNormalAttackJ | Y | 1 | If 8 or more damage was dealt with this page, draw 1 page and reduce the Cost of all other 'Upstanding Slashes' by 1 |
DiceCardSelfAbility_kaliNormalAttackZ | Y | 1 | If 8 or more damage was dealt with this page, draw 1 page and reduce the Cost of all other 'Spears' by 1 |
DiceCardSelfAbility_kaliSuperAttack | Y | 2 | On Hit Destroy a Combat Page set on another random Speed die of the target. |
DiceCardSelfAbility_killArgaliaCard | Y | 1 | - |
DiceCardSelfAbility_kog_fragment | Y | 5 | - |
DiceCardSelfAbility_kog_noreason_specialatk | Y | 2 | - |
DiceCardSelfAbility_kog_reason_areaatk | Y | 2 | - |
DiceCardSelfAbility_kurokumo | Y | 1 | - |
DiceCardSelfAbility_latitiaAreaEgo | Y | 1 | |
DiceCardSelfAbility_latitia_buf | Y | 1 | - |
DiceCardSelfAbility_latitia_heal | Y | 1 | - |
DiceCardSelfAbility_latitia_heart | Y | 2 | - |
DiceCardSelfAbility_limit1 | Y | 1 | Only one copy of this page can be held at a time |
DiceCardSelfAbility_limit1_goldan | Y | 1 | - |
DiceCardSelfAbility_limit3 | Y | 1 | Only up to 3 of this page can be held at once |
DiceCardSelfAbility_liuUnique | Y | 2 | On Use All dice on this page gain +1 Power for every 2 Emotion Levels |
DiceCardSelfAbility_longbird_simpan | Y | 1 | - |
DiceCardSelfAbility_longbird_simpan_area | Y | 1 | - |
DiceCardSelfAbility_longbird_simpan_area_final | Y | 1 | - |
DiceCardSelfAbility_longbird_simpan_final | Y | 1 | - |
DiceCardSelfAbility_lowelCreated | Y | 1 | Can only be used this Scene |
DiceCardSelfAbility_lowelonly | Y | 1 | On Use Remove all dice from this page. Add a Mass Attack page to hand that can only be used next Scene. |
DiceCardSelfAbility_lumberjack_power_by_fragment | Y | 2 | - |
DiceCardSelfAbility_lumberjack_power_by_tree | Y | 1 | - |
DiceCardSelfAbility_lung_ragepulse | Y | 1 | - |
DiceCardSelfAbility_lung_shrinkpulse | Y | 1 | - |
DiceCardSelfAbility_magicalgirl_emotion | Y | 4 | - |
DiceCardSelfAbility_magicalgirl_emotion_nihil | Y | 1 | - |
DiceCardSelfAbility_malkuthboss_emeraldstem | Y | 1 | - |
DiceCardSelfAbility_maximCard | Y | 1 | Only usable at 20+ Charge. On Use Spend 20 Charge to boost Power of all dice on this page by +10 |
DiceCardSelfAbility_murderEgo | Y | 2 | - |
DiceCardSelfAbility_myoBerserk | Y | 1 | On Use Convert all Ranged pages in the deck into Melee pages. Add a copy of 'Feral Knives' to hand. Starting with the next Scene, all dice this character plays gain +1 Power. |
DiceCardSelfAbility_myoCard | Y | 1 | Only usable at 20+ Charge. On Hit Inflict 3 Bleed next Scene |
DiceCardSelfAbility_negatePower | Y | 15 | Dice on this page and the page clashing with it are unaffected by Power gain or loss |
DiceCardSelfAbility_nextCostDown | Y | 1 | On Use Draw 1 page; Restore 1 Light; reduce Cost of all pages by 1 for the next Scene |
DiceCardSelfAbility_nicolaiCard2 | Y | 1 | Only usable at 20+ Charge. Upon defeating an enemy with this page, add a copy of 'Disposal' to hand and lower its Cost by 1. If target's HP is at 50% or lower, deal twice as much damage. |
DiceCardSelfAbility_nodice | Y | 3 | This page prompts no action because it has no non-Counter dice. |
DiceCardSelfAbility_nodiceAndDraw | N | 0 | This page prompts no action because it has no non-Counter dice. Combat Start Draw 1 page |
DiceCardSelfAbility_nosferatu_area | Y | 1 | - |
DiceCardSelfAbility_nosferatu_bat_power | Y | 3 | - |
DiceCardSelfAbility_nosferatu_blood1 | Y | 1 | - |
DiceCardSelfAbility_nosferatu_buf | Y | 1 | - |
DiceCardSelfAbility_nosferatu_monster_area | Y | 1 | - |
DiceCardSelfAbility_nosferatu_monster_blood1lose | Y | 1 | - |
DiceCardSelfAbility_nosferatu_monster_blood2lose | Y | 1 | - |
DiceCardSelfAbility_nosferatu_special | Y | 1 | - |
DiceCardSelfAbility_nothingEgo | Y | 1 | On hit, recover HP equal to the damage dealt |
DiceCardSelfAbility_nothing_fear | Y | 1 | - |
DiceCardSelfAbility_nullifyPower | Y | 1 | On Use Target's dice Power cannot be influenced by any effects next Scene |
DiceCardSelfAbility_oneBadManyGoodEgo | Y | 2 | On Use All allies recover 15 HP and Stagger Resist |
DiceCardSelfAbility_onlypage | N | 0 | Exclusive Page |
DiceCardSelfAbility_orchestra_emotion | Y | 1 | - |
DiceCardSelfAbility_oswald_allpl | Y | 1 | - |
DiceCardSelfAbility_oswald_area | Y | 1 | - |
DiceCardSelfAbility_oswaldArea | Y | 1 | Usable on and after the third Scene This page is exhausted on use and returns to hand after 4 Scenes On Use Inflict one of the following statuses to targets at random next Scene: 2 Fragile, 2 Disarm, 2 Feeble, 2 Protection, 2 Stagger Protection |
DiceCardSelfAbility_oswald_aria_protection | Y | 1 | - |
DiceCardSelfAbility_oswald_aria_recover | Y | 1 | - |
DiceCardSelfAbility_oswald_aria_strength | Y | 1 | - |
DiceCardSelfAbility_oswald_boom | Y | 1 | Combat Start User dies next Scene |
DiceCardSelfAbility_oswald_climax | Y | 1 | On Use Inflict one of the following statuses to targets at random: 2 Fragile, 2 Disarm, 2 Feeble, 2 Protection, 2 Strength, 2 Endurance |
DiceCardSelfAbility_oswald_daze | Y | 1 | - |
DiceCardSelfAbility_oswald_distract | Y | 1 | Combat Start If target is Staggered at the end of the Scene, turn them into an ally |
DiceCardSelfAbility_oswald_firstplquickendu | Y | 1 | - |
DiceCardSelfAbility_oswald_firstplstr | Y | 1 | - |
DiceCardSelfAbility_oswald_string | Y | 2 | While this page is in hand, gain 'Red Strings' status. Does not leave hand on use. |
DiceCardSelfAbility_oswald_summon | Y | 1 | Combat Start Spawn Mx. Bunny next Scene unless Oswald is dead |
DiceCardSelfAbility_oswald_summonandhide | Y | 1 | Spawn Ms. Mermaid and Mr. Knife next Scene. Leaves combat for the next 2 Scenes |
DiceCardSelfAbility_oswald_vulnerable | Y | 1 | Combat Start Target's resistances change to "Fatal" for this Scene |
DiceCardSelfAbility_otherAlly2protection2 | Y | 2 | On Use Give 2 Protection to two random other allies next Scene |
DiceCardSelfAbility_otherAlly2strength1thisRound | Y | 1 | Combat Start Give 1 Strength to 2 other allies |
DiceCardSelfAbility_oz_control | Y | 1 | The Cost of this page cannot be changed On Play Reduce the Cost of all pages in hand to 0. On use, their Cost is reset to the value before this effect was applied. |
DiceCardSelfAbility_oz_emerald | Y | 1 | The Cost of this page cannot be changed On Play, Target Enemy Cancel 2 random Combat Pages on the target's Speed dice. Recover 1 Light for each successful hit on the target this Scene. (Up to twice) |
DiceCardSelfAbility_ozma_forgotten | Y | 1 | On Play Immobilized for this Scene; cannot be targeted. At the end of this Scene, recover 40% of Max. HP and fully restore Light. |
DiceCardSelfAbility_ozma_oblivion | Y | 2 | - |
DiceCardSelfAbility_ozma_summon_pumpkin | Y | 2 | - |
DiceCardSelfAbility_penetrateStance | Y | 1 | On Play Change to Piercing Stance and boost Pierce dice Power by +1 for this Scene. Stance can be changed every 2 Scenes |
DiceCardSelfAbility_penetrateup1recoverplayerpoint1 | Y | 1 | Combat Start Boost Pierce dice Power by +1 for this Scene On Use Restore 1 Light |
DiceCardSelfAbility_penetrateUp2thisRound | Y | 1 | Combat Start Boost Pierce dice Power by +2 for this Scene |
DiceCardSelfAbility_philipArea | Y | 1 | Exhausts at the end of the Scene |
DiceCardSelfAbility_philipEgo | Y | 1 | Can only be used at Emotion Level 3 and above |
DiceCardSelfAbility_philip_negative1atk | Y | 3 | On Use All Offensive dice on this page gain 'On Hit Gain 1 Negative Emotion Point' |
DiceCardSelfAbility_philip_powerup2bytargetburn8 | Y | 1 | On Use If target has 8 or more Burn, gain +2 Power |
DiceCardSelfAbility_philipSpecial | Y | 1 | On Use At Emotion Level 3+, add a copy of 'Scorching Desperation' to hand at the start of next Scene and inflict 1 Burn to all enemies 'Scorching Desperation' will exhaust at the end of the Scene |
DiceCardSelfAbility_philip_vigor | Y | 1 | - |
DiceCardSelfAbility_pinocchio | Y | 5 | Start of Clash Remove all dice from page and copy the dice on the opponent's page |
DiceCardSelfAbility_pinochioego | Y | 1 | On Use All of user's pages Cost 1 more for the next Scene |
DiceCardSelfAbility_plutoArea | Y | 1 | Usable on and after the third Scene This page is exhausted on use and returns to hand after 4 Scenes |
DiceCardSelfAbility_Pluto_Barrier | Y | 1 | - |
DiceCardSelfAbility_plutoCard | Y | 2 | Restore 1 Light upon discarding this page |
DiceCardSelfAbility_Pluto_ChangeHp | Y | 1 | - |
DiceCardSelfAbility_Pluto_Contract_1 | Y | 1 | - |
DiceCardSelfAbility_Pluto_Contract_2 | Y | 1 | - |
DiceCardSelfAbility_Pluto_Contract_3 | Y | 1 | - |
DiceCardSelfAbility_Pluto_Contract_4 | Y | 1 | - |
DiceCardSelfAbility_Pluto_Contract_5 | Y | 1 | - |
DiceCardSelfAbility_Pluto_SummonPuppet | Y | 1 | - |
DiceCardSelfAbility_Pluto_UC_Atk | Y | 1 | On hit Add 'Unjust Counterpart: Offense' to target's hand next Scene. Only one copy of 'Unjust Counterpart: Offense' can be had at a time. |
DiceCardSelfAbility_Pluto_UC_Light | Y | 1 | On hit Add 'Unjust Counterpart: Light' to target's hand next Scene. Only one copy of 'Unjust Counterpart: Light' can be had at a time. |
DiceCardSelfAbility_Pluto_UC_Protect | Y | 1 | On hit Add 'Unjust Counterpart: Defense' to target's hand next Scene. Only one copy of 'Unjust Counterpart: Defense' can be had at a time. |
DiceCardSelfAbility_power1costCharge | N | 0 | On Use Spend 3 Charge to boost Power of all dice on this page by +1 |
DiceCardSelfAbility_power_2 | Y | 2 | On Use All dice on this page lose 2 Power |
DiceCardSelfAbility_power3costCharge | Y | 1 | On Use Spend 3 Charge to boost Power of all dice on this page by +3 |
DiceCardSelfAbility_powerDown2thisRound | Y | 1 | Combat Start All dice the user plays lose 2 Power for this Scene |
DiceCardSelfAbility_powerDown3thisRound | Y | 1 | Combat Start All dice the user plays lose 3 Power for this Scene |
DiceCardSelfAbility_powerDownAndEnergy | Y | 1 | On Use Restore 1 Light; all dice on this page lose 2 Power |
[Next page] |