By overall dice rolls:
By rolls of specific dice:
1:
2:
3:
4:
5:

Cards

3 Ripple Warp3 Evade Blunt On Use Spend 3 Charge to boost Power of all dice on this page by +3
Evade 2 - 5 On Clash Lose Add +2 Power to next die
Blunt 5 - 17 On Hit Inflict 2 Bind next Scene