By overall dice rolls:
By rolls of specific dice:
1:
2:
3:
4:
5:

Cards

0 Bite of Flesh Roland2Phase2 Slash Slash On Use All Offensive dice on this page gain 'On Hit Recover 3 HP'
Slash 5 - 9 On Clash Win Destroy all of opponent's dice
On Clash Lose Destroy all dice on this page
Slash 3 - 5 On Hit If the natural roll is 5, recycle this die (Up to 4 times)
0 Tail Swipe Roland2Phase5 Pierce
Pierce 9 - 14 On Hit Inflict 3 Bleed next Scene
0 Amalgamated Sinews Roland2Phase3 Blunt Slash Pierce
Blunt 4 - 7 On Clash Win Destroy all of opponent's dice
On Clash Lose Destroy all dice on this page
Slash 4 - 5 On Hit Inflict 2 Feeble next Scene
Pierce 4 - 5 On Hit Inflict 1 Suffocating Haze next Scene
0 Spiky Tendrils Roland2Phase4 Pierce Mass-Individual
Pierce 4 - 12 On Hit Inflict 5 Bleed next Scene
0 Spew Smoke Roland2Phase1 Pierce Mass-Summation
Pierce 20 - 25 On Hit Inflict 3 Suffocating Haze next Scene
0 Gnaw Roland2Phase2 Slash Slash Slash
Slash 5 - 8
Slash 5 - 8 On Clash Win Destroy all of opponent's dice
On Clash Lose Destroy all dice on this page
Slash 1 - 3 On Hit If the natural roll is 3, recycle this die (Up to 4 times)
0 Stabbing Tentacles Roland2Phase4 Pierce Pierce
Pierce 4 - 7 On Hit Inflict 1 Suffocating Haze next Scene
Pierce 4 - 7 On Hit Inflict 1 Suffocating Haze next Scene
0 Memory - Dawn Office Roland4Phase_Salvador Guard Blunt Guard Counter On Use Give 2 Protection to two random other allies next Scene
Guard 4 - 8
Blunt 7 - 18 On Hit Inflict 3 Burn
Guard Counter 4 - 8
0 Memory - Zwei Association Roland4Phase_Walter Evade Pierce Pierce Guard Counter On Use If not a clash, dice gain +2 Power
Evade 7 - 10 On Clash Win Boost next die's max value by +3
Pierce 3 - 7 On Hit Inflict 3 Bleed and Disarm next Scene
Pierce 3 - 7 On Hit Inflict 3 Bleed and Disarm next Scene
Guard Counter 4 - 8
0 Memory - Love Town Roland4Phase_Tomerry Slash Slash Pierce Slash Counter On Use Deal 7 damage to self; all dice on this page gain +2 Power
Slash 3 - 8 On Hit Inflict 1 Bleed next Scene
Slash 3 - 7 On Hit Inflict 1 Bleed next Scene
Pierce 3 - 9 On Hit Inflict 3 Bleed next Scene
Slash Counter 3 - 8 On Hit Inflict 1 Bleed next Scene
0 Memory - Liu Association Roland4Phase_Xiao Pierce Guard Pierce Guard Counter Combat Start Take 10 less damage from Burn for this Scene
On Use If user has Burn, recover 4 HP and gain 2 Protection next Scene
Pierce 6 - 9 On Hit Inflict 3 Burn
Guard 7 - 9 On Clash Win Deal 6 Stagger damage
Pierce 6 - 9 On Hit Inflict 3 Burn
Guard Counter 4 - 8 On Clash Win Inflict 2 Burn
0 Memory - Shi Association Roland4Phase_Yujin Slash Slash Counter Guard Counter Guard Counter
Slash 8 - 14 On Hit Inflict 3 Bind, Feeble, and Disarm next Scene
Slash Counter 3 - 7 On Hit Inflict 1 Feeble next Scene
Guard Counter 4 - 8 On Clash Win Deal 6 Stagger damage
Guard Counter 4 - 8 On Clash Win Deal 6 Stagger damage
0 Memory - Hana Association Roland4Phase_Olivier Blunt Guard Slash Slash Evade
Blunt 7 - 10 On Hit Deal 6 Stagger damage
Guard 6 - 10 On Clash Win Gain 1 Strength next Scene
Slash 6 - 10 On Hit Inflict 1 Bind next Scene
Slash 6 - 9 On Hit Inflict 1 Bind next Scene
Evade 5 - 9
0 Memory - The Purple Tear Roland4Phase_PurpleTear Blunt Guard Guard Blunt Counter
Blunt 13 - 17 On Clash Win Reduce Power of opponent's next die by 2
Guard 5 - 9
Guard 4 - 8
Blunt Counter 4 - 9 On Hit Inflict 1 Bind next Scene
0 Rage Roland3Phase_RolandLonely Blunt Slash Slash Counter Guard Counter On Use If target has Bind, dice gain +2 Power
Blunt 8 - 13 On Clash Win Add +2 Power to next die
Slash 6 - 9 On Clash Win Destroy all of opponent's dice
Slash Counter 4 - 8
Guard Counter 4 - 8 On Clash Win Deal 3 damage to opponent
0 Sorrow Roland3Phase_RolandLonely Pierce Slash Pierce On Use If target has Bind, dice gain +2 Power
Pierce 6 - 9
Slash 5 - 9
Pierce 4 - 8
0 Void Roland3Phase_RolandLonely Slash Pierce Blunt If this page fails to deal 15+ damage, user takes 15 Stagger damage and gains 1 Strength next Scene
Slash 5 - 8
Pierce 5 - 8
Blunt 5 - 7
0 Furioso Roland3Phase_RolandFury Slash Slash Slash Mass-Individual
The third die is recycled for every weapon remaining
Slash 8 - 12 On Hit Inflict 2 Bleed, 1 Bind, and 1 Fragile next Scene
Slash 7 - 11 On Hit Inflict 2 Bleed, 1 Bind, and 1 Fragile next Scene
Slash 6 - 7 On Hit Inflict 2 Bleed, 1 Bind, and 1 Fragile next Scene
0 Scream Roland3Phase_RolandFury Blunt Blunt Mass-Individual
Blunt 12 - 16 On Hit Inflict 2 Fragile and 1 Paralysis next Scene
Blunt 12 - 12 On Hit Inflict 2 Fragile and 1 Paralysis next Scene
0 Conflict Roland4Phase_Shout Slash Evade Blunt Pierce Counter
Slash 4 - 8
Evade 3 - 8 On Clash Win Destroy opponent's next die
Blunt 3 - 8 On Hit Deal 5 damage to target
Pierce Counter 3 - 8 On Hit Recover 5 Stagger Resist
0 Agony Roland4Phase_Shout Guard Counter Guard Counter
Guard Counter 5 - 10 On Clash Win Deal 4 Stagger damage; inflict 1 Fragile next Scene
Guard Counter 4 - 9
0 Willpower Roland3Phase_MixAura On Play Purge all status ailments from self
2 Learn Pinocchio_Learn Blunt Start of Clash Remove all dice from page and copy the dice on the opponent's page
Blunt 16 - 16
0 Preludio Argalia2 Slash Pierce Guard Counter
Slash 5 - 7 On Hit Target gains 3 Vibration
Pierce 5 - 8
Guard Counter 3 - 6
0 Assolo Argalia2_1 Evade Pierce Blunt Guard Counter
Evade 6 - 9
Pierce 4 - 8 On Hit Target loses 2 Vibration
Blunt 5 - 9
Guard Counter 3 - 6
0 Dissonance Argalia2_3 Guard Blunt Slash
Guard 5 - 8
Blunt 4 - 7 On Clash Lose Opponent loses 2 Vibration
Slash 5 - 8