By overall dice rolls:
By rolls of specific dice:
1:
2:
3:
4:
5:

Cards

0 Leer of Fright QuietKid_Guilty Pierce Pierce Pierce Evade Counter On Use Inflict 'Nullify Power' and 'Fright' next Scene
Pierce 5 - 10 On Clash Win Lower opponent's next die's max value by 2
Pierce 3 - 8 On Hit Inflict 1 Bind next Scene
Pierce 3 - 7 On Hit Inflict 1 Bind next Scene
Evade Counter 3 - 8 On Clash Win Give 1 Protection to a random ally next Scene
0 Leer of Reproach QuietKid_Guilty Pierce Evade Pierce Evade Counter On Use Inflict 'Nullify Power' and 'Self-reproach' next scene
Pierce 5 - 9 On Hit Inflict 1 Fragile next Scene
Evade 3 - 8 On Clash Win Recover 3 Stagger Resist of a random ally
Pierce 4 - 8 On Hit Inflict 1 Fragile next Scene
Evade Counter 3 - 7 On Clash Win Recover 3 Stagger Resist of a random ally
0 Broken to Pieces QuietKid_Hammer Pierce Blunt Blunt Blunt Blunt Cannot be redirected. On Use If target has 'Guilt', kill them instantly
Pierce 6 - 6
Blunt 6 - 6
Blunt 6 - 6
Blunt 6 - 6
Blunt 6 - 6
9 Guilt QuietKid_Eyeshine Evade Exhausts on use. Cost is reduced by 1 whenever an enemy is defeated. If this page is still in hand or deck after 9 Scenes, the character dies.
Evade 1 - 1
3 Stout Spike QuietKid_Volt Evade Pierce Pierce Counter Cost is lowered by 1 after losing a clash against a page with a higher Cost (Once per page)
Evade 5 - 8
Pierce 6 - 10 On Hit Inflict 2 Nails next Scene; Cost of a random page in user's hand goes up by 1
Pierce Counter 2 - 5 On Hit Inflict 1 Nail next Scene
3 A Cracked Heart QuietKid_Volt Evade Pierce Pierce Cost is lowered by 1 after losing a clash against a page with a higher Cost (Once per page)
Evade 6 - 8 On Clash Win Boost next die's max value by +2
Pierce 4 - 7 On Clash Win Boost next die's max value by +2
Pierce 4 - 7 On Hit Cost of a page in user's hand whose Cost is 2 or less goes up by 1
3 Nails In QuietKid_Volt Pierce Pierce Cost is lowered by 1 after losing a clash against a page with a higher Cost (Once per page)
Pierce 5 - 9 On Hit Inflict 2 Nails next Scene
Pierce 4 - 8 On Hit Inflict 2 Nails next Scene
3 Digging Nail QuietKid_Volt Pierce Pierce Pierce Cost is lowered by 1 after losing a clash against a page with a higher Cost (Once per page)
Pierce 4 - 8 On Hit Inflict 1 Nail next Scene
Pierce 3 - 7 On Hit Inflict 1 Nail next Scene
Pierce 3 - 6 On Hit Inflict 1 Nail next Scene
1 Slam QuietKid_HammerAtk Guard Blunt Guard Counter Cost is raised by 1 after losing a clash against a page with a lower Cost
Guard 6 - 8 On Clash Win Lower max value of opponent's next die by 3
Blunt 6 - 8 On Hit Lower Cost of a page in user's hand whose Cost is 3 or higher by 1
Guard Counter 4 - 8
2 Break QuietKid_HammerAtk Blunt Guard Cost is raised by 1 after losing a clash against a page with a lower Cost
Blunt 8 - 15 On Clash Win Destroy target's next die
Guard 4 - 8
2 Rend QuietKid_HammerAtk Blunt Blunt Blunt Cost is raised by 1 after losing a clash against a page with a lower Cost
Blunt 4 - 8 On Clash Win Boost next die's max value by +3
Blunt 4 - 7 On Clash Win Destroy opponent's next die
Blunt 3 - 8 On Hit Deal 3 Stagger damage
0 Splitting Heart QuietKid_HammerLight Blunt Guard Counter On Use Gain Power equal to user's remaining Light
Blunt 12 - 12 On Hit Deal bonus Stagger damage by 3x target's Nails
Guard Counter 4 - 8
0 Collapsing Heart QuietKid_HammerLight Blunt Guard Counter On Use This page is used again on a random enemy for every remaining point of Light
Blunt 8 - 8 On Hit Deal 3 Stagger damage
Guard Counter 4 - 8
0 Clotting Heart QuietKid_HammerLight Guard Counter Guard Counter On Use Give Protection equal to user's remaining Light to ally with the lowest HP next Scene
Guard Counter 6 - 8 On Clash Win Deal 4 Stagger damage
Guard Counter 6 - 8
0 Don’t Suppress Your Heart QuietKid_BlackHand Guard Guard Slash Guard Counter
Guard 6 - 8 On Clash Lose Lower opponent's next die's max value by 2
Guard 5 - 7 On Clash Win Lower opponent's next die's max value by 2
Slash 4 - 8 On Clash Lose Lower Cost of opponent's Guilt by 1
Guard Counter 4 - 8 On Clash Win Inflict 1 Paralysis next Scene
0 Listen to Your Heart QuietKid_BlackHand Blunt Slash Guard Counter
Blunt 8 - 8 On Clash Win Destroy opponent's next die
Slash 6 - 6 On Hit Lower Cost of opponent's Guilt by 1
Guard Counter 4 - 8 On Clash Win Inflict 1 Paralysis next Scene
0 Just Be Honest QuietKid_BlackHand Blunt Blunt Blunt
Blunt 5 - 8 On Hit Deal 6 Stagger damage
Blunt 4 - 8 On Hit Deal 6 Stagger damage
Blunt 4 - 8 On Hit Deal 6 Stagger damage
0 I Don’t Wanna Let Go! QuietKid_BlackHand Blunt Blunt Blunt Blunt Damage increases by half of the Cost of Guilt target has
Blunt 7 - 10 On Clash Win Destroy all of opponent's dice
On Clash Lose Destroy all dice on this page
Blunt 6 - 6 On Hit Inflict 3 Bleed next Scene
Blunt 6 - 6 On Hit Inflict 3 Bleed next Scene
Blunt 6 - 6 On Hit Inflict 3 Bleed next Scene
0 Feel Your Grief, Your Anger QuietKid_BlackHand Guard Blunt Guard Counter Damage increases by half of the Cost of Guilt target has
Guard 5 - 8
Blunt 8 - 10 On Hit Raise Cost of target's Guilt by 2
Guard Counter 4 - 8 On Clash Win Gain 1 Strength next Scene
0 Don’t Neglect Your Desires QuietKid_BlackHand Blunt Guard Counter Damage increases by half of the Cost of Guilt target has
Blunt 8 - 13 On Hit Raise Cost of target's Guilt by 2
Guard Counter 4 - 8 On Clash Win Gain 1 Strength next Scene
0 Let’s Be Free QuietKid_BlackHand Slash Counter Slash Counter Guard Counter
Slash Counter 5 - 8 On Clash Win Boost next die's max value by +3
Slash Counter 4 - 6 On Clash Lose Lower Cost of opponent's Guilt by 1
Guard Counter 4 - 6 On Clash Win Inflict 1 Paralysis next Scene
0 It’s Too Good to Give Up, No? QuietKid_BlackHand Guard Counter Guard Counter Guard Counter
Guard Counter 5 - 8 On Clash Win Lower opponent's next die's max value by 3
Guard Counter 4 - 7 On Clash Lose Lower Cost of opponent's Guilt by 1
Guard Counter 4 - 6 On Clash Win Gain 2 Protection