On Play, Target Ally Target restores 1 Light
Cards
On Play, Target Ally Target restores 1 Light
4 - 6 | ||
3 - 8 | On Clash Win Inflict 1 Bind next Scene |
2 - 7 | ||
4 - 6 | ||
3 - 7 | On Hit Inflict 1 Bind next Scene |
2 - 7 | ||
3 - 7 | ||
3 - 7 | On Hit Inflict 1 Bind next Scene |
3 - 7 | ||
3 - 7 | ||
3 - 8 | On Hit Inflict 1 Bind next Scene |
4 - 8 | ||
9 - 21 | On Clash Win Inflict 1 Bind next Scene |
4 - 10 | ||
11 - 25 | On Hit Inflict 2 Bind next Scene |
1 - 2 | ||
2 - 7 | On Hit Gain 1 Protection next Scene |
4 - 9 | ||
3 - 9 | On Clash Win Gain 1 Protection next Scene |
4 - 8 | On Clash Win Gain 1 Endurance next Scene | |
4 - 8 |
5 - 8 | ||
3 - 7 | On Clash Win Gain 2 Endurance next Scene | |
3 - 7 |
4 - 8 | ||
2 - 9 | ||
3 - 8 |
5 - 6 | ||
3 - 7 | ||
8 - 14 | On Hit Give 2 Protection to all allies next Scene |
4 - 5 |
3 - 6 | On Hit Inflict 1 Paralysis next Scene | |
3 - 5 |
3 - 8 | ||
3 - 7 | On Hit Inflict 1 Paralysis next Scene |
4 - 7 | ||
4 - 8 | On Clash Win Inflict 2 Bleed next Scene | |
3 - 8 | On Hit Inflict 2 Bleed next Scene |
5 - 10 | On Hit Inflict 1 Disarm next Scene | |
4 - 8 |
6 - 7 | ||
4 - 10 | ||
8 - 21 | On Clash Win Inflict 5 Bleed |
Single-use
7 - 10 | On Hit Inflict 2 Disarm, Bind, and Feeble; Recover 2 HP |
2 - 6 | ||
2 - 3 |
4 - 8 | ||
5 - 8 | On Hit Restore 1 Light; Inflict 3 Smoke |
4 - 8 | ||
6 - 9 | On Hit Inflict 2 Smoke |
3 - 7 | ||
3 - 8 | On Hit Inflict 3 Smoke | |
4 - 8 | On Hit Inflict 2 Smoke; Gain 1 Smoke |
7 - 12 |
7 - 12 | On Hit Inflict 3 Smoke; If target has 5+ Smoke, inflict 3 Paralysis next Scene | |
4 - 8 | ||
7 - 11 |
3 - 6 | ||
1 - 3 | On Hit Inflict 1 Fragile next Scene |
4 - 8 | ||
4 - 6 | On Hit Inflict 1 Paralysis next Scene |
4 - 8 | ||
5 - 7 | On Hit Inflict 2 Fragile next Scene |
4 - 7 | ||
4 - 8 | ||
4 - 8 | On Hit Inflict 2 Fragile next Scene |