By overall dice rolls:
By rolls of specific dice:
1:
2:
3:
4:
5:

Cards

0 Break an Egg Greta_Salt Blunt Blunt Guard If target has bleed, dice on this page gain +2 Power
Blunt 4 - 8
Blunt 8 - 17 On Hit Inflict 3 Bind and Paralysis next Scene
Guard 4 - 7 On Clash Win Inflict 1 Bleed next Scene
0 Season the Meat Greta_Salt Blunt Blunt Blunt Counter
Blunt 5 - 8 On Hit Inflict 1 Bleed and Fragile next Scene
Blunt 4 - 8 On Hit Inflict 1 Bleed and Fragile next Scene
Blunt Counter 3 - 7 On Hit Inflict 1 Bleed and Fragile next Scene
0 Mince Greta_Cut Pierce Pierce Pierce
Pierce 5 - 9 On Hit Inflict 1 Bleed next Scene
Pierce 5 - 8 On Hit Inflict 1 Bleed next Scene
Pierce 6 - 8 On Hit Inflict 1 Bleed next Scene
0 Mash Greta_Cut Pierce Pierce Cannot be redirected
Pierce 6 - 8
Pierce 6 - 8
0 Trial Smack Greta_Taste Blunt Pierce Guard Guard Counter
Blunt 4 - 8
Pierce 7 - 16 On Hit Recover 8 HP; if target has Bleed, boost damage by +10
Guard 4 - 8
Guard Counter 4 - 9 On Clash Win Inflict 2 Bleed next Scene
0 Taste Test Greta_Taste Pierce Guard Counter Targets all other characters. If target has Bleed, the first die gains +2 Power
Pierce 6 - 9 On Hit Recover 10 HP; recycled against a random enemy that didn't target this page
Guard Counter 4 - 8 On Clash Win Inflict 2 Bleed next Scene
0 Rarf RARF RARF!! Bremen_Dog Guard Slash Guard Counter Combat Start Inflict 2 Feeble this Scene
Guard 4 - 8
Slash 7 - 10
Guard Counter 4 - 9 On Clash Win Inflict 1 Feeble to a random enemy next Scene
0 Barkruff! BARK~!!! Bremen_Dog Slash Slash
Slash 5 - 9 On Hit Inflict 2 Bind and Disarm next Scene
Slash 5 - 9 On Hit Inflict 2 Bind and Disarm next Scene
0 BAWKBAWKBAWK!!! Bremen_Chicken Pierce Counter Evade Counter Can Target Ally, Combat Start If target is an ally, give 2 Strength this Scene
Pierce Counter 6 - 10 On Clash Win Give 1 Strength to a random ally next Scene
Evade Counter 6 - 10
0 Neiiigh~!!! Bremen_Donki Blunt Blunt Blunt
Blunt 6 - 9 On Hit Inflict 1 Paralysis next Scene
Blunt 6 - 9 On Hit Inflict 1 Paralysis next Scene
Blunt 6 - 9
0 Powerful Tendon Chords Bremen_Strong Blunt Slash
Blunt 5 - 7 On Hit Give 1 Strength to two random allies next Scene
Slash 5 - 7 On Hit Recover 3 HP of two random allies
0 Trio Bremen_Sing Blunt Blunt Blunt Combat Start Give 2 Strength, Endurance, Haste, and Protection to a random ally; inflict 2 Feeble, Disarm, Bind, and Fragile to target
Blunt 5 - 9
Blunt 4 - 8
Blunt 4 - 7
0 Chorus at the Climax Bremen_Strong Blunt Blunt Mass-Individual
Combat Start Inflict 10 Fragile and 5 Paralysis to manually set target next Scene
Blunt 5 - 10 On Hit Inflict 1 Paralysis next Scene
Blunt 5 - 10 On Hit Inflict 1 Paralysis next Scene
0 Ready for a Surprise?! Oswald_Atk Guard Guard Blunt Counter
Guard 4 - 8 On Clash Win Recover 5 HP
Guard 4 - 8 On Clash Win Recover 5 HP
Blunt Counter 5 - 9 On Hit Inflict 1 Paralysis next Scene
0 Pow~! Kablammo!!♣ Oswald_Atk Evade Evade Blunt Good Job~ If the last die on this page loses in a clash, the opponent gains 1 Haste and Endurance next Scene
Evade 3 - 10 On Clash Win Last die gains +1 Power
Evade 3 - 8 On Clash Win Last die gains +1 Power
Blunt 3 - 5 On Hit Seal a Speed die of target next Scene
0 Here, Catch~!♣ Oswald_Atk Blunt Guard Well Done~ If the first die on this page loses in a clash, the opponent gains 1 Strength next Scene
Blunt 9 - 12 On Clash Win Destroy all dice on target's page
Guard 6 - 8
0 Shall We Somersault These?◆ Oswald_Atk Blunt Blunt Blunt Nice Work~ If all dice on this page lose in a clash, the opponent restores 2 Light
Blunt 5 - 8 On Hit Inflict 1 Burn
Blunt 4 - 8 On Hit Inflict 1 Burn
Blunt 4 - 8 On Hit Inflict 1 Burn
0 CLIMAX!!! Oswald_Strong Blunt Mass-Summation
ALL OF YOU, ONCE I BEGIN Inflict one of the following statuses to targets at random: 2 Fragile, 2 Disarm, 2 Feeble, 2 Protection, 2 Strength, 2 Endurance
Blunt 20 - 20 On Hit Deal 8 Stagger damage
0 Cross Cut Oswald_Show Pierce Pierce Guard Guard Counter
Pierce 5 - 8 On Hit Inflict 2 Bleed next Scene
Pierce 5 - 8 On Hit Inflict 2 Bleed next Scene
Guard 4 - 8
Guard Counter 4 - 8
0 Guillotine Oswald_Show Slash Slash Counter
Slash 8 - 12 On Hit Destroy target's next die
Slash Counter 5 - 8 On Hit Inflict 1 Bleed next Scene
0 Knife Barrage Oswald_Show Pierce Pierce Pierce Pierce If the last die fails to deal damage, inflict self with 2 Feeble next Scene
Pierce 5 - 8 On Clash Win Next die gains +1 Power; inflict 1 Bleed next Scene
Pierce 4 - 8 On Clash Win Next die gains +1 Power; inflict 1 Bleed next Scene
Pierce 4 - 8 On Clash Win Next die gains +1 Power; inflict 1 Bleed next Scene
Pierce 3 - 7 On Hit Gain 1 Haste and Strength next Scene