By overall dice rolls:
By rolls of specific dice:
1:
2:
3:
4:
5:

Cards

5 Rapid Gashes Rcorp12 Slash Slash Pierce Guard This page's Cost is lowered by the number of other 'Rapid Gashes' in hand
Slash 4 - 10
Slash 4 - 9
Pierce 4 - 9
Guard 6 - 10
2 Quick Suppression Rcorp13 Evade Blunt Slash On Use Gain 5 Charge
Evade 3 - 8
Blunt 4 - 8 On Hit Inflict 2 Bleed next Scene
Slash 3 - 8 On Hit Inflict 1 Bleed next Scene
1 Clone Rcorp16 Guard Slash Single-use
On Use Copy the most expensive page in hand and add that to hand.
Guard 2 - 7
Slash 2 - 5
2 Savage Mode Rcorp1 Guard Slash Single-use
On Use Convert all Ranged pages in the deck into Melee pages. Add a copy of 'Feral Knives' to hand. Starting with the next Scene, all dice this character plays gain +1 Power.
Guard 2 - 7
Slash 3 - 7
2 Snake Slit Purple3 Slash Slash Evade Combat Start Boost Slash dice Power by +2 for this Scene
Slash 2 - 4 On Hit Inflict 1 Bleed next Scene
Slash 2 - 4
Evade 4 - 8
1 Snake’s Prey Purple4 Pierce Pierce Combat Start When inflicting Bleed using Combat Pages this Scene, inflict 1 additional stack
Pierce 3 - 5
Pierce 3 - 7 On Hit Inflict 1 Bleed next Scene
3 Laceration Purple5 Pierce Pierce Guard Pierce Counter
Pierce 5 - 9 On Hit Inflict 3 Bleed next Scene and the Scene after
Pierce 5 - 8 On Hit Inflict 1 Feeble next Scene
Guard 6 - 8
Pierce Counter 3 - 6 On Hit Inflict 2 Bleed next Scene
2 Venomous Fangs Purple6 Pierce Pierce Guard
Pierce 4 - 8 On Hit Inflict 3 Bleed next Scene
Pierce 3 - 7 On Hit Inflict 1 Fragile next Scene and the Scene after
Guard 3 - 8
2 Strike Down Purple7 Blunt Guard
Blunt 8 - 13 On Hit Recover 3 Stagger Resist
Guard 5 - 6
2 Great Serpent’s Impact Purple8 Guard Blunt Blunt Combat Start Deal 2 bonus Stagger damage on Blunt hits for this Scene
Guard 2 - 6
Blunt 5 - 7 On Hit Recover 3 Stagger Resist
Blunt 3 - 6
3 Duel Purple9 Blunt Guard Guard Blunt Counter
Blunt 8 - 17 On Clash Win Reduce Power of opponent's next die by 2
Guard 5 - 9 On Clash Win Reduce Power of opponent's next die by 2
Guard 4 - 8 On Clash Win Reduce Power of opponent's next die by 2
Blunt Counter 3 - 7
3 Serpentine Barrier Purple10 Guard Counter Guard Counter Guard Counter This page prompts no action because it has no non-Counter dice.
Guard Counter 5 - 10
Guard Counter 4 - 10
Guard Counter 4 - 9
2 Parry Purple11 Evade Counter Blunt Counter This page prompts no action because it has no non-Counter dice.
Evade Counter 4 - 10
Blunt Counter 3 - 7
3 Identify Weakpoint Purple12 Guard Slash Slash On Use Types of Offensive dice on this page change to the types the target is weakest to
Guard 6 - 9
Slash 5 - 9
Slash 5 - 9
7 Mirage Storm Purple13 Slash Blunt Pierce Mass-Individual
Slash 4 - 9 On Hit Deal 5 damage
Blunt 4 - 9 On Hit Deal 5 Stagger damage
Pierce 4 - 8 On Hit Inflict 3 Bleed and 1 Fragile this Scene and next Scene
1 Slashing Stance Purple1 On Play Change to Slashing Stance and boost Slash dice Power by +1 for this Scene. Stance can be changed every 2 Scenes
1 Piercing Stance Purple4 On Play Change to Piercing Stance and boost Pierce dice Power by +1 for this Scene. Stance can be changed every 2 Scenes
1 Blunting Stance Purple7 On Play Change to Blunting Stance and boost Blunt dice Power by +1. Stance can be changed every 2 Scenes
1 Guarding Stance Purple10 On Play Change to Guarding Stance and boost Defensive dice Power by +1. Stance can be changed every 2 Scenes
2 Pú Láo Shyao1 Blunt Mass-Individual
Blunt 6 - 9 On Hit Inflict 1 Feeble and Disarm next Scene
3 Bì Àn Shyao2 Guard Guard Guard Counter On Use Draw 2 pages
Guard 6 - 9
Guard 5 - 8
Guard Counter 3 - 8
2 Jiāo Tú Shyao3 Guard Counter Slash Counter This page prompts no action because it has no non-Counter dice.
Guard Counter 6 - 9
Slash Counter 3 - 8 On Hit Inflict 1 Burn
2 Bì Xì Shyao4 Slash Guard
Slash 7 - 10 On Hit Gain 2 Strength next Scene
Guard 4 - 8
4 Yá Zì Shyao5 Blunt Blunt Mass-Individual
On Use Gain 2 Strength and Endurance next Scene
Blunt 5 - 10 On Hit Inflict 1 Burn
Blunt 4 - 9 On Hit Inflict 1 Burn
4 Jīn Ní Shyao6 Pierce
Pierce 15 - 28 On Hit Inflict 2 Burn to all enemies