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DiceCardAbility_lovetownPower |
Y |
3 |
Add +10 Power if the attack is one-sided |
DiceCardAbility_lowelDice |
Y |
3 |
On Hit Inflict 3 Burn |
DiceCardAbility_lumberjack_ego_atk |
Y |
1 |
- |
DiceCardAbility_lumberjackEgoDice1 |
Y |
1 |
On Clash Win Last die gains +2 Power |
DiceCardAbility_lumberjack_ego_final |
Y |
1 |
- |
DiceCardAbility_lumberjack_gainfragment_atk |
Y |
1 |
- |
DiceCardAbility_lumberjack_gain_heart_hit |
Y |
1 |
- |
DiceCardAbility_lumberjack_losefragment_pl |
Y |
1 |
- |
DiceCardAbility_lumberjack_lose_heart |
Y |
2 |
- |
DiceCardAbility_lumberjack_lose_parrying |
Y |
1 |
- |
DiceCardAbility_lumberjack_tree_pl |
Y |
1 |
- |
DiceCardAbility_malkuthboss_emeraldstem |
Y |
1 |
- |
DiceCardAbility_malkuthboss_whitesnow_far1 |
Y |
2 |
- |
DiceCardAbility_malkuthboss_whitesnow_far2 |
Y |
1 |
On Hit Inflict 3 Feeble next Scene |
DiceCardAbility_malkuthboss_whitesnow_far3 |
Y |
1 |
On Hit Inflict 3 Disarm next Scene |
DiceCardAbility_malkuthboss_whitesnow_guard1 |
N |
0 |
- |
DiceCardAbility_malkuthboss_whitesnow_guard2 |
N |
0 |
- |
DiceCardAbility_matanEgoDice1 |
Y |
1 |
On Hit Seal a Speed die of target for the next Scene |
DiceCardAbility_match |
N |
0 |
On Hit Inflict 1 Burn |
DiceCardAbility_maximDice |
N |
0 |
On Hit If 20 or more damage was dealt, deal 15 bonus damage to target |
DiceCardAbility_mountain1 |
Y |
1 |
- |
DiceCardAbility_mountain2 |
Y |
2 |
- |
DiceCardAbility_mountain3 |
Y |
2 |
- |
DiceCardAbility_mountain4 |
Y |
2 |
- |
DiceCardAbility_mountain5 |
Y |
1 |
- |
DiceCardAbility_mountain6 |
Y |
1 |
- |
DiceCardAbility_mountainEgoDice |
Y |
1 |
On Hit Inflict 2 Feeble and Disarm this Scene |
DiceCardAbility_murderDice1 |
Y |
2 |
On Hit Deal Stagger damage equal to 10% of the target's current Stagger Resist |
DiceCardAbility_murderDice2 |
Y |
2 |
On Hit Deal Stagger damage equal to 50% of the target's current Stagger Resist |
DiceCardAbility_myoDice1 |
Y |
1 |
|
DiceCardAbility_myoDice2 |
Y |
1 |
On Hit Deal 15 bonus damage against the manually selected target |
DiceCardAbility_nicolaiDice1 |
Y |
1 |
On Clash Win Destroy all of opponent's dice
On Clash Lose Destroy the next die on this page |
DiceCardAbility_nicolaiDice2 |
Y |
1 |
If target has 'Mark', increase damage and Stagger damage by the natural roll |
DiceCardAbility_noparring5 |
Y |
3 |
- |
DiceCardAbility_nosferatu_area |
Y |
1 |
- |
DiceCardAbility_nosferatu_atk |
Y |
2 |
- |
DiceCardAbility_nosferatu_bat_bleed |
Y |
1 |
- |
DiceCardAbility_nosferatu_bat_blood |
Y |
1 |
- |
DiceCardAbility_nosferatu_bat_debuf |
Y |
1 |
- |
DiceCardAbility_nosferatuEgoDice |
Y |
2 |
On Hit Recover 5 HP; Gain 1 Strength next Scene; Target receives 1 Strength and 5 Bleed next Scene |
DiceCardAbility_nosferatu_guard |
Y |
1 |
- |
DiceCardAbility_nosferatu_monster_area |
Y |
1 |
- |
DiceCardAbility_nosferatu_monster_atk |
Y |
1 |
- |
DiceCardAbility_nosferatu_monster_evade |
Y |
1 |
- |
DiceCardAbility_nosferatu_monster_powerdown |
Y |
1 |
- |
DiceCardAbility_nosferatu_monster_special_1st |
Y |
1 |
- |
DiceCardAbility_nosferatu_monster_special_2nd |
Y |
1 |
- |
DiceCardAbility_nosferatu_monster_strong |
Y |
1 |
- |
DiceCardAbility_nosferatu_powerdown |
Y |
1 |
- |
DiceCardAbility_nosferatu_special_1st |
Y |
1 |
- |
DiceCardAbility_nosferatu_special_2nd |
Y |
1 |
- |
DiceCardAbility_nothingEgoDice |
Y |
1 |
On Hit Inflict 10 Bleed next Scene |
DiceCardAbility_nullifyPowerAtk |
Y |
1 |
On Hit Target's dice Power cannot be influenced by any effects next Scene |
DiceCardAbility_orchestraEgoDice1 |
Y |
2 |
On Hit Target loses 2 Light next Scene |
DiceCardAbility_orchestraEgoDice2 |
Y |
2 |
On Hit Target's Speed is fixed at 1 next Scene |
DiceCardAbility_orchestraEgoDice3 |
Y |
2 |
On Hit Inflict 1 Feeble and Disarm this Scene |
DiceCardAbility_oswald_attack_atk |
Y |
1 |
On Hit Deal 4 Stagger damage |
DiceCardAbility_oswald_boom_atk |
Y |
1 |
On Hit Deal damage equal to 50% of user's current HP |
DiceCardAbility_oswald_break4areaatk |
Y |
1 |
- |
DiceCardAbility_oswald_break8areaatk |
Y |
2 |
On Hit Deal 8 Stagger damage |
DiceCardAbility_oswald_break8atk |
Y |
2 |
- |
DiceCardAbility_oswald_climax_atk |
Y |
1 |
On Hit Deal 8 Stagger damage |
DiceCardAbility_oswald_combo_atk1 |
Y |
1 |
On Hit Inflict 2 Burn |
DiceCardAbility_oswald_combo_atk2 |
Y |
1 |
On Hit Inflict 1 Burn |
DiceCardAbility_oswald_counter_atk |
Y |
1 |
On Hit Inflict 1 Bleed next Scene |
DiceCardAbility_oswald_destroy1dice |
Y |
1 |
- |
DiceCardAbility_oswald_destroyallatk |
Y |
1 |
- |
DiceCardAbility_oswald_distract_atk |
Y |
1 |
On Hit Deal 6 Stagger damage |
DiceCardAbility_oswald_power1bleed1pw |
Y |
1 |
- |
DiceCardAbility_oswald_poweruplast1pw |
Y |
1 |
- |
DiceCardAbility_oswald_recoverhp5pw |
Y |
1 |
- |
DiceCardAbility_oswald_seal1atk |
Y |
1 |
- |
DiceCardAbility_oswald_str1quick1atk |
Y |
1 |
- |
DiceCardAbility_oswald_string_pl |
Y |
2 |
On Clash Lose Exhaust this page, and deal 10 Stagger damage to Jae-heon |
DiceCardAbility_oswald_vulnerable_atk |
Y |
1 |
On Hit Inflict 1 Bleed next Scene |
DiceCardAbility_ozmaEgoDice |
Y |
2 |
If the attack hit at least once, all allies draw 1 page |
DiceCardAbility_ozma_final_allyquickness1atk |
Y |
1 |
- |
DiceCardAbility_ozma_p3b3atk |
Y |
1 |
- |
DiceCardAbility_ozma_weak1atk_thisround |
Y |
2 |
- |
DiceCardAbility_ozma_weak2atk_thisround |
Y |
2 |
- |
DiceCardAbility_paralysis1atk |
Y |
24 |
On Hit Inflict 1 Paralysis next Scene |
DiceCardAbility_paralysis1pw |
Y |
9 |
On Clash Win Inflict 1 Paralysis next Scene |
DiceCardAbility_paralysis2atk |
Y |
4 |
On Hit Inflict 2 Paralysis next Scene |
DiceCardAbility_paralysis2pw |
Y |
1 |
On Clash Win Inflict 2 Paralysis next Scene |
DiceCardAbility_paralysis3atk |
Y |
1 |
On Hit Inflict 3 Paralysis next Scene |
DiceCardAbility_paralysis4atk |
N |
0 |
On Hit Inflict 4 Paralysis next Scene |
DiceCardAbility_paralysis5bleeding3atk |
Y |
1 |
On Hit Inflict 5 Paralysis and 3 Bleed next Scene |
DiceCardAbility_paralysisbloodbath |
Y |
1 |
- |
DiceCardAbility_philip_area_atk |
Y |
1 |
- |
DiceCardAbility_philip_areaburn10atk |
Y |
1 |
On Hit Inflict 10 Burn |
DiceCardAbility_philip_arrest1atk |
Y |
1 |
On Hit Inflict 1 Restraint |
DiceCardAbility_philip_baby_atk1 |
Y |
2 |
- |
DiceCardAbility_philip_baby_atk2 |
N |
0 |
- |
DiceCardAbility_philip_baby_atk3 |
Y |
1 |
- |
DiceCardAbility_philip_bamboospear_atk |
Y |
1 |
- |
DiceCardAbility_philip_courage_atk |
Y |
1 |
- |
DiceCardAbility_philip_emotion_pw |
Y |
2 |
- |
DiceCardAbility_philip_heat_atk1 |
Y |
1 |
- |
DiceCardAbility_philip_heat_atk2 |
Y |
1 |
- |
DiceCardAbility_philip_restrict_atk |
Y |
1 |
- |
DiceCardAbility_philip_restrict_pw |
Y |
1 |
- |
DiceCardAbility_philip_stigma_atk |
Y |
1 |
- |
DiceCardAbility_philip_vigor_atk |
Y |
1 |
- |
DiceCardAbility_philip_vigor_atk2 |
Y |
2 |
On Hit Inflict 2 Burn to each other |
DiceCardAbility_philip_vigor_pw |
Y |
1 |
- |
DiceCardAbility_philip_weak1binding1disarm1atk |
Y |
1 |
On Hit Inflict 1 Feeble, Disarm, and Bind next Scene |
DiceCardAbility_pierre |
Y |
1 |
On Hit Recover HP equal to stacks of Bleed on target |
DiceCardAbility_playPointParrying |
N |
0 |
- |
DiceCardAbility_Pluto_AreaAtk |
Y |
1 |
- |
DiceCardAbility_Pluto_PuppetShadow |
Y |
3 |
- |
DiceCardAbility_porccubusEgoDice |
Y |
1 |
Gain Power equal to target's Emotion Level |
DiceCardAbility_porccubusEgoDice2 |
Y |
1 |
This die is rolled 3 times.
On Hit Inflict 3 Bleed next Scene |
DiceCardAbility_porccubusTaleAtk1 |
Y |
2 |
- |
DiceCardAbility_porccubusTaleAtk2 |
Y |
2 |
- |
DiceCardAbility_powerDouble |
Y |
1 |
Power affects this die x2 |
DiceCardAbility_powerDown1target |
Y |
2 |
Reduce Power of target's current die by 1 |
DiceCardAbility_powerDown2target |
N |
0 |
- |
DiceCardAbility_powerDown2targetDfn |
Y |
1 |
Reduce Power of target's current Defensive die by 2 |
DiceCardAbility_powerDown3targetDfn |
Y |
2 |
Reduce Power of target's current Defensive die by 3 |
DiceCardAbility_powerDownNext1pwTarget |
N |
0 |
- |
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