By overall dice rolls:
By rolls of specific dice:
1:
2:
3:
4:
5:

Cards

1 E-endure Iron1 Guard Guard Blunt
Guard 2 - 5
Guard 3 - 4 On Clash Win Inflict 1 Paralysis next Scene
Blunt 1 - 3 On Hit Inflict 1 Paralysis next Scene
2 Zzzzzap Gaze5 Guard Guard Pierce
Guard 2 - 7 On Clash Win Inflict 1 Paralysis next Scene
Guard 1 - 7 On Clash Win Inflict 1 Paralysis next Scene
Pierce 3 - 7
2 Flip the Table Jeong1 Blunt Blunt When discarded, give 1 Haste to all allies next Scene
Blunt 3 - 6 On Hit Inflict 1 Paralysis next Scene
Blunt 2 - 6 On Clash Win Inflict 1 Paralysis next Scene
0 Vigilant Stand Roland3Phase_RolandAtk Slash Guard Pierce Guard Counter
Slash 5 - 9 On Hit Inflict 4 Bleed next Scene
Guard 4 - 8 On Clash Win Inflict 1 Paralysis next Scene
Pierce 4 - 6 On Hit Inflict 2 Bleed next Scene
Guard Counter 4 - 7 On Clash Win Recover 3 HP of two random allies
0 Hunting Hour Greta_Eat Blunt Blunt Guard On Use All Offensive dice on this page gain 'On Hit Recover 2 HP'
Blunt 4 - 8 On Clash Win Inflict 1 Paralysis next Scene
Blunt 7 - 10 On Clash Win Inflict 3 Bleed next Scene
Guard 4 - 9
1 Cozy Beatings LumberJack_Cut Blunt Slash Counter
Blunt 8 - 10
Slash Counter 3 - 7 On Clash Win Inflict 1 Paralysis next Scene
0 Numbness Bloodbath_Scar Guard Guard Guard Counter
Guard 4 - 8 On Clash Win Inflict 1 Paralysis next Scene
Guard 4 - 8 On Clash Win Inflict 1 Paralysis next Scene
Guard Counter 4 - 8
0 Profound Sorrow Bloodbath_Blood Blunt Guard Guard Counter
Blunt 7 - 12 On Hit Inflict 2 Bind and Paralysis next Scene
Guard 6 - 8 On Clash Win Inflict 1 Paralysis next Scene
Guard Counter 5 - 8
0 Listen to Your Heart QuietKid_BlackHand Blunt Slash Guard Counter
Blunt 8 - 8 On Clash Win Destroy opponent's next die
Slash 6 - 6 On Hit Lower Cost of opponent's Guilt by 1
Guard Counter 4 - 8 On Clash Win Inflict 1 Paralysis next Scene