By overall dice rolls:
By rolls of specific dice:
1:
2:
3:
4:
5:

Cards

5 Inconsolable Grief Crying1 Pierce Pierce Pierce Mass-Individual
User is Staggered at the end of the Scene
Pierce 4 - 7
Pierce 5 - 9
Pierce 8 - 12
1 Distorted Illusion Crying3 Pierce Pierce Pierce Guard Counter
Pierce 3 - 8 On Hit Inflict 2 Burn
Pierce 4 - 8 On Hit Inflict 2 Burn
Pierce 2 - 4 On Hit Inflict 3 Burn
Guard Counter 2 - 5
1 Bygone Illusion Crying4 Pierce Pierce Pierce Guard Counter
Pierce 3 - 8 Reduce Power of target's current die by 1
Pierce 4 - 8 Reduce Power of target's current die by 1
Pierce 2 - 5 On Hit Inflict 3 Burn
Guard Counter 2 - 5
1 Restrain Crying5 Evade Pierce Guard Counter Guard Counter
Evade 3 - 8
Pierce 8 - 12 On Hit Inflict 2 Feeble, Disarm, and Bind next Scene
Guard Counter 2 - 5
Guard Counter 2 - 5
1 Murmur Crying6 Guard Slash Blunt
Guard 2 - 5
Slash 4 - 7 On Hit Inflict 1 Bind next Scene
Blunt 2 - 4
1 Wing Stroke Crying7 Pierce Evade Slash Slash
Pierce 3 - 5
Evade 2 - 4
Slash 3 - 6 On Hit Inflict 1 Feeble next Scene
Slash 2 - 4 On Hit Inflict 2 Bleed next Scene
0 Victimize Crying8 Blunt Evade Blunt Blunt
Blunt 3 - 6 On Hit Inflict 1 Disarm next Scene
Evade 4 - 7
Blunt 5 - 9 On Hit Inflict 1 Feeble next Scene
Blunt 4 - 6 On Hit Inflict 1 Feeble next Scene
4 Blazing Strike Wedge7 Blunt Can only be used at Emotion Level 3 and above
Blunt 13 - 28 On Hit Inflict 10 Burn
0 Engagement Seven_Engagement Slash On Use Add 'En Garde' to user's hand
Slash 1 - 8
1 Riposte Seven_Riposte Guard Slash
Guard 3 - 7 On Clash Win Add +1 Power to next die
Slash 4 - 8
2 Flèche Seven_Fleche Pierce
Pierce 5 - 13 On Clash Win Deal 4 Stagger damage; inflict 1 Fragile next Scene
3 Moulinet Seven_Moulinet Slash Blunt Slash
Slash 5 - 9 On Clash Win Boost max roll value of last die by +2
Blunt 5 - 9 On Clash Win Boost max roll value of last die by +2
Slash 3 - 8 On Clash Win Inflict 2 Fragile next Scene
2 En Garde Seven_EnGarde Slash Single-use
On Use Give 1 Strength to target and self next Scene
Slash 6 - 10
1 Acupuncture sword2 Pierce Slash Combat Start Boost Slash dice Power by +1 for this Scene
Pierce 3 - 7 On Hit Boost next die's max value by +2
Slash 2 - 4 On Clash Win Restore 1 Light
2 Yield My Flesh sword3 Slash
Slash 5 - 10 On Clash Lose Add 'To Claim Their Bones' to user's hand
3 Overthrow sword4 Slash Guard Combat Start Boost Slash dice Power by +3 for this Scene
Slash 3 - 6
Guard 2 - 8
2 Slay sword5 Slash Slash
Slash 3 - 8 On Clash Win Gain 1 Strength next Scene
Slash 3 - 6 On Hit Restore 1 Light
0 ??? Seven_Engagement Guard Slash On Use Restore 1 Light
Guard 2 - 5
Slash 1 - 6
1 Mangle classonefixer1 Slash Slash Guard
Slash 3 - 6 On Hit Inflict 1 Bleed next Scene
Slash 3 - 5 On Hit Inflict 1 Bleed next Scene
Guard 3 - 7
2 Shoving Stab classonefixer2 Pierce On Use Draw 1 page
Pierce 7 - 12 On Clash Win Inflict 3 Bleed next Scene
3 A Critical Moment classonefixer3 Evade Slash On Use Draw 1 page
Evade 3 - 6
Slash 7 - 15 On Clash Win Inflict 3 Bleed next Scene
3 Emotional Turbulence Liu2_1 Guard Pierce Slash Guard Counter On Use All dice on this page gain +1 Power for every 2 Emotion Levels
Guard 4 - 8
Pierce 5 - 9 On Hit Inflict 2 Burn
Slash 4 - 9 On Hit Inflict 1 Burn
Guard Counter 3 - 7
2 Inner Ardor Liu2_2 Guard Slash On Use Gain 1 Positive Emotion Point
Guard 4 - 9
Slash 6 - 10
2 Flow of the Sword Liu2_3 Slash Slash Costs 1 less at Emotion Level 3 or higher
Slash 4 - 8 On Hit Inflict 2 Burn
Slash 3 - 8 On Hit Inflict 1 Burn
3 Sturdy Defense Liu2_4 Evade Guard Pierce On Use Draw 1 page
Evade 3 - 10
Guard 8 - 17 On Clash Win Draw 1 page
Pierce 3 - 6 On Hit Inflict 2 Burn