By overall dice rolls:
By rolls of specific dice:
1:
2:
3:
4:
5:

Cards

0 Hex: Seal Pluto_Change Blunt Evade On Use Trap target in a barrier next Scene
Blunt 6 - 6
Evade 3 - 7
0 Hex: Call Pluto_Change Evade Guard Combat Start Summon a Shade of the librarian trapped in the barrier next Scene
Evade 3 - 10
Guard 4 - 8
0 Hex: Exchange Pluto_Change Evade Guard At the end of the Scene, switch the HP of the librarian trapped in the barrier with a Shade's
Evade 3 - 10
Guard 4 - 8
0 Deluge of Brachial Quietuses Pluto_Strong Pierce Pierce Pierce Mass-Individual
At the end of the Scene, take Stagger damage equal to 5x the number of times each die failed to deal damage
Pierce 5 - 8
Pierce 4 - 7
Pierce 3 - 7
0 Shadow Image Pluto_Change Evade Blunt
Evade 3 - 10
Blunt 1 - 2 On Clash Lose This character will use the page that was clashed against next Scene
0 Shadow Image Pluto_Change Blunt Evade Counter
Blunt 6 - 6 On Clash Lose This character will use the page that was clashed against next Scene
Evade Counter 4 - 9
0 Shadow Image Pluto_Change Evade Blunt Blunt
Evade 3 - 10
Blunt 6 - 8
Blunt 4 - 4 On Clash Lose This character will use the page that was clashed against next Scene
3 Trails of Blue Argalia1 Slash Guard Dice on this page and the page clashing with it are unaffected by Power gain or loss
Slash 8 - 17
Guard 5 - 9
2 Mince Greta_Cut Slash Blunt
Slash 5 - 8 On Hit Inflict 3 Bleed next Scene
Blunt 4 - 8 On Hit Inflict 2 Bleed next Scene
6 Bloodspreading Elena3 Slash Mass-Summation
Single-use
Slash 17 - 25 On Hit Recover HP equal to the amount of damage dealt
3 Rekindled Strike CryPhilip_Strong Pierce Guard On Use Lower the Cost of a random copy of 'Blazing Strike' user has by 1; inflict 2 Burn to self
Pierce 11 - 22 On Hit Inflict 6 Burn
Guard 4 - 5
5 Beatdown Tanya4 Blunt
Blunt 18 - 37 On Clash Win All dice on target's page lose 5 Power
3 Chorus Bremen_Sing Slash Blunt Blunt Combat Start Give 1 Strength to all other allies; the page loses this ability afterwards
Slash 5 - 9
Blunt 5 - 9
Blunt 5 - 9
2 Allegro Argalia2_1 Slash Blunt Guard If this page activates Resonance, draw 2 pages
Slash 5 - 9 On Hit Target gains 2 Vibration
Blunt 5 - 9 On Hit Target gains 2 Vibration
Guard 4 - 7
0 Largo Argalia2 Guard Slash If this page activates Resonance, draw 1 page
On Use Restore 1 Light
Guard 4 - 8
Slash 5 - 9 On Hit If target has 6 or more Vibration, reduce it by 1
2 Resonant Scythe Argalia2_2 Guard Slash Blunt On Use If Speed is equal to target's Vibration, all dice on this page gain +4 Power
Guard 5 - 8
Slash 5 - 8 On Hit Deal 3 damage to target
Blunt 5 - 7
2 Crimson Claws Elena2 Blunt Slash Slash
Blunt 4 - 7 On Hit Recover 2 HP
Slash 3 - 8 On Hit Recover 2 HP
Slash 3 - 7 On Hit Recover 2 HP
5 Overspeed Tanya1 Guard Blunt Blunt On Use If Speed is higher than the target's, all dice on this page gain +6 Power
Guard 3 - 7
Blunt 3 - 6 On Hit Gain 1 Haste next Scene
Blunt 3 - 6 On Hit Gain 1 Haste next Scene
2 Rooster’s Crow Bremen_Chicken Slash Guard Blunt Combat Start Give 1 Strength to two random allies
Slash 4 - 7
Guard 3 - 6
Blunt 3 - 7
0 Puppet Strings Jaeheon_Dollstring Single-use
On Play, Target Ally Give 'Puppeteer’s Strings' to target
0 Unsigned Contract: Liberty PlutoPassive1 Conditions Use a page whose Cost is modified

Terms Randomize Costs of pages in hand; using pages with a certain Cost has a penalty

On Play Target an ally who has an Unsigned Contract to exhaust the Contracts from each other's hands, and swap Contracts at the start of the next Scene.
0 Unsigned Contract: Amplification PlutoPassive2 Conditions Have a 1-, 2-, and 3-Cost page in hand at the end of a Scene

Terms Pages of a certain Cost gain Power; others lose Power

On Play Target an ally who has an Unsigned Contract to exhaust the Contracts from each other's hands, and swap Contracts at the start of the next Scene.