Creature: Old Lady
100021
Code
O-01-12
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Name
Old Lady
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Risk Level
TETH
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Portrait
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Opening text
She was so talkative before, yet in the end, loneliness was the only listener.
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Creature Type
Abnormality
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Max Qliphoth Counter
4
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HP
?
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Escape Information
Non-escaping Entity
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Work Damage
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Work Cooldown
10
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Work Probabilities
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Work Outcome Ranges
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E.G.O. Weapon
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E.G.O. Armor
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E.G.O. Gift
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Story Records
An Abnormality taking the form of an old and feeble woman. Anytime someone enters its Containment Unit, it will talk to that person. What it tells differs from time to time, however, it will always commence with “Dearie, dearie, would you like to hear a story?”. This story could be a lullaby, an unspecified poem, a nursery rhyme, a common children’s story, or something entirely new. It knows every children’s story and will not stop recounting until the listener finally leaves. <Excerpt from Counseling Records> “She may be the loneliest of all the Abnormalities. She’s filled with loneliness, and tells her tales to fill that void. Well, every story needs a listener. When someone enters her room, she’ll try to fill that void. Of course, listening to her is a very dangerous thing. She knows every story on Earth and even those that cannot possibly exist. Our minds can’t cope with such a thing. She could fry your brain in an instant.” |
Management Tips
When an Abnormality other than $0 was worked with, the Qliphoth Counter lowered. When the Qliphoth Counter reached 0, black shapes formed inside the Containment Unit. We’ve decided to dub these shapes “solitude” based on the condition in which they form. When the solitude piled up, it stuck to #0 when they entered the Containment Unit. #0 had to deal with continuous WHITE damage until the solitude eventually fell off. Until it was gone, they could not move or do any work. |
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Narration [Expand All]
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Additional Information
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Unlock Requirements
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XML
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