Effects
Hated
QueenOfHatred_Sign2
Become the target of *all* of the Queen of Hatred's pages.
Haste
Quickness
Increase all Speed values by {0} for the duration of the Scene.
Haste X
Quickness_Keyword
Boost all Speed dice values by X for the Scene.
Nails
QuietKid_Hammer_Buf
When hit by a Blunt attack, the character takes 5 damage for every stack of this status, which is then removed.
Pú Láo
ready
The effect of Pú Láo will activate in {0} Scene(s), nullifying changes to dice Power
HP Recovery
RecoverHp_Keyword
(No description)
recoverHpPrevRound
recoverHpPrevRound
(No description)
Stagger Resist Recovery
Recover_Keyword
(No description)
redHood
redHood
(No description)
Rage
RedHood_Angry
Lasts 2 Scenes. Gain +2 Strength each Scene, and use Mass Attack pages.
Rage
RedHoodFinal_Berserk
Lasts 2 Scenes. Gain 2 Strength each Scene, and use Mass Attack pages.
Mark of the Hunt
RedHoodFinal_Mark
Take 50% more damage from the Mercenary's attacks.
Astray Rage
RedHoodFinal_Rage
Permanently persists. Gain 4 Strength each Scene, and use Mass Attack pages.
Scars
RedHoodFinal_Scar
At the start of the Scene, gain Bleed equal to the amount of Scars. If the amount is 6 or higher at the start of the Scene, take damage equal to 20% of Max. HP and remove all stacks. When attacked by the Wolf, take bonus damage equal to the current amount of Scars. The Wolf's dice gain +2 Power against targets with 4 or more Scars.
Prey
RedHood_Hunt
Take +2-6 damage from attacks done by the librarian with the Abnormality page 'Prey'.
Prey
redhood_prey
Take +2-6 damage from attacks done by the librarian with the Abnormality page 'Prey'.
Astray Rage
RedHood_Rage
Permanently persists. Gain +5 Strength and Haste each Scene, and use Mass Attack pages.
Red Mist
RedMist
Dice Power +{0}. Can stack up to 5.
E.G.O Manifested
RedMistEgo
Can use 'Great Split: Horizontal'. Dice Power +2. Take Stagger damage if the character fails to deal 40+ damage every Scene.
This effect is disabled upon becoming Staggered.
Manifesting E.G.O
RedMistEgoReady
Will manifest E.G.O in {0} Scene(s)
redshoes
redshoes
(No description)
redshoesBlood
redshoesBlood
(No description)
Allure of The Red Shoes
RedShoes_Kirakira
Prioritize attacking targets that used <Glitter>. Deal +2-4 damage.
Resilience
Resistance
Can prevent {0} instances of status ailments from being applied. A stack of this status is lost whenever a status ailment is blocked by this.
Resilience
Resistance_simple
Can prevent {0} instances of status ailments from being applied. A stack of this status is lost whenever a status ailment is blocked by this.
resists
resists
(No description)
Stagger Resistance Down
ResistWeakBP
All Stagger damage resistances change to "Fatal" for this Scene.
Blood
Roland_4th_Blood
Defensive dice gain 1-2 Power this Scene. If a Defensive die loses in a clash, take 3-6 Stagger damage.
Curiosity
Roland_4th_Curiosity
For this Scene, on hit, shuffle two random pages in target's hand back into their deck.
Scars - Bruises
Roland_4th_DmgReduction
Take 2-5 less damage from Blunt attacks. When hit by a Blunt attack, 25% chance to reduce incoming damage to 0.
Scars - Bruises
Roland_4th_DmgReduction_Hit
Take 2-5 less damage from Blunt attacks. When hit by a Blunt attack, 25% chance to reduce incoming damage to 0.
Scars - Punctures
Roland_4th_DmgReduction_Penetrate
Take 2-5 less damage from Pierce attacks. When hit by a Pierce attack, 25% chance to reduce incoming damage to 0.
Scars - Cuts
Roland_4th_DmgReduction_Slash
Take 2-5 less damage from Slash attacks. When hit by a Slash attack, 25% chance to reduce incoming damage to 0.
Roland_4th_DurandalWeak_Fail
Roland_4th_DurandalWeak_Fail
(No description)
Leer
Roland_4th_Gaze
Gain 1 Strength this Scene. If an Offensive die fails to deal damage, take 3-6 Stagger damage. Strength gain increases by 1 whenever this effect activates.
Kiss
Roland_4th_Kiss
Prioritizes targeting librarians with Bind. For this Scene, on clash win, inflict Ice Splinter to the opponent. At the end of the Scene, characters with 3 or more Ice Splinters become Immobilized for the next Scene.
Lies
Roland_4th_Lie
Randomize the Costs of all Combat Pages whose original Cost is 3 or less.
Roland_4th_Lie_Ready
Roland_4th_Lie_Ready
(No description)
Weapon Break
Roland_4th_Lie_Weapon
Ignores Roland's Scar effects. Offensive dice gain +1 Power against Roland.
Roland_4th_Lie_Weapon_Ready
Roland_4th_Lie_Weapon_Ready
(No description)
Ready to Act
Roland_4th_NonTargetable
For {0} Scenes, does not act, cannot be targeted, and cannot take damage from status ailments. When the character resumes action after {0} Scenes, all status ailments are purged.
Blood
Roland_4th_PassiveBuf
Defensive dice gain 1-2 Power this Scene. If a Defensive die loses in a clash, take 3-6 Stagger damage.
Blood
Roland_4th_PassiveBuf_Blood
Defensive dice gain 1-2 Power this Scene. If a Defensive die loses in a clash, take 3-6 Stagger damage.
Curiosity
Roland_4th_PassiveBuf_Curiosity
For this Scene, on hit, shuffle two random pages in target's hand back into their deck.
Leer
Roland_4th_PassiveBuf_Gaze
Gain 1 Strength this Scene. If an Offensive die fails to deal damage, take 3-6 Stagger damage. Strength gain increases by 1 whenever this effect activates.
Kiss
Roland_4th_PassiveBuf_Kiss
Prioritizes targeting librarians with Bind. For this Scene, on clash win, inflict Ice Splinter to the opponent. At the end of the Scene, characters with 3 or more Ice Splinters become Immobilized for the next Scene.
Ice Splinter
Roland_4th_Shard
If the stack is 3 or higher at the end of the Scene, the character becomes Immobilized for the next Scene.
Weapon Break
Roland_4th_Weapon
Ignores Roland's Scar effects. Offensive dice gain +1 Power against Roland.
Duel
RolandAndOlivier
Gain bonus Max HP and Max Stagger Resist.
Weary
RolandWeak
Roland's Combat Pages are weakened.
sado
sado
(No description)
Strengthened
scarecrow_drain_success
Increase the power of Offensive dice by {0} for the duration of the Scene.
Sealed
sealTemp
{0} Speed dice become unusable. Leftmost dice is sealed first.
Cane
ServantOfWrath_Reclus_Wand
When Combat Page 'You Shall Fall…!' is used against this character, all dice on that page gain Power proportional to the amount of this status.
Cane
ServantOfWrath_Wand
When Combat Page 'You Shall Fall…!' is used against this character, all dice on that page gain Power proportional to the amount of this status.
Flown Time
Silence_OneSide
Gains +3 Power in a *one-sided attack*.
Flown Time
Silence_Parrying
Gains +3 Power in a *clash*.
Flown Time
Silence_PowerAtk
Gains +3 Power in a *one-sided attack*.
Flown Time
Silence_PowerClash
Gains +3 Power in a *clash*.
Silence
Silence_StopTime
The time constraint for the setup phase does not apply for this Scene.
Unstoppable Time
Silence_TimeOut
The special pattern will occur in {0} Scenes.
Cumulating Time
Silence_TraceCount
The number of Remnants of Time defeated so far.
Sin
Sin_Abnormality
If the amount of Sin exceeds a certain threshold at the start of the Scene, Judgement Bird will use a special Combat Page. Sin can be transferred to allies by attacking and damaging them. (Once per page)
Sin
Sin_AbnormalityCard
If the amount of Sin reaches 5 or greater, take damage equal to 10% of Max. HP, and remove all stacks. Sin can be transferred to another character by attacking and damaging them. (Once per page)
Mark of Sin
Sin_Abnormality_Final
If the amount of 'Marks of Sin' exceeds a certain threshold at the start of the Scene, Roland will use a special Combat Page. A Mark of Sin can be transferred to another character (excluding Roland) by attacking and damaging them. (Once per page)
SingingMachine_Recital
SingingMachine_Recital
(No description)
Rhythm
SingingMachine_Rhythm
While this effect is active, gain 1 Strength at the start of the Scene, and take +2-5 Stagger damage from attacks. Lose 1 Rhythm at the end of the Scene.
Slash Power-Up
SlashPowerUp
Slash dice gain +{0} Power for this Scene.
Punishing Beak
Smallbird_Beak
Damage +{0}
Punishee
SmallBird_Punish_Final
Take +8 damage from Roland's attacks.
Punisher
SmallBird_Punishment
The first die of the first Combat Page played this Scene will gain +2-4 Power.
Vigilance
SmallBird_Vigil_Final
Gains Strength equal to the amount of times allies with lower Speed were attacked this Scene.
Smoke
Smoke
Take {0}% more damage. Can stack up to 10. Dice Power +1 if the character has 9+ Smoke. Lose 1 Smoke at the end of the Scene.
Smoke
Smoke_buf
Deal {0}% more damage. Can stack up to 10. Dice Power +1 if the character has 9+ Smoke. Lose 1 Smoke at the end of the Scene.
Smoke
Smoke_Keyword
Amplifies damage taken. At 9+ Smoke, all dice gain +1 Power. Stacks up to 10. -1 Smoke at the end of each Scene.
SnowQueen_Child_Counter
SnowQueen_Child_Counter
(No description)
SnowQueen_Child_Counter_Final
SnowQueen_Child_Counter_Final
(No description)
Chill
SnowQueen_Debuf
1 Chill is lost at the start of each Scene.
At the start of the Scene, if the character has 4 or more Chill, gain 2 Bind and Feeble.
If the character has 6 or more Chill, become Immobilized, and remove all Chill from self at the start of the next Scene.
Ice Splinter
SnowQueen_Emotion_Shard
If the stack is 3 or higher at the end of the Scene, the character becomes Immobilized for the next Scene.
Frozen
SnowQueen_Emotion_Stun
Cannot act for this Scene. If it's your enemy, they gain 6 Bind next Scene.
Vines
Snowwhite_Vine
When a librarian with the Abnormality page 'Vines' attacks this character, their Pierce dice gain +1-2 Power.
Speed Dice
Speeddice_Keyword
(No description)
Speed Dice Slot
SpeedDiceNumber_Keyword
(No description)
Cocoon
SpiderBud_Cocoon
Targeted by the Spiderlings.
Soul Link
SpiritLink
Stagger Resist does not go below 1.
Change Stance
StanceChange_Keyword
Remove all pages from deck and hand, and replace the deck with one built for the new stance. Afterwards, draw until the number of pages in hand equals the amount prior to changing stance.
Guarding Stance
StanceDefense
Defensive Dice Power +2. Remove all status ailments.
Blunting Stance
StanceHit
Blunt Dice Power +2. Deal 50% additional Stagger damage with attacks.
Piercing Stance
StancePenetrate
Pierce Dice Power +2. When inflicting status ailments using Combat Pages, apply twice as many stacks.
Slashing Stance
StanceSlash
Slash Dice Power +2. Deal 50% additional damage with attacks.
Strengthened
Strength
Increase the power of Offensive dice by {0} for the duration of the Scene.
Strength X
Strength_Keyword
Offensive dice gain +X Power for the Scene.
Immobilized
Stun
Cannot act for the duration of the Scene.
Stagger Resistance Down
TakeBpDmg
All Stagger damage resistances change to "Fatal" for this Scene.
Stagger Vulnerable
TakeBreakDamage2
Take +2 Stagger damage from attacks for this Scene.
Tanya_JarheonDiceBleeding
Tanya_JarheonDiceBleeding
(No description)
Violent Sandstorm
Tanya_Killed
For the duration of the Act, deal +3 damage with attacks.
Mark
target
Take 50% more damage and Stagger damage from attacks.
Nostalgic Embrace of the Old Days
Teddy_Head
Upon winning a clash, deal bonus Stagger damage equal to the dice value at a 20% chance. Clashing against the same target multiple times will increase the likelihood.
Nostalgic Embrace of the Old Days
teddy_hug
Upon winning a clash, deal bonus Stagger damage equal to the dice value at a 20% chance. Clashing against the same target multiple times will increase the likelihood.
Affection
TeddyLove
All dice of an opponent attacking this character gain Power equal to the stacks of this effect.
Manifested Mind
theCryingWeak
All resistances change to "Fatal".
Candy
TheDreamingCurrent_candy
Deals {0}% additional damage to targets that used <Candy>.
Rainbow Sea
TheDreamingCurrent_Sea
Reduce Speed by 3 for {0} Scene(s). Lose 10% of current HP and restore 1 Light at the start of the Scene.
Ice Splinters
TheSnowQueen_Chu
Receiving {0} more Ice Splinters will render the character Immobilized for two Scenes.
Dice Attunement
Tune_Keyword
(No description)
Dormant
turnIcon
Will awaken in {0} Scene(s).If a Heaven's Thorn or the Burrowing Heaven is Staggered, this does not go down.
Dormant
turnIcon2
A Thorn will awaken or spawn in {0} Scene(s). If the Burrowing Heaven is Staggered, this does not go down.
Overheated
TwistPhilip_OverHeat
Stagger resistances change to "Weak". Deal 3 more damage with Offensive dice.
Unjust Contract: Offense
UnfairAtk
Currently holding 'Unjust Counterpart: Offense'
Unjust Contract: Light
UnfairLight
Currently holding 'Unjust Counterpart: Light'
Unjust Contract: Defense
UnfairProtect
Currently holding 'Unjust Counterpart: Defense'
uniteAttack
uniteAttack
(No description)
uniteDefense
uniteDefense
(No description)
unitePower
unitePower
(No description)
Penetrated Boundary
Universe_DecreaseMaxBp
Max Stagger Resist decreased by {0}%.
Uncontainable Knowledge
Universe_Enlightenment
Max Stagger Resist decreased by 50% because of 'Enlightenment' in hand.
Emozioni Intensificantesi
Upsurge
At the start of the Scene, gain {0} Strength and Endurance.
Vibration
viberate
Can be stacked up to 7