Greatly increase the Mercenary's Rage meter if it hits the Mercenary
7 - 11 | On Hit Deal 5 Stagger damage; Inflict 1 Feeble next Scene |
7 - 11 | On Hit Deal 5 Stagger damage; Inflict 1 Feeble next Scene |
4 - 6 | On Hit Inflict 3 Bind next Scene | |
4 - 6 | ||
3 - 7 | On Hit Inflict 3 Bind next Scene |
3 - 8 | ||
3 - 8 |
4 - 8 | On Hit Inflict 1 Scars next Scene | |
4 - 8 | On Hit Inflict 1 Scars next Scene | |
4 - 8 |
3 - 8 | On Clash Win Gain 1 Strength next Scene | |
3 - 7 | On Clash Win Gain 1 Strength next Scene |
4 - 8 | On Hit Inflict 1 Bleed next Scene | |
4 - 8 | On Hit Inflict 1 Bleed next Scene | |
3 - 7 | ||
3 - 7 | On Clash Win Gain 1 Strength next Scene |
6 - 10 | On Clash Win All dice on opponent's page lose 2 Power | |
4 - 8 | On Hit Recover 10 HP | |
4 - 8 | On Clash Win Gain 1 Strength |
4 - 8 | On Hit Inflict 1 Scars | |
7 - 12 | On Hit Inflict 3 Scars; Break a Speed die of target |
6 - 10 | On Hit Recover 10 HP |
5 - 11 | Roll this die 5 times without processing damage, then deal damage equal to the sum of rolls that would have won clashes or hit the target |
15 - 15 | On Hit Deal 10 Stagger damage |
5 - 8 | On Hit Recover 8 HP | |
5 - 8 | On Hit Recover 8 HP |
5 - 10 | On Hit Deal 8 Stagger damage; Target's current die cannot be recycled | |
3 - 7 | On Hit Recover 10 HP; Immobilize target next Scene |
6 - 8 | On Hit Deal 4 Stagger damage to target | |
6 - 8 | On Hit Deal 8 Stagger damage to target |
15 - 15 | On Hit Inflict 5 Fragile, 3 Feeble, and 3 Disarm this Scene |
5 - 8 | On Hit Deal 8 Stagger damage; Break a Speed die of target | |
5 - 8 | On Hit Deal 8 Stagger damage; Break a Speed die of target |
3 - 8 | On Hit Deal 5 Stagger damage | |
3 - 7 | On Hit Deal 5 Stagger damage |
3 - 7 | ||
3 - 7 |
4 - 8 | On Hit Gain 1 Blood next Scene | |
5 - 8 | On Hit Gain 1 Blood next Scene | |
3 - 7 |
4 - 6 | ||
6 - 12 | On Clash Win Reduce Power of opponent's next die by 1 | |
4 - 8 | On Hit Gain 1 Blood next Scene |
7 - 11 | On Clash Win Destroy all dice on target's page | |
5 - 9 | On Hit Recover 5 HP; Gain 2 Blood next Scene | |
4 - 8 | On Hit Recover 5 HP; Gain 2 Blood next Scene | |
3 - 8 |
12 - 16 | On Hit Inflict 'Fear of Water' on target |
3 - 8 | ||
3 - 8 | ||
3 - 6 | On Hit Gain 1 Blood next Scene; Inflict 2 Bleed |
3 - 7 | On Hit Inflict 1 Bleed | |
3 - 7 | On Hit Inflict 1 Bleed |
3 - 8 | ||
5 - 10 | On Hit Recover 5 HP; Gain 3 Blood next Scene; Inflict 4 Fragile |
3 - 10 | On Clash Win Inflict 1 Feeble next Scene | |
3 - 10 | On Clash Win Inflict 1 Feeble next Scene |
3 - 9 | On Hit Gain 1 Blood next Scene | |
3 - 9 | On Hit Gain 1 Blood next Scene |
3 - 9 | On Clash Win Reduce Power of opponent's next die by 1 | |
3 - 9 | On Clash Win Reduce Power of opponent's next die by 1 | |
3 - 9 | On Hit Recover 5 HP; Gain 3 Blood next Scene; Inflict 8 Fragile | |
4 - 8 |
7 - 11 | On Clash Win Destroy all dice on target's page | |
5 - 9 | On Hit Recover 8 HP; Gain 2 Blood next Scene | |
4 - 8 | On Hit Recover 8 HP; Gain 2 Blood next Scene | |
4 - 8 |
17 - 22 | On Hit Recover HP equal to damage dealt; Inflict 'Fear of Water'; Gain 1 Strength next Scene for every target hit |