By overall dice rolls:
By rolls of specific dice:
1:
2:
3:
4:
5:

Cards

4 The Sword Sharpened with Tears KnightOfDespair_EGO Pierce Pierce
Pierce 6 - 10 On Hit Seal a Speed die of target for the next Scene
Pierce 10 - 18 On Hit Seal a Speed die of target for the next Scene
5 Gold Rush Greed_EGO Blunt Mass-Individual
Blunt 5 - 15 On Hit Restore 1 Light; Gain 1 Strength next Scene
4 Blind Rage Angry_EGO Blunt Blunt Blunt Mass-Individual
Targets all other characters
Blunt 9 - 15
Blunt 9 - 15
Blunt 9 - 15
3 Nihil Nihil_EGo Slash Mass-Summation
On Use If there are no pages in hand, inflict 4 Feeble, Disarm, Bind, and Paralysis to all enemies this Scene and next Scene
Slash 6 - 16
1 Crimson Scar Redhood_EGO Guard On Use Synchronize with Little Red Riding Hooded Mercenary for the next 3 Scenes
Guard 4 - 8
5 Cobalt Scar BigBadWolf_EGO Slash Slash Dice on this page do not deal damage or Stagger damage on hit
Slash 4 - 9 This die is rolled 4 times
Slash 5 - 11 On Hit Deal damage equal to the sum of all valid rolls (won clashes or hits connected) done with all dice on this page.
4 Smile Mountain_EGO Slash Mass-Individual
Slash 7 - 14 On Hit Inflict 2 Feeble and Disarm this Scene
5 Dipsia Nosferatu_EGO Slash Mass-Summation
Slash 17 - 28 On Hit Recover 5 HP; Gain 1 Strength next Scene; Target receives 1 Strength and 5 Bleed next Scene
5 Mimicry NothingThere_EGO Slash On hit, recover HP equal to the damage dealt
Slash 19 - 35 On Hit Inflict 10 Bleed next Scene
4 Harvest ScareCrow_EGO Slash Evade
Slash 15 - 25 Gain +2 Power for every living ally
Evade 4 - 10
5 Logging LumberJack_EGO Slash Slash Slash Blunt
Slash 7 - 11 On Clash Win Last die gains +2 Power
Slash 6 - 10 On Clash Win Last die gains +2 Power
Slash 6 - 9 On Clash Win Last die gains +2 Power
Blunt 6 - 6 On Hit Inflict 3 Bleed next Scene
5 The Homing Instinct House_EGO Blunt Mass-Individual
Blunt 8 - 18 If the attack hit at least once, all other allies restore 2 Light at the end of this Scene
5 Faded Memories Ozma_EGO Slash Blunt Mass-Individual
Slash 5 - 10 If the attack hit at least once, all allies draw 1 page
Blunt 5 - 9 If the attack hit at least once, all allies draw 1 page
7 False Throne Oz_EGO Blunt Blunt Mass-Individual
On Use Next Scene, resurrect all dead allies that died this Act for one Scene. The revived allies have 4 Light, and all statuses other than the Emotion Level are reset. Characters cannot be revived twice by this effect.
Blunt 6 - 10
Blunt 5 - 9
3 Lamp BigBird_EGO Blunt Mass-Individual
Combat Start Enemies are not influenced by Power gain or loss for the Scene
Blunt 7 - 14
3 Justitia LongBird_EGO Blunt
Blunt 15 - 25 On Hit Deal damage equal to 10% of target's Max. HP (Max. 50)
4 Beak SmallBird_EGO Slash Pierce On Use Reduce the Cost of 2 random pages in hand by 1 until they're used (Does not stack)
Slash 7 - 10
Pierce 7 - 10
5 Twilight ApocalypseBird_EGO_Laser Blunt Blunt Mass-Individual
Blunt 6 - 8 On Hit Inflict 1 Paralysis next Scene
Blunt 5 - 12 On Hit Inflict 1 Paralysis next Scene
5 Apocalypse ApocalypseBird_EGO_Hit Blunt Mass-Summation
On Use If user's HP is at 50% or lower, all dice on this page gain +8 Power
Blunt 20 - 25 Deal 50% more damage against targets with 50% or less HP
3 Heaven Bloodytree_EGO Blunt
Blunt 14 - 25 On Hit Seal a Speed die of target next Scene
3 Dead Silence Clock_EGO Slash On Use Gain a Speed die for the next Scene
Slash 12 - 20 On Clash Win Destroy opponent's next die
6 Sound of a Star BlueStar_EGO Blunt Mass-Summation
Blunt 25 - 35 On Hit If user's Stagger Resist is above 50%, deal 10 damage and Stagger damage
5 Penitence WhiteNight_Confess_EGO Pierce Mass-Individual
On Use All allies recover 15 HP and Stagger Resist
Pierce 8 - 16
6 Paradise Lost WhiteNight_EGO Guard Guard On Use Synchronize with WhiteNight for the next 3 Scenes. All other allies transform into Apostles while the Synchronization is active.
The Apostles cannot be controlled or defeated. If an Apostle's HP falls to 1, they cannot act until the Synchronization is disengaged.
The Apostles transform back into librarians once the Synchronization is disengaged.
Guard 6 - 16
Guard 6 - 16
0 Desynchronize Matan_EGO_gray Guard Guard On Use Cancel Synchronization at the start of the next Scene
Guard 4 - 8
Guard 4 - 8
2 Silent Bullet Matan_Seven Pierce
Pierce 8 - 18 On Hit Seal a Speed die of target for the next Scene