By overall dice rolls:
By rolls of specific dice:
1:
2:
3:
4:
5:

Cards

0 Backstitch Jaeheon_Dollstring Slash Guard
Slash 29 - 29
Guard 4 - 8 On Clash Win Inflict 1 Feeble next Scene
0 Cripple Jaeheon_Atk Guard Pierce Pierce
Guard 5 - 7
Pierce 4 - 6 On Hit Inflict 1 Bind next Scene
Pierce 4 - 6 On Hit Inflict 1 Bind next Scene
0 Puppetry Puppet2 Pierce Guard Guard Counter
Pierce 4 - 7 On Clash Lose Deal 20 Stagger damage to self; All librarians lose 1 stack of Puppet Strings next Scene
Guard 3 - 8
Guard Counter 3 - 7
0 Puppetry Puppet2 Guard Blunt Guard Counter
Guard 3 - 8
Blunt 4 - 7 On Clash Lose Deal 20 Stagger damage to self; All librarians lose 1 stack of Puppet Strings next Scene
Guard Counter 3 - 7
3 Red Strings Jaeheon_Fusion Guard While this page is in hand, gain 'Red Strings' status. Does not leave hand on use.
Guard 28 - 28 On Clash Lose Exhaust this page, and deal 10 Stagger damage to Jae-heon
0 Red Strings Jaeheon_Fusion Guard While this page is in hand, gain 'Red Strings' status. Does not leave hand on use.
Guard 10 - 10 On Clash Lose Exhaust this page, and deal 10 Stagger damage to Jae-heon
3 Regurgitation Elena1 Slash Guard Counter Dice on this page and the page clashing with it are unaffected by Power gain or loss
Slash 6 - 9 On Hit Inflict 2 Antirecovery next Scene
Guard Counter 5 - 8
0 Sanguine Nails Elena2 Blunt Slash Slash
Blunt 4 - 7 On Hit Recover 2 HP
Slash 3 - 8 On Hit Recover 2 HP
Slash 3 - 7 On Hit Recover 2 HP
0 Absorb Elena1 Slash Pierce Guard Counter Combat Start Halve the amount of status ailments on self (Rounded up)
Slash 5 - 8 On Hit Recover 4 HP
Pierce 5 - 8 On Hit Recover 4 HP
Guard Counter 5 - 8
6 Bloodspreading Elena3 Slash Mass-Summation
Slash 17 - 25 On Hit Recover HP equal to the amount of damage dealt
0 Unjust Contract: Defense PlutoAdder Slash Slash On hit Add 'Unjust Counterpart: Defense' to target's hand next Scene.
Only one copy of 'Unjust Counterpart: Defense' can be had at a time.
Slash 6 - 10
Slash 5 - 9
0 Unjust Contract: Offense PlutoAdder Pierce Slash On hit Add 'Unjust Counterpart: Offense' to target's hand next Scene.
Only one copy of 'Unjust Counterpart: Offense' can be had at a time.
Pierce 4 - 9
Slash 7 - 10
0 Unjust Contract: Light PlutoAdder Blunt Blunt On hit Add 'Unjust Counterpart: Light' to target's hand next Scene.
Only one copy of 'Unjust Counterpart: Light' can be had at a time.
Blunt 8 - 11
Blunt 6 - 7
1 Unjust Counterpart: Defense PlutoAdder If this page is in hand at the end of the Scene, discard a random other page and gain Protection equal to its Cost next Scene
On Play Exhaust this page
1 Unjust Counterpart: Offense PlutoAdder If this page is in hand at the end of the Scene, shuffle this on top of the deck, and boost outgoing damage by 1 for the next Scene
On Play Exhaust this page
1 Unjust Counterpart: Light PlutoAdder If this page is in hand at the end of the Scene, restore 1 Light, then add a copy of 'Fetters' and discard it
On Play Exhaust this page
0 Shaded Strike ch3_2 Pierce Blunt Pierce On Use Restore 1 Light
Pierce 4 - 8 On Hit Inflict 1 Bind next Scene
Blunt 4 - 8
Pierce 3 - 7
0 Shaded Assault Pluto_Change Pierce Blunt Combat Start Boost Offensive dice Power by +1 for this Scene
Pierce 4 - 8
Blunt 3 - 8
2 Pale Hands Bloodbath_Hands Blunt Blunt Blunt Stagger target if all attacks connect
Blunt 1 - 3
Blunt 1 - 3
Blunt 1 - 3