8 - 8 |
Cards
On Use All allies recover 10 Stagger Resist
20 - 20 | On Hit Change target's Stagger resistances to "Fatal" for the next Scene |
3 - 7 | ||
3 - 6 | ||
3 - 6 |
3 - 6 | ||
7 - 9 | On Hit Inflict 3 Paralysis next Scene |
7 - 9 | ||
3 - 6 | ||
3 - 6 | On Clash Win Recover 5 Stagger Resist |
6 - 8 | On Hit Deal 3 Stagger damage | |
5 - 8 | On Hit Deal 3 Stagger damage |
12 - 12 | On Hit This character dies. Change target's Stagger resistances to "Fatal" for the next Scene |
2 - 6 |
1 - 6 |
1 - 6 |
3 - 6 |
3 - 6 |
Single-use
Targets all other characters
7 - 11 | Targets all other characters |
Single-use
1 - 1 |
1 - 10 | ||
1 - 10 |
1 - 10 | ||
1 - 10 |
1 - 10 | ||
1 - 10 |
1 - 10 | ||
1 - 10 |
Combat Start Exhaust all pages from hand. Every Scene after this, gain Strength and Endurance equal to the number of pages exhausted this way.
1 - 10 |
5 - 5 |
5 - 5 |
On Play Immobilized for this Scene; cannot be targeted.
At the end of this Scene, recover 40% of Max. HP and fully restore Light.
On Play, Target Enemy Cancel 2 random Combat Pages on the target's Speed dice.
Recover 1 Light for each successful hit on the target this Scene. (Up to twice)
On Play Reduce the Cost of all pages in hand to 0.
On use, their Cost is reset to the value before this effect was applied.
4 - 8 |
6 - 9 |