Pierre’s Bistro
Pierre




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1 - 6 | |
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4 - 4 | On Hit Recover 4 HP |



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1 - 6 | |
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4 - 4 | On Hit Recover 4 HP |



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4 - 5 | |
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3 - 5 | On Hit Inflict 2 Bleed next Scene |



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4 - 5 | |
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3 - 5 | On Hit Inflict 2 Bleed next Scene |



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2 - 6 | On Hit Inflict 2 Bind next Scene |
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2 - 5 |



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2 - 6 | On Hit Recover HP equal to stacks of Bleed on target |
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2 - 3 |


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3 - 4 | On Hit Inflict 1 Bleed next Scene |


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3 - 4 | On Hit Inflict 1 Bleed next Scene |
Unit has combat dialogue. [View]
Jack




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3 - 4 | |
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1 - 12 |



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3 - 4 | |
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1 - 12 |



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1 - 6 | On Hit Inflict 1 Paralysis next Scene |
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1 - 4 |



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2 - 6 | On Hit Inflict 2 Bind next Scene |
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2 - 5 |



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2 - 6 | On Hit Inflict 2 Bind next Scene |
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2 - 5 |



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2 - 6 | On Hit Recover HP equal to stacks of Bleed on target |
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2 - 3 |


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3 - 4 | On Hit Inflict 1 Bleed next Scene |


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3 - 4 | On Hit Inflict 1 Bleed next Scene |
Unit has combat dialogue. [View]
Basic Information
- Can use 2 floors
- Can deploy 3 units per floor
- Opening Story Episode: 2_2_1
- Ending Story Episode: 2_2_2
- Act Ⅰ uses Formation 5