EN KR JP RU

Creature: My Sweet Orange Tree

100010
Code
0-01-04-W
Name
My Sweet Orange Tree
Risk Level
???
Portrait
(No image)
Opening text
...
Creature Type
Unreleased
Max Qliphoth Counter
1
HP
?
Defense
?
Work Damage
?
Work Cooldown
?
Work Probabilities
Instinct Insight Attachment Repression
Very Low · 0% Very Low · 0% Very Low · 0% Very Low · 0%
Very Low · 0% Very Low · 0% Very Low · 0% Very Low · 0%
Very Low · 0% Very Low · 0% Very Low · 0% Very Low · 0%
Very Low · 0% Very Low · 0% Very Low · 0% Very Low · 0%
Very Low · 0% Very Low · 0% Very Low · 0% Very Low · 0%
Work Outcome Ranges
N/A
Story Records

The creature is a cluster of thousands if not hundreds of millions of molecules.


This Abnormality has a strong will to return to its original place; the creature causes unintentional psychological damage because of its desire for a child’s purity. To specify this phenomenon, more studies and experiments are needed but it is confirmed that the minuscule molecules have the ability to brainwash employees.


When the creature approaches the subject's brain, it accesses and attempts to recreate the purest childhood memory. The countless molecules work to recreate the memory and through that experience, the creature tries to return to its youthful existence.

Management Tips
None
Narration [Expand All]
  • start
    • Even though it may not have noumenon , it will somehow try to show itself out.
    • Everyone has their own sweet orange tree in their heart.
    • If you have any piece of innocence of childhood left.
    • “Why should children grow up?”
  • mid1
    • Thousands of particles in the isolation sector have penetrated into #0’s nerve center of their brain
    • Part of ‘My Sweet Orange Tree’ is entering #0’s memory right away.
    • Entity of ‘My Sweet Orange Tree’ is extremely small that it could wander #0’s mind around.
    • ‘My Sweet Orange Tree’ is wandering in #0’s time.
  • mid2
    • ‘My Sweet Orange Tree’ visualizes what we have dreamt of.
    • ‘My Sweet Orange Tree’ recovers what we have forgotten.
    • Numerous employees find what they have lost before.
    • #0 will find their own Orange Tree in ‘My Sweet Orange Tree’.
  • mid3
    • #0 looks exhausted and weary.
    • What #0 is right now is far different from who they imagined they would be in childhood.
    • #0 is only thinking of leaving work
    • #0 wanted to become an astronaut during their childhood.
  • mid4
    • #0 have dropped working when #0 saw unbelievable sight during the work.
    • #0 confronts what #0 had forgotten for long time.
    • #0 can step into the world that #0 created in the early years of their life.
    • #0 is enjoying the scenery just in front of oneself, not even thinking of coming out of the isolation sector.
  • panic
    • #0 is trapped in the world that ‘My sweet orange tree’ has shown.
    • #0 is captivated by stage of ‘My sweet orange tree’ and began to forget the reality.
Additional Information
Id100010
Internal NameOrangeTree
Name (EN)My Sweet Orange Tree
Name (KR)나의 라임 오렌지 나무
Name (JP)ぼくのオレンジの木
Name (RU)None
Has a codex entryNo
Required for 100%No
Donator AbnormalityNo
Tool AbnormalityNo
Movement SpeedNone
Work SpeedNone
Work CooldownNone
Kit IconNone
Kit TypeNone
XML
Declaration LC: /CreatureList.xml, lines 33 ~ 35
Definition LC: /CreatureStats/OrangeTree_stat.xml
Localization (EN) LC: /Language/en/creatures/OrangeTree_en.xml
Localization (KR) LC: /Language/kr/creatures/OrangeTree_kr.xml
Localization (JP) LC: /Language/jp/creatures/OrangeTree_jp.xml