By overall dice rolls:
By rolls of specific dice:
1:
2:
3:
4:
5:

Cards

1 Slam QuietKid_HammerAtk Guard Blunt Guard Counter Cost is raised by 1 after losing a clash against a page with a lower Cost
Guard 6 - 8 On Clash Win Lower max value of opponent's next die by 3
Blunt 6 - 8 On Hit Lower Cost of a page in user's hand whose Cost is 3 or higher by 1
Guard Counter 4 - 8