By overall dice rolls:
By rolls of specific dice:
1:
2:
3:
4:
5:

Cards

2 Flurry of Fists Yan_move Pierce Pierce Pierce
Pierce 4 - 8 On Hit Deal 3 damage to target
Pierce 4 - 7 On Hit Deal 3 damage to target
Pierce 3 - 7 On Hit Deal 3 damage to target
2 Mook Workshop Roland5 Slash On Use Restore 3 Light; draw 1 page
Slash 8 - 15 On Hit Deal 3 damage to target
0 Resonate Argalia2_2 Guard Slash Blunt On Use If Speed is equal to target's Vibration, all dice on this page gain +4 Power, and target loses all Vibration
Guard 5 - 8
Slash 5 - 8 On Hit Deal 3 damage to target
Blunt 5 - 7
0 Fisticuffs Tanya6 Pierce Pierce Pierce Guard Counter
Pierce 4 - 7
Pierce 4 - 7 Target's current die cannot be recycled
Pierce 4 - 7 On Hit Deal 3 damage to target
Guard Counter 5 - 7
0 Kicks and Stomps Tanya3 Slash Blunt Guard Guard Counter
Slash 6 - 10 On Hit Deal 3 damage to target
Blunt 6 - 10 On Hit Inflict 1 Paralysis next Scene
Guard 6 - 9
Guard Counter 5 - 7
2 Resonant Scythe Argalia2_2 Guard Slash Blunt On Use If Speed is equal to target's Vibration, all dice on this page gain +4 Power
Guard 5 - 8
Slash 5 - 8 On Hit Deal 3 damage to target
Blunt 5 - 7
2 Mook Workshop Roland5 Slash On Use Restore 3 Light; draw 1 page
Slash 7 - 13 On Hit Deal 3 damage to target
0 Fisticuffs Tanya6 Pierce Pierce Pierce Guard Counter
Pierce 4 - 7
Pierce 4 - 7 Target's current die cannot be recycled
Pierce 4 - 7 On Hit Deal 3 damage to target
Guard Counter 5 - 7
0 Kicks and Stomps Tanya3 Slash Blunt Guard Guard Counter
Slash 6 - 10 On Hit Deal 3 damage to target
Blunt 6 - 10 On Hit Inflict 1 Paralysis next Scene
Guard 6 - 9
Guard Counter 5 - 7