By overall dice rolls:
By rolls of specific dice:
1:
2:
3:
4:
5:

Cards

3 Crack of Dawn Dawn1 Guard Slash On Use Give 2 Protection to two random other allies next Scene
Guard 3 - 8
Slash 7 - 18 On Hit Inflict 3 Burn
1 Distorted Illusion Crying3 Pierce Pierce Pierce Guard Counter
Pierce 3 - 8 On Hit Inflict 2 Burn
Pierce 4 - 8 On Hit Inflict 2 Burn
Pierce 2 - 4 On Hit Inflict 3 Burn
Guard Counter 2 - 5
1 Bygone Illusion Crying4 Pierce Pierce Pierce Guard Counter
Pierce 3 - 8 Reduce Power of target's current die by 1
Pierce 4 - 8 Reduce Power of target's current die by 1
Pierce 2 - 5 On Hit Inflict 3 Burn
Guard Counter 2 - 5
0 Memory - Dawn Office Roland4Phase_Salvador Guard Blunt Guard Counter On Use Give 2 Protection to two random other allies next Scene
Guard 4 - 8
Blunt 7 - 18 On Hit Inflict 3 Burn
Guard Counter 4 - 8
0 Memory - Liu Association Roland4Phase_Xiao Pierce Guard Pierce Guard Counter Combat Start Take 10 less damage from Burn for this Scene
On Use If user has Burn, recover 4 HP and gain 2 Protection next Scene
Pierce 6 - 9 On Hit Inflict 3 Burn
Guard 7 - 9 On Clash Win Deal 6 Stagger damage
Pierce 6 - 9 On Hit Inflict 3 Burn
Guard Counter 4 - 8 On Clash Win Inflict 2 Burn
0 Heated Weapon Orange1 Guard Slash Blunt
Guard 7 - 9
Slash 4 - 8 On Hit Inflict 3 Burn
Blunt 4 - 8 On Hit Inflict 3 Burn
3 Ember ScorchedGirl_Atk Evade Pierce On Use Lose 5 HP
Evade 1 - 4
Pierce 3 - 3 On Hit Inflict 3 Burn