By overall dice rolls:
By rolls of specific dice:
1:
2:
3:
4:
5:

Cards

4 Tailoring Carnival1 Pierce Pierce
Pierce 6 - 10 On Hit Inflict 3 Bleed next Scene
Pierce 6 - 10 On Hit Inflict 3 Bleed next Scene
2 Headshot FullStop7 Pierce Single-use
Pierce 5 - 12 On Hit Inflict 3 Bleed next Scene
4 Ink Over Kurokumo1 Slash Guard Slash
Slash 1 - 6 Gain +1 Power for each page in hand
Guard 2 - 8
Slash 3 - 10 On Hit Inflict 3 Bleed next Scene
2 Level Slash RedMist5 Slash Slash If 8 or more damage was dealt with this page, restore 2 Light and reduce the Cost of all other 'Level Slashes' by 1
Slash 5 - 9 On Hit Inflict 3 Bleed next Scene
Slash 5 - 8 On Hit Inflict 3 Bleed next Scene
5 Great Split: Vertical RedMist2 Slash On Hit Destroy a Combat Page set on another random Speed die of the target.
Slash 20 - 39 On Hit Inflict 3 Bleed next Scene
2 Venomous Fangs Purple6 Pierce Pierce Guard
Pierce 4 - 8 On Hit Inflict 3 Bleed next Scene
Pierce 3 - 7 On Hit Inflict 1 Fragile next Scene and the Scene after
Guard 3 - 8
0 Tail Swipe Roland2Phase5 Pierce
Pierce 9 - 14 On Hit Inflict 3 Bleed next Scene
2 Mince Greta_Cut Slash Blunt
Slash 5 - 8 On Hit Inflict 3 Bleed next Scene
Blunt 4 - 8 On Hit Inflict 2 Bleed next Scene
0 Zelkova Workshop Roland3Phase_AngelicaAxe Slash Blunt On Use Draw 1 page
Slash 4 - 8 On Hit Inflict 3 Bleed next Scene
Blunt 3 - 8 On Hit Deal 5 Stagger damage to target
0 Bloodstained Hunt Wolf_Scratch Slash Pierce Slash
Slash 4 - 8 On Hit Inflict 3 Bleed next Scene
Pierce 4 - 8 On Hit Inflict 3 Bleed next Scene
Slash 4 - 8 On Hit Inflict 3 Bleed next Scene
3 Bloodstained Hunt BigBadWolf_Claw Slash Slash Pierce
Slash 5 - 9 On Hit Inflict 3 Bleed next Scene
Slash 4 - 8 On Hit Inflict 3 Bleed next Scene
Pierce 3 - 7 On Hit Recover 10 HP
5 Logging LumberJack_EGO Slash Slash Slash Blunt
Slash 7 - 11 On Clash Win Last die gains +2 Power
Slash 6 - 10 On Clash Win Last die gains +2 Power
Slash 6 - 9 On Clash Win Last die gains +2 Power
Blunt 6 - 6 On Hit Inflict 3 Bleed next Scene
1 Lean Pinions Bloodytree_Gaze Pierce Counter Guard Counter Pierce Counter
Pierce Counter 3 - 8 On Hit Inflict 3 Bleed next Scene
Guard Counter 3 - 8
Pierce Counter 2 - 6 On Hit Inflict 3 Bleed next Scene
0 Bony Barbs Bloodytree_Forcus Guard Counter Pierce Counter
Guard Counter 3 - 6
Pierce Counter 3 - 7 On Hit Inflict 3 Bleed next Scene
1 Scarlet Spikes Bloodytree_Forcus Pierce Counter Pierce Counter Guard Counter
Pierce Counter 3 - 6 On Hit Inflict 3 Bleed next Scene
Pierce Counter 3 - 6 On Hit Inflict 3 Bleed next Scene
Guard Counter 3 - 6
2 Ravening Hunger FairyCarnival_EGO Slash Slash
Slash 2 - 5 On Hit Recover 3 HP, recycle this die until it rolls the minimum value (Up to 5 times)
Slash 5 - 5 On Hit Inflict 3 Bleed next Scene
0 Brimming Light Oz_Emerald Pierce Pierce On Use Restore 2 Light
Pierce 3 - 6
Pierce 3 - 6 On Hit Inflict 3 Bleed next Scene