By overall dice rolls:
By rolls of specific dice:
1:
2:
3:
4:
5:

Cards

0 Memory - Zwei Association Roland4Phase_Walter Evade Pierce Pierce Guard Counter On Use If not a clash, dice gain +2 Power
Evade 7 - 10 On Clash Win Boost next die's max value by +3
Pierce 3 - 7 On Hit Inflict 3 Bleed and Disarm next Scene
Pierce 3 - 7 On Hit Inflict 3 Bleed and Disarm next Scene
Guard Counter 4 - 8