By overall dice rolls:
By rolls of specific dice:
1:
2:
3:
4:
5:

Cards

1 Clean Up Kurokumo8 Slash On Use Restore 2 Light
Slash 2 - 7 On Hit Inflict 1 Bleed next Scene
1 Dark Cloud Kurokumo9 Blunt Slash Combat Start Upon each successful Slash attack this Scene, inflict 1 Bleed next Scene
Blunt 2 - 6
Slash 2 - 5
3 Heavy Peaks Bremen1 Blunt Combat Start Inflict 1 Feeble to two random enemies
Blunt 5 - 18
2 Shrine to Music Bremen4 Blunt Blunt Guard Combat Start Inflict 1 Feeble to a random enemy
Blunt 2 - 4
Blunt 3 - 9
Guard 1 - 2
2 Tendon Chords Bremen6 Blunt Slash
Blunt 3 - 5 On Hit Give 1 Strength to two random allies next Scene
Slash 3 - 5 On Hit Recover 3 HP of two random allies
1 The Red Notes Bremen7 Blunt Blunt Combat Start Give 1 Strength to a random ally
Blunt 1 - 5
Blunt 1 - 4
3 Collision Wedge3 Pierce Pierce
Pierce 4 - 8 On Clash Win Restore 1 Light
Pierce 4 - 8 On Clash Win Restore 1 Light
2 Searing Sword Wedge8 Slash Pierce
Slash 3 - 7 On Hit Inflict 2 Burn
Pierce 3 - 7 On Hit Inflict 2 Burn
2 Feather Shield Wedge10 Guard Guard Slash
Guard 3 - 7 On Clash Win Inflict 2 Burn
Guard 3 - 7 On Clash Win Inflict 2 Burn
Slash 2 - 4
1 You’re Soft RustyChain2 Blunt Guard On Use Inflict 1 Bleed to self next Scene
Blunt 3 - 6 On Hit Inflict 1 Bleed next Scene
Guard 3 - 5
1 Flank Attack RustyChain4 Guard Slash On Use Inflict 1 Bleed to self next Scene
Guard 1 - 5
Slash 4 - 7 On Hit Inflict 1 Bleed next Scene
2 Here’s My Chance RustyChain5 Slash Blunt On Use Inflict 3 Bleed to self this Scene; all dice on this page gain +2 Power
Slash 3 - 7 On Hit Inflict 1 Bleed next Scene
Blunt 3 - 6 On Hit Inflict 1 Bleed next Scene
2 Head-to-Head RustyChain6 Slash Slash On Use Inflict 1 Bleed to self next Scene
Slash 3 - 7 On Hit Inflict 1 Bleed next Scene
Slash 4 - 7 On Hit Inflict 1 Bleed next Scene
3 Now Die RustyChain7 Blunt Guard Slash On Use Inflict 5 Bleed to self this Scene; all dice on this page gain +3 Power
Blunt 1 - 8 On Hit Inflict 1 Bleed next Scene
Guard 2 - 7
Slash 3 - 8 On Hit Inflict 1 Bleed next Scene
1 Mend Weapon workshopfixer1 Pierce Combat Start Boost Pierce dice Power by +1 for this Scene
On Use Restore 1 Light
Pierce 1 - 7
2 Whet workshopfixer2 Blunt Pierce
Blunt 3 - 5 On Clash Win Restore 1 Light
Pierce 2 - 8 On Clash Win Gain 1 Strength next Scene
3 Refine workshopfixer4 Pierce Slash Pierce Combat Start Boost Pierce dice Power by +2 for this Scene
Pierce 3 - 5 On Clash Win Boost next die's max value by +3
Slash 2 - 4 On Clash Win Boost next die's max value by +3
Pierce 2 - 4
1 Relay Jeong2 Blunt Evade Draw a page upon discarding this page
Blunt 2 - 5 On Hit Inflict 1 Fragile next Scene
Evade 1 - 8