By overall dice rolls:
By rolls of specific dice:
1:
2:
3:
4:
5:

Cards

6 Bloodspreading Elena3 Slash Mass-Summation
Single-use
Slash 17 - 25 On Hit Recover HP equal to the amount of damage dealt
3 Rekindled Strike CryPhilip_Strong Pierce Guard On Use Lower the Cost of a random copy of 'Blazing Strike' user has by 1; inflict 2 Burn to self
Pierce 11 - 22 On Hit Inflict 6 Burn
Guard 4 - 5
5 Beatdown Tanya4 Blunt
Blunt 18 - 37 On Clash Win All dice on target's page lose 5 Power
3 Chorus Bremen_Sing Slash Blunt Blunt Combat Start Give 1 Strength to all other allies; the page loses this ability afterwards
Slash 5 - 9
Blunt 5 - 9
Blunt 5 - 9
2 Allegro Argalia2_1 Slash Blunt Guard If this page activates Resonance, draw 2 pages
Slash 5 - 9 On Hit Target gains 2 Vibration
Blunt 5 - 9 On Hit Target gains 2 Vibration
Guard 4 - 7
0 Largo Argalia2 Guard Slash If this page activates Resonance, draw 1 page
On Use Restore 1 Light
Guard 4 - 8
Slash 5 - 9 On Hit If target has 6 or more Vibration, reduce it by 1
2 Resonant Scythe Argalia2_2 Guard Slash Blunt On Use If Speed is equal to target's Vibration, all dice on this page gain +4 Power
Guard 5 - 8
Slash 5 - 8 On Hit Deal 3 damage to target
Blunt 5 - 7
2 Crimson Claws Elena2 Blunt Slash Slash
Blunt 4 - 7 On Hit Recover 2 HP
Slash 3 - 8 On Hit Recover 2 HP
Slash 3 - 7 On Hit Recover 2 HP
5 Overspeed Tanya1 Guard Blunt Blunt On Use If Speed is higher than the target's, all dice on this page gain +6 Power
Guard 3 - 7
Blunt 3 - 6 On Hit Gain 1 Haste next Scene
Blunt 3 - 6 On Hit Gain 1 Haste next Scene
2 Rooster’s Crow Bremen_Chicken Slash Guard Blunt Combat Start Give 1 Strength to two random allies
Slash 4 - 7
Guard 3 - 6
Blunt 3 - 7
1 Unity: Bolster Roland3Phase_AngelicaGreatsword Blunt Slash Unity
Combat Start For this Scene, all other allies using a Unity page gain +1 Power for all dice (Cannot be stacked)
Blunt 3 - 8
Slash 3 - 7
2 Unity: Coordination Roland3Phase_CrossAtk Pierce Slash Unity
Combat Start For this Scene, all other allies using a Unity page gain a Slash die (4-8) on the page (Cannot be stacked)
Pierce 5 - 8
Slash 4 - 8
2 Unity: Bulwark Roland3Phase_RolandAtk Guard Pierce Unity
Combat Start For this Scene, all other allies using a Unity page gain a Block die (6-9) that comes first (Cannot be stacked)
Guard 6 - 9
Pierce 5 - 8
1 Controlled Resonance ArgaliaNew Slash Blunt Combat Start For this Scene, the passive ability 'Resonance' activates if target has 4+ Vibration
Slash 3 - 8
Blunt 3 - 8
6 Crescendo ArgaliaArea Pierce Slash Mass-Individual
Single-use
Usable on and after the third Scene
On Use Add a copy of 'Grand Finale' to hand
Pierce 6 - 10
Slash 9 - 22 If the last die hit, this deals 50% more damage
6 Deluge of Brachial Quietuses Pluto_Strong Pierce Slash Pierce Mass-Individual
Usable on and after the third Scene
This page is exhausted on use and returns to hand after 4 Scenes
Pierce 5 - 8
Slash 5 - 8
Pierce 4 - 7
6 Unending Thirst ElenaNewArea Slash Slash Mass-Individual
Usable on and after the third Scene
This page is exhausted on use and returns to hand after 4 Scenes
If user has recovered 20+ HP this Act, this page's Cost is reduced by 2
Slash 6 - 9
Slash 8 - 19 On Hit Recover 3 HP
6 Straining Strings Jaeheon_Strong Pierce Pierce Mass-Individual
Usable on and after the third Scene
This page is exhausted on use and returns to hand after 4 Scenes
On Use All allies with 'Puppeteer’s Strings' recover 20 HP and Stagger Resist
Pierce 6 - 10 On Hit Inflict 1 Bind next Scene
Pierce 6 - 10 On Hit Inflict 1 Bind next Scene
6 Pitch Black Pulverizer Tanya_Punch Blunt Blunt Guard
Blunt 13 - 20 On Hit Deal 5 Stagger damage to target
Blunt 13 - 20 On Hit Deal 5 damage to target
Guard 6 - 10
5 CLIMAX~!!!! Oswald_Strong Blunt Mass-Summation
Usable on and after the third Scene
This page is exhausted on use and returns to hand after 4 Scenes
On Use Inflict one of the following statuses to targets at random next Scene: 2 Fragile, 2 Disarm, 2 Feeble, 2 Protection, 2 Stagger Protection
Blunt 1 - 50 On Hit Deal 8 Stagger damage
6 Tackle Mount TwistGreta3 Blunt Slash Blunt Blunt On Use All Offensive dice on this page gain 'On Hit Recover 3 HP'
Blunt 11 - 15 On Clash Win Destroy all dice the opponent has
On Clash Lose Destroy all dice on this page
Slash 3 - 5 On Hit Damage increases by the amount of Bleed on target
Blunt 3 - 5 On Hit Damage increases by the amount of Bleed on target
Blunt 3 - 5 On Hit Damage increases by the amount of Bleed on target
6 Chorus at the Climax Bremen_Strong Blunt Blunt Mass-Individual
Usable on and after the third Scene
This page is exhausted on use and returns to hand after 4 Scenes
On Use Inflict 2 Fragile to all enemies this Scene
Blunt 6 - 11 On Hit Inflict 1 Paralysis next Scene
Blunt 5 - 10 On Hit Inflict 1 Paralysis next Scene
5 Thought Gear: Indoctrinate TwistEileen2 Pierce Pierce Mass-Individual
Usable on and after the third Scene
This page is exhausted on use and returns to hand after 4 Scenes
If the attack hit at least once, all other allies restore 1 Light at the end of the Scene
Pierce 5 - 9
Pierce 5 - 9
1 Flames of Despair CryPhilip_FarArea Slash Blunt On Use At Emotion Level 3+, add a copy of 'Scorching Desperation' to hand at the start of next Scene and inflict 1 Burn to all enemies
'Scorching Desperation' will exhaust at the end of the Scene
Slash 3 - 8 On Hit Inflict 1 Burn
Blunt 3 - 6
1 Taste Test Greta_Taste Pierce On Use Restore 2 Light
Pierce 3 - 8 On Hit If user has 2 or less Resilience, gain 1 Resilience
7 Shaded Strike ShadowStrike Slash Pierce While this page is in hand, its Cost is decreased for each clash lost against an Offensive die
Combat Start Boost Offensive dice Power by +1 for this Scene
On Use Draw 1 page
Slash 4 - 8
Pierce 3 - 8
4 Opening Ceremony Oswald_Party Guard Guard Guard On Use Draw 1 page; Restore 1 Light; reduce Cost of all pages by 1 for the next Scene
Guard 6 - 10
Guard 6 - 9
Guard 5 - 9