By overall dice rolls:
By rolls of specific dice:
1:
2:
3:
4:
5:

Cards

1 Smoke Blow work2 Guard Blunt On Use Gain 3 Smoke
Guard 4 - 8
Blunt 5 - 8 On Hit Restore 1 Light; Inflict 3 Smoke
1 Smoke Smash work1 Evade Slash On Use If user has 9+ Smoke, all dice on this page gain +2 Power
Evade 4 - 8
Slash 6 - 9 On Hit Inflict 2 Smoke
2 Smoke Prick work3 Guard Blunt Pierce On Use Gain 2 Smoke
Guard 3 - 7
Blunt 3 - 8 On Hit Inflict 3 Smoke
Pierce 4 - 8 On Hit Inflict 2 Smoke; Gain 1 Smoke
3 Field Mods work5 Blunt Single-use, On Use Lower Cost of all pages in hand by 1
Blunt 7 - 12
4 Exhale Smoke work4 Blunt Guard Slash On Use Gain 8 Smoke
Blunt 7 - 12 On Hit Inflict 3 Smoke; If target has 5+ Smoke, inflict 3 Paralysis next Scene
Guard 4 - 8
Slash 7 - 11
0 Wedging Thorn bayyard1 Pierce Pierce On Use Restore 1 Light
Pierce 3 - 6
Pierce 1 - 3 On Hit Inflict 1 Fragile next Scene
2 Knock Back bayyard3 Blunt Guard Pierce
Blunt 4 - 7
Guard 4 - 8
Pierce 4 - 8 On Hit Inflict 2 Fragile next Scene
2 Great Swing bayyard2 Slash Blunt Evade
Slash 3 - 8
Blunt 4 - 8 On Hit Inflict 1 Paralysis next Scene
Evade 4 - 8
3 Ready Position bayyard4 Slash On Play Become Immobilized this Scene.
Gain 3 Strength next Scene.
Add a copy of 'Pinpoint Breakthrough' to hand.
Slash 1 - 1
4 True Trigram Formation Hana1 Pierce Slash Guard Gains additional effects depending on the Four Trigrams page ('Geon', 'Gon', 'Gam', and 'Ri') used during the Scene
Pierce 7 - 10
Slash 8 - 11 On Hit Deal 5 damage to target
Guard 6 - 9
4 Impugnatio Ultima Hana2 Slash Pierce Blunt Blunt Counter On Use Discard all pages from hand; all dice on this page gain +2 Power
Slash 5 - 9
Pierce 5 - 9
Blunt 5 - 8
Blunt Counter 4 - 7
3 Double-edged Rencounter Hana3 Guard Blunt Slash
Guard 7 - 10 On Clash Win Boost next die's max value by +3
Blunt 6 - 8 On Clash Win Boost next die's max value by +3
Slash 5 - 8
3 Augury Kick Hana5 Blunt Guard On Use Gain 1 Strength next Scene
Blunt 7 - 12 On Hit Gain 2 Strength next Scene
Guard 6 - 8
3 Celestial Spear Hana6 Pierce Guard Counter On Use Draw 1 page
Pierce 9 - 20 On Hit Deal 5 damage to target
Guard Counter 4 - 8
1 Godspeed Hana7 Slash Pierce On Use Gain 1 Haste next Scene; If Speed is 7 or higher, all dice on this page gain +1 Power
Slash 3 - 8
Pierce 3 - 7
2 Afterimage Hana9 Evade Pierce Combat Start Halve the amount of status ailments on self (Rounded up)
Evade 4 - 10
Pierce 5 - 9
2 Confrontation Hana10 Guard Pierce Slash On Use Give 1 Protection to all allies next Scene
Guard 3 - 6
Pierce 5 - 8 On Hit Recover 3 Stagger Resist
Slash 3 - 7
0 Brace Up Hana12 Pierce On Use Discard a random page; draw 2 pages at the start of the next Scene
Pierce 3 - 8
3 Trails of Blue Argalia1 Slash Guard Dice on this page and the page clashing with it are unaffected by Power gain or loss
Slash 8 - 17
Guard 5 - 9
2 Mince Greta_Cut Slash Blunt
Slash 5 - 8 On Hit Inflict 3 Bleed next Scene
Blunt 4 - 8 On Hit Inflict 2 Bleed next Scene