Stage: Hook Office

7
Icon Name Hook Office Chapter Canard

Basic Information

Invitation Recipe

200008 Book of the Brotherhood of Iron

McCullin

22 9 1–3 Normal Fatal Normal Weak Fatal Normal
(No passive abilities)
2 Overpower Hook2 Pierce Slash
Pierce 5 - 6 On Hit Inflict 2 Bleed next Scene
Slash 2 - 3
3 Rampage Hook5 Blunt Pierce Slash
Blunt 2 - 4 On Hit Inflict 1 Bleed next Scene
Pierce 3 - 5 On Hit Inflict 1 Bleed next Scene
Slash 3 - 5
1 Quickness ch1_5 Blunt Evade On Use Gain 1 Haste next Scene
Blunt 1 - 4
Evade 1 - 6
2 Mutilate Hook4 Slash Slash
Slash 1 - 6 On Hit Recover 1 HP
Slash 2 - 6 On Hit Recover 1 HP
2 Mutilate Hook4 Slash Slash
Slash 1 - 6 On Hit Recover 1 HP
Slash 2 - 6 On Hit Recover 1 HP
0 Track Hook3 Slash On Use Recover 1 HP
Slash 1 - 4
0 Track Hook3 Slash On Use Recover 1 HP
Slash 1 - 4

Drops:

200015 Book of McCullin
200012 Hook Office, Vol. Ⅰ

Unit has combat dialogue. [View]

Taein

21 10 1–3 Normal Normal Fatal Normal Normal Fatal
(No passive abilities)
2 Goin’ First Hook6 Evade Pierce Pierce
Evade 1 - 7
Pierce 2 - 2 On Hit Inflict 1 Bleed next Scene
Pierce 2 - 6 On Hit Inflict 1 Bleed next Scene
3 Rampage Hook5 Blunt Pierce Slash
Blunt 2 - 4 On Hit Inflict 1 Bleed next Scene
Pierce 3 - 5 On Hit Inflict 1 Bleed next Scene
Slash 3 - 5
1 Quickness ch1_5 Blunt Evade On Use Gain 1 Haste next Scene
Blunt 1 - 4
Evade 1 - 6
2 Mutilate Hook4 Slash Slash
Slash 1 - 6 On Hit Recover 1 HP
Slash 2 - 6 On Hit Recover 1 HP
2 Mutilate Hook4 Slash Slash
Slash 1 - 6 On Hit Recover 1 HP
Slash 2 - 6 On Hit Recover 1 HP
0 Track Hook3 Slash On Use Recover 1 HP
Slash 1 - 4
0 Track Hook3 Slash On Use Recover 1 HP
Slash 1 - 4

Drops:

200013 Book of Taein
200012 Hook Office, Vol. Ⅰ

Unit has combat dialogue. [View]

Naoki

21 10 1–3 Normal Normal Fatal Normal Fatal Weak
(No passive abilities)
2 Fend This Off If You Can Hook1 Blunt Pierce
Blunt 3 - 5 On Clash Win Lower max value of opponent's next die by 3
Pierce 3 - 4 On Hit Inflict 2 Bleed next Scene
3 Rampage Hook5 Blunt Pierce Slash
Blunt 2 - 4 On Hit Inflict 1 Bleed next Scene
Pierce 3 - 5 On Hit Inflict 1 Bleed next Scene
Slash 3 - 5
1 Quickness ch1_5 Blunt Evade On Use Gain 1 Haste next Scene
Blunt 1 - 4
Evade 1 - 6
2 Mutilate Hook4 Slash Slash
Slash 1 - 6 On Hit Recover 1 HP
Slash 2 - 6 On Hit Recover 1 HP
2 Mutilate Hook4 Slash Slash
Slash 1 - 6 On Hit Recover 1 HP
Slash 2 - 6 On Hit Recover 1 HP
0 Track Hook3 Slash On Use Recover 1 HP
Slash 1 - 4
0 Track Hook3 Slash On Use Recover 1 HP
Slash 1 - 4

Drops:

200014 Book of Naoki
200012 Hook Office, Vol. Ⅰ

Unit has combat dialogue. [View]

Hook Fixer

18 7 1–4 Normal Weak Fatal Normal Fatal Fatal
3 Rampage Hook5 Blunt Pierce Slash
Blunt 2 - 4 On Hit Inflict 1 Bleed next Scene
Pierce 3 - 5 On Hit Inflict 1 Bleed next Scene
Slash 3 - 5
3 Rampage Hook5 Blunt Pierce Slash
Blunt 2 - 4 On Hit Inflict 1 Bleed next Scene
Pierce 3 - 5 On Hit Inflict 1 Bleed next Scene
Slash 3 - 5
0 Track Hook3 Slash On Use Recover 1 HP
Slash 1 - 4
0 Track Hook3 Slash On Use Recover 1 HP
Slash 1 - 4
2 Mutilate Hook4 Slash Slash
Slash 1 - 6 On Hit Recover 1 HP
Slash 2 - 6 On Hit Recover 1 HP
2 Mutilate Hook4 Slash Slash
Slash 1 - 6 On Hit Recover 1 HP
Slash 2 - 6 On Hit Recover 1 HP

Drops:

200012 Hook Office, Vol. Ⅰ

Unit has combat dialogue. [View]

Id7
Name (EN)Hook Office
Name (KR)갈고리 사무소
Name (JP)鈎事務所
LOR: /StageInfo.xml, lines 119 ~ 144:

...
<Stage id="7">
<Name>갈고리 사무소</Name>
<Wave>
<Formation>5</Formation>
<Unit>11001</Unit>
<Unit>11001</Unit>
</Wave>
<Wave>
<Formation>2</Formation>
<Unit>11</Unit>
<Unit>10</Unit>
<Unit>12</Unit>
</Wave>
<FloorNum>3</FloorNum>
<Invitation Combine="BookRecipe">
<Book>200008</Book> <!-- 철의형제 -->
</Invitation>
<Chapter>1</Chapter>
<Condition>
<Stage>6</Stage>
</Condition>
<IsChapterLast>true</IsChapterLast>
<StoryType>HookOffice</StoryType>
<Story Condition="Start">1_5_1</Story>
<Story Condition="End">1_5_2</Story>
</Stage>
...
LOR: /EnemyUnitInfo.xml, lines 178 ~ 196:

...
<Enemy ID="10">
<!--맥컬린-->
<NameID>21</NameID>
<MinHeight>190</MinHeight>
<MaxHeight>190</MaxHeight>
<BookId>100010</BookId>
<DeckId>100010</DeckId>
<Exp>8</Exp>
<DropTable Level="0">
<DropItem Prob="1.5">200012</DropItem>
<DropItem Prob="1.5">200015</DropItem>
</DropTable>
<DropTable Level="1">
<DropItem Prob="3">200015</DropItem>
</DropTable>
</Enemy>
...

LOR: /card/Deck_enemy_ch1.xml, lines 147 ~ 156:

...
<Deck ID="100010">
<Card>104001</Card>
<Card>104004</Card>
<Card>100004</Card>
<Card>100005</Card>
<Card>104006</Card>
<Card>104006</Card>
<Card>104005</Card>
<Card>104005</Card>
</Deck>
...
LOR: /EnemyUnitInfo.xml, lines 198 ~ 216:

...
<Enemy ID="11">
<!--태인-->
<NameID>22</NameID>
<MinHeight>170</MinHeight>
<MaxHeight>170</MaxHeight>
<BookId>100011</BookId>
<DeckId>100011</DeckId>
<Exp>10</Exp>
<DropTable Level="0">
<DropItem Prob="1">200012</DropItem>
<DropItem Prob="2">200013</DropItem>
</DropTable>
<DropTable Level="1">
<DropItem Prob="3">200013</DropItem>
</DropTable>
</Enemy>
...

LOR: /card/Deck_enemy_ch1.xml, lines 159 ~ 168:

...
<Deck ID="100011">
<Card>104002</Card>
<Card>104004</Card>
<Card>100004</Card>
<Card>100005</Card>
<Card>104006</Card>
<Card>104006</Card>
<Card>104005</Card>
<Card>104005</Card>
</Deck>
...
LOR: /EnemyUnitInfo.xml, lines 218 ~ 239:

...
<Enemy ID="12">
<!--나오키-->
<NameID>20</NameID>
<MinHeight>160</MinHeight>
<MaxHeight>160</MaxHeight>
<BookId>100012</BookId>
<DeckId>100012</DeckId>
<Exp>8</Exp>
<DropTable Level="0">
<DropItem Prob="1">200012</DropItem>
<DropItem Prob="2">200014</DropItem>
</DropTable>
<DropTable Level="1">
<DropItem Prob="3">200014</DropItem>
</DropTable>
<Emotion State="Positive" Level="1">1021003</Emotion>
<Emotion State="Negative" Level="1">1022003</Emotion>
</Enemy>
...

LOR: /card/Deck_enemy_ch1.xml, lines 171 ~ 180:

...
<Deck ID="100012">
<Card>104003</Card>
<Card>104004</Card>
<Card>100004</Card>
<Card>100005</Card>
<Card>104006</Card>
<Card>104006</Card>
<Card>104005</Card>
<Card>104005</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch2.xml, lines 119 ~ 136:

...
<Enemy ID="11001">
<!--갈고리 사무소1 챕터1-->
<NameID>53</NameID>
<MinHeight>150</MinHeight>
<MaxHeight>200</MaxHeight>
<BookId>111001</BookId>
<DeckId>111001</DeckId>
<Exp>5</Exp>
<DropTable Level="0">
<DropItem Prob="2">200012</DropItem>
</DropTable>
<DropTable Level="1">
<DropItem Prob="3">200012</DropItem>
</DropTable>
</Enemy>
...

LOR: /card/Deck_enemy_ch2.xml, lines 76 ~ 85:

...
<Deck ID="111001">
<Card>104004</Card>
<Card>104004</Card>
<Card>104005</Card>
<Card>104005</Card>
<Card>104006</Card>
<Card>104006</Card>
<Card>100003</Card>
<Card>100004</Card>
</Deck>
...