???
Philip





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4 - 8 | On Hit Inflict 2 Burn to each other |
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5 - 8 | On Hit Inflict 2 Burn to each other |
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4 - 7 | On Hit Inflict 2 Burn to each other |




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4 - 8 | On Hit Inflict 2 Burn to each other |
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5 - 8 | On Hit Inflict 2 Burn to each other |
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4 - 7 | On Hit Inflict 2 Burn to each other |




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4 - 8 | |
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9 - 14 | On Hit Inflict 6 Burn |
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4 - 8 |




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4 - 8 | |
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9 - 14 | On Hit Inflict 6 Burn |
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4 - 8 |



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6 - 10 | On Hit Inflict 1 Feeble, Disarm, and Bind next Scene |
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6 - 10 | On Hit Inflict 1 Restraint |



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6 - 10 | On Hit Inflict 1 Feeble, Disarm, and Bind next Scene |
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6 - 10 | On Hit Inflict 1 Restraint |



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6 - 10 | On Hit Inflict 1 Feeble, Disarm, and Bind next Scene |
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6 - 10 | On Hit Inflict 1 Restraint |




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4 - 9 | On Hit Inflict 2 Burn to each other |
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5 - 9 | On Hit Inflict 2 Burn to each other |
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8 - 10 | On Hit Inflict 2 Burn to each other |




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4 - 9 | On Hit Inflict 2 Burn to each other |
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5 - 9 | On Hit Inflict 2 Burn to each other |
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8 - 10 | On Hit Inflict 2 Burn to each other |
Basic Information
- Can use 3 floors
- Can deploy 5 units per floor
- Act Ⅰ uses Formation 36
- Act Ⅰ manager script: TwistedReverberationBand