The Reverb Ensemble Distorted
The Musicians of Bremen
4 - 8 | On Hit Inflict 2 Bind and 1 Feeble | |
4 - 8 | On Hit Inflict 2 Bind and 1 Feeble |
4 - 8 | On Hit Inflict 2 Bind and 1 Feeble | |
4 - 8 | On Hit Inflict 2 Bind and 1 Feeble |
4 - 10 | On Clash Win Give 1 Strength to 2 random allies next Scene | |
4 - 10 |
4 - 10 | On Clash Win Give 1 Strength to 2 random allies next Scene | |
4 - 10 |
5 - 9 | On Hit Inflict 1 Feeble next Scene | |
4 - 10 | On Hit Inflict 1 Feeble next Scene | |
5 - 12 | On Hit Recover 5 HP for two random allies |
5 - 9 | On Hit Inflict 1 Feeble next Scene | |
4 - 10 | On Hit Inflict 1 Feeble next Scene | |
5 - 12 | On Hit Recover 5 HP for two random allies |
5 - 11 | On Clash Win Give 2 Protection to the ally with the lowest HP next Scene |
5 - 11 | On Clash Win Give 2 Protection to the ally with the lowest HP next Scene |
4 - 8 | ||
4 - 8 |
Oswald
Spawn Ms. Mermaid and Mr. Knife next Scene. Leaves combat for the next 2 Scenes
6 - 10 |
5 - 8 | ||
5 - 7 | ||
4 - 6 |
3 - 10 | ||
5 - 7 | On Hit Deal 4 Stagger damage | |
4 - 6 | On Hit Deal 4 Stagger damage |
4 - 8 | On Hit Inflict 1 Bleed next Scene | |
4 - 7 | On Hit Inflict 1 Bleed next Scene | |
4 - 8 |
3 - 10 | ||
8 - 11 | ||
3 - 6 |
5 - 8 | On Hit Inflict 2 Burn | |
4 - 7 | On Hit Inflict 2 Burn | |
3 - 7 | On Hit Inflict 1 Burn | |
3 - 6 | On Hit Inflict 1 Burn |
5 - 7 | On Hit Deal 6 Stagger damage | |
4 - 6 | On Hit Deal 6 Stagger damage | |
3 - 10 |
5 - 7 | ||
4 - 8 | On Hit Inflict 1 Bleed next Scene | |
4 - 8 | On Hit Inflict 1 Bleed next Scene |
On Use Inflict one of the following statuses to targets at random: 2 Fragile, 2 Disarm, 2 Feeble, 2 Protection, 2 Strength, 2 Endurance
18 - 20 | On Hit Deal 8 Stagger damage |
Eileen
5 - 10 | ||
6 - 8 | On Hit Inflict 2 Smoke |
5 - 10 | ||
6 - 8 | On Hit Inflict 2 Smoke |
5 - 10 | ||
6 - 8 | On Hit Inflict 2 Smoke |
4 - 8 | On Hit Inflict 1 Smoke | |
6 - 11 | On Hit If target has Burn, inflict Smoke equal to the amount of Smoke on target | |
4 - 8 |
4 - 8 | On Hit Inflict 1 Smoke | |
6 - 11 | On Hit If target has Burn, inflict Smoke equal to the amount of Smoke on target | |
4 - 8 |
4 - 8 | On Hit Inflict 2 Smoke | |
4 - 8 | On Hit Inflict 2 Smoke |
4 - 8 | On Hit Inflict 2 Smoke | |
4 - 8 | On Hit Inflict 2 Smoke |
5 - 8 | On Hit Damage increases by 0.5 per stack of Smoke on target | |
4 - 8 | On Hit Damage increases by 0.5 per stack of Smoke on target |
3 - 9 | ||
5 - 10 |
Argalia
5 - 9 | On Hit Target gains 2 Vibration | |
5 - 9 | On Hit Target gains 2 Vibration | |
4 - 7 |
5 - 9 | On Hit Target's Vibration is set to 4 |
8 - 17 | ||
5 - 9 |
On Use Restore 1 Light
4 - 8 | ||
5 - 9 | On Hit If target has 6 or more Vibration, reduce it by 1 |
3 - 8 | ||
3 - 8 |
5 - 9 | On Hit Deal bonus damage equal to target's Vibration | |
5 - 9 | On Hit Deal bonus damage equal to target's Vibration |
7 - 12 | On Hit Target's dice Power cannot be influenced by any effects next Scene | |
6 - 8 |
6 - 10 | ||
9 - 22 | If the last die hit, this deals 50% more damage |
30 - 40 |
Elena
6 - 9 | ||
8 - 19 | On Hit Recover 3 HP |
6 - 9 | On Hit Inflict 2 Antirecovery next Scene | |
5 - 8 |
4 - 7 | On Hit Recover 2 HP | |
3 - 8 | On Hit Recover 2 HP | |
3 - 7 | On Hit Recover 2 HP |
5 - 8 | On Hit Recover 4 HP | |
5 - 8 | On Hit Recover 4 HP | |
5 - 8 |
17 - 25 | On Hit Recover HP equal to the amount of damage dealt |
Jae-heon
5 - 9 | On Hit Give 1 Puppet String next Scene | |
5 - 8 | On Hit Give 1 Puppet String next Scene |
5 - 8 | ||
4 - 7 | ||
4 - 6 | ||
4 - 6 | On Clash Win Inflict 1 Feeble next Scene |
5 - 8 | ||
4 - 7 | ||
4 - 6 | ||
4 - 6 | On Clash Win Inflict 1 Feeble next Scene |
3 - 8 | On Clash Win Inflict 1 Feeble next Scene | |
3 - 8 | On Clash Win Inflict 1 Disarm next Scene | |
3 - 8 | On Clash Win Inflict 1 Feeble next Scene |
4 - 10 | ||
4 - 10 | ||
3 - 9 |
29 - 29 | ||
4 - 8 | On Clash Win Inflict 1 Feeble next Scene |
5 - 7 | ||
4 - 6 | On Hit Inflict 1 Bind next Scene | |
4 - 6 | On Hit Inflict 1 Bind next Scene |
4 - 7 | On Clash Lose Deal 20 Stagger damage to self; All librarians lose 1 stack of Puppet Strings next Scene | |
3 - 8 | ||
3 - 7 |
3 - 8 | ||
4 - 7 | On Clash Lose Deal 20 Stagger damage to self; All librarians lose 1 stack of Puppet Strings next Scene | |
3 - 7 |
Philip
4 - 8 | On Hit Inflict 2 Burn to each other | |
5 - 8 | On Hit Inflict 2 Burn to each other | |
4 - 7 | On Hit Inflict 2 Burn to each other |
4 - 8 | On Hit Inflict 2 Burn to each other | |
5 - 8 | On Hit Inflict 2 Burn to each other | |
4 - 7 | On Hit Inflict 2 Burn to each other |
4 - 8 | ||
9 - 14 | On Hit Inflict 6 Burn | |
4 - 8 |
4 - 8 | ||
9 - 14 | On Hit Inflict 6 Burn | |
4 - 8 |
6 - 10 | On Hit Inflict 1 Feeble, Disarm, and Bind next Scene | |
6 - 10 | On Hit Inflict 1 Restraint |
6 - 10 | On Hit Inflict 1 Feeble, Disarm, and Bind next Scene | |
6 - 10 | On Hit Inflict 1 Restraint |
6 - 10 | On Hit Inflict 1 Feeble, Disarm, and Bind next Scene | |
6 - 10 | On Hit Inflict 1 Restraint |
4 - 9 | On Hit Inflict 2 Burn to each other | |
5 - 9 | On Hit Inflict 2 Burn to each other | |
8 - 10 | On Hit Inflict 2 Burn to each other |
4 - 9 | On Hit Inflict 2 Burn to each other | |
5 - 9 | On Hit Inflict 2 Burn to each other | |
8 - 10 | On Hit Inflict 2 Burn to each other |
Pluto
Only one copy of 'Unjust Counterpart: Defense' can be had at a time.
6 - 10 | ||
5 - 9 |
Only one copy of 'Unjust Counterpart: Offense' can be had at a time.
4 - 9 | ||
7 - 10 |
Only one copy of 'Unjust Counterpart: Light' can be had at a time.
8 - 11 | ||
6 - 7 |
8 - 12 | ||
6 - 9 | On Hit Deal 3 Stagger damage to target |
4 - 8 | ||
4 - 8 | ||
3 - 7 | ||
5 - 7 |
5 - 8 | ||
5 - 8 | ||
4 - 7 |
Greta
4 - 9 | On Clash Win Inflict 2 Bleed next Scene | |
5 - 9 |
4 - 9 | On Clash Win Inflict 2 Bleed next Scene | |
5 - 9 |
4 - 9 | On Clash Win Inflict 2 Bleed next Scene | |
5 - 9 |
4 - 8 | On Clash Win Inflict 2 Bleed next Scene | |
5 - 9 |
4 - 8 | On Clash Win Inflict 2 Bleed next Scene | |
5 - 9 |
4 - 8 | On Clash Win Inflict 1 Paralysis next Scene | |
7 - 10 | On Clash Win Inflict 3 Bleed next Scene | |
4 - 9 |
4 - 8 | On Clash Win Inflict 1 Paralysis next Scene | |
7 - 10 | On Clash Win Inflict 3 Bleed next Scene | |
4 - 9 |
2 - 8 | On Clash Win Inflict 2 Bleed next Scene | |
5 - 10 | On Clash Win Inflict 2 Paralysis next Scene |
11 - 15 | On Clash Win Destroy all dice the opponent has On Clash Lose Destroy all dice on this page |
|
3 - 5 | On Hit Damage increases by the amount of Bleed on target | |
3 - 5 | On Hit Damage increases by the amount of Bleed on target | |
3 - 5 | On Hit Damage increases by the amount of Bleed on target |
Tanya
4 - 7 | ||
4 - 7 | Target's current die cannot be recycled | |
4 - 7 | On Hit Deal 3 damage to target | |
5 - 7 |
6 - 10 | On Hit Deal 3 damage to target | |
6 - 10 | On Hit Inflict 1 Paralysis next Scene | |
6 - 9 | ||
5 - 7 |
3 - 7 | ||
3 - 6 | ||
3 - 6 |
5 - 7 | On Hit Gain 1 Strength next Scene | |
5 - 7 | On Hit Gain 1 Strength next Scene | |
5 - 8 |
5 - 9 | ||
6 - 10 | ||
4 - 8 |
29 - 35 | On Hit Deal 5 damage to target | |
5 - 8 | ||
5 - 8 | ||
5 - 8 |
13 - 13 | On Hit Deal 5 Stagger damage to target | |
13 - 16 | On Hit Deal 5 damage to target | |
5 - 8 |
Special Combat Dialogue [Expand All]
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- …
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- Indeed. …It would seem that we are fully prepared.
- I advise you to reflect on yourself before you gaze into the worlds of others.
- Such intrigue is why one cannot stop thinking.
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- We should believe in that we can, at least.
- I guess it’s because their definition of freedom is not the same as ours?
- It’s not like I can’t see where they’re coming from… This feels weird.
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- One or many… We’ll be able to manage.
- I gotta say, I don’t get the point of their way for bringing freedom.
- After all, fear is a natural response to something that’s not oneself.
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- Seriously. Now they’ve ganged up…
- Maybe? I guess it counts in a broad sense.
- Understanding difference is the hard part.
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- Just one of them was irksome enough…
- Can their goal truly be called freedom?
- They lived a life under repression, I heard…
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- I guess this is as far as I can go…
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- I think it might be a good idea to handle what’s in front of us first~
- Maybe there’s no need to try and force yourself to understand it?
- Mmhmm~ No problems so far. Well then, shall we… begin the reception~?
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- Well… That’s not our biggest concern right now.
- It might be confusing… I can’t say for sure yet.
- Are you alright, Chesed, sir?
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- Not everyone can accept a single idea.
- We wish for strings of some kind to lead us, consciously or not.
- …The atmosphere is way too intimidating.
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- It can’t be helped, can it? Their ideals only scare me.
- …Well, doesn’t sound like it’ll feel all that good.
- This is the final stretch… We just need to stay focused a bit longer.
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- I don’t think I can vibe with the kind of freedom they want…
- Cutting off the strings… How would that feel?
- …I think we can make it.
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- Damn it, I wasn’t hoping to retire this way…
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- There may be similarities between our aim and theirs, but the destination is ultimately different.
- Alright… Ready yourselves. It’s about to begin.
- Let’s tie up all these loose ends.
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- That might not be “freedom” as we know it.
- …Miss Gebura. Shall we get started?
- Of course. It’s time to finish this…
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- What are they trying to gain by changing like that… Freedom?
- We’ve got to tense up and prepare for fierce resistance.
- …You all up for this?
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- They certainly don’t seem human…
- Both sides are fighting to achieve their own goals.
- Seems so. It’s almost over… Just a bit more, and we’re there…
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- They’re huge, and somewhat… gross, maybe?
- I don’t think we can dispose of them easily…
- Could they be… the last?
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- …I was, nothing but trouble until the end.
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- …Yeah. We should deal with the Ensemble first.
- Don’t be too nervous. We need to believe in ourselves.
- I wonder about that as well… But we have our Light to protect right now.
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- Well… There are pressing matters to handle first, so let’s keep our focus on them.
- They are not the ones that we received, either…
- I’ve got no clue. I can’t even imagine what they’ll end up becoming after this.
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- This feels strange. What’ll happen to Lady Angela…?
- If only we could find a good way to deal with them.
- If they take the Library’s Light in their hands… Could they become even stronger?
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- Yeah, but then this stuff happened before I could think about that…
- It’s concerning for sure… It might be inadvisable to just charge in.
- I can barely recognize their original forms anymore.
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- The Light has been shot up again, hasn’t it…?
- They look stronger than before… Can we beat them this time?
- …Is that the Blue Reverberation?
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- …
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- Moreover, it is up to the individual whether they sympathize or not.
- I am of the thought that no methodology can be wholeheartedly affirmed. Even ours would have oppositions…
- …Well then, ready yourselves.
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- I suppose it’s not easy to sympathize with someone else’s opinions…
- All the more reason for us to stop them.
- I’d hate to repeat it another time…
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- There wouldn’t be any joy to be found in a monotonous stream, though.
- I’m somewhat curious… Not that I want to see it for myself.
- That appears to be the case. We should give this a proper ending.
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- Will people really be happy if they simply follow the flow without resistance?
- The things that felt unjust would be justified…
- Yeah… This is truly it, huh.
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- A life of floating down wherever the current takes you…
- If the world changed as they want… It would be nothing short of a disaster.
- Hokma, sir. It looks like the closure is nigh.
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- …I talked big and failed to live up to it, again.
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- Then there’s only one way to do this! Let’s get ready, everyone!
- That’s right! It’s too early to think that we’ll lose the battle.
- It’s good to see that you guys aren’t demotivated. Okay, then… Time to do this.
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- They probably are. Some things about them might have changed a lot, too.
- We’ve managed to come this far, so what’s a little more challenge?
- Miss Malkuth! I think we’re ready.
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- I wonder if they’re… stronger than the last time.
- We stopped them once, and we sure can do it again.
- You can stand back for a moment if you’re not feeling well.
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- Are those their distorted forms… That’s kinda bizarre…
- Come on, keep your chin up.
- I think I’m okay…
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- What the… What is up with those monstrosities?
- I can’t help but get tense in this situation…
- That’s a spooky sight to behold… Is everyone good?
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- …Sorry I couldn’t help much.
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- You never know how it’ll turn out before you try…
- If you’re ready… we’ll get started.
- Each person has different pursuits and methods, after all…
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- I guess starting with the one we know first is a good way to go about it, yeah?
- …Alright then, Netzach. Should we get to it right away?
- I think there are better ways to make that come true, though.
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- There’s more of them, too…
- It’ll be fine as long as we stay calm…
- A life where I can be myself… I… am sorta curious to see that.
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- We should keep an eye out… and respond to their moves appropriately.
- Facing unknown threats is always an unsettling experience…
- I dunno. And I… don’t wanna think about it, really.
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- Netzach. This might be different from the last time…
- That clown is extremely lively, and… noisy.
- What kind of ideal world is this ensemble trying to reach…?
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- …Sorry. I wasn’t much help.
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- Focus! Let’s ease up a little and get going.
- Are you worrying about me? Take care of yourselves first!
- Anyway… I hope you all can stay strong until it’s over.
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- That’s enough complaints. We have a job to do.
- You ready, Miss Tiphereth?
- If we agreed with them, fights like this wouldn’t have happened…
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- I hope this is actually the last battle against them…
- We shouldn’t be too hasty, or we might mess it up.
- That’s what we’re trying to stop here.
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- Duly noted… Our own carelessness should be the last thing to get us.
- There’s a familiar face…
- It’s gonna be a mess out there. The whole place might be razed to the ground.
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- Please be careful, everyone.
- …They look grotesque indeed.
- If they were to snatch the Light…
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- …I urge you not to panic and concentrate on the task at hand.
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- A solution will most likely exist, even if it is not within our sight at the moment.
- And I presume those two are of the same nature.
- …That is true. The inner conflict would make this task all the more difficult to execute.
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- We have to acquire information through trial and error, just like the old days.
- There really is a fine line between this, and that power.
- I don’t agree with their goal, but I can’t fully refute its validity either, ironically.
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- They’re still an enigma…
- They can wield the power of the Distortion like that…
- How are they going to give this “freedom”, exactly…?
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- And I thought I’d seen enough Distortions…
- But they don’t really seem to have lost control, either.
- We oughta watch out. If we get careless for just a second…
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- Huh, they turned into complete freaks, ey…?
- They all have a few screws loose…
- …Something about this atmosphere doesn’t sit right.
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- Once we reach the end of this… We could all become happier.
- Humans cannot find redemption on their own, after all.
- I wanna get out into the world full of diverse ingredients, toot sweet!!!
- Arf, arf! Neiiigh!!
- I only hope that no one will have to suffer as I did.
- The ideals and enlightenments of individuals are obsolete.
- I’m starving!!! Yeah! Can I have a taste of you all first?
- Cluck cluck!!! Ruff!!! Neigh, bawk bawk bawk!!!
- A place where no possessive desires or the grief of loss exist…
- Follow this flow which will guide us to bliss…
- It must be one full of clean and pure stuff… all top-shelf ingredients!
- Bawkbawwk!!! Woof!! Arf, rarf rarf!!!!!!!
- Indeed. We are mere components, content to exist…
- Please, believe us. Only faith can lead you to salvation.
- I can already smell something fishy… I’m loving it!
- Neeeiiigh!!! Neigh!!! Arf!!! Bawk.
- To become prosperous beings that own nothing yet have everything.
- We will wash off the rust of worldly filth, and rotate together as brand new gearwheels.
- Gee… The wait is so long, my mouth is gonna run dry!
- Bwakbawk. Bawk. NEIIIIGH!!!
- We will shape that world together. Please consider the positives.
- Accept this boon. The harder you try to break free from the current, the closer you’ll get to misfortune…
- Cuisine unlike anything you’ve ever had… Don’t you want to try it? Doesn’t the thought make you salivate? Hawhawhaw!
- NEEEIIIGH!!!!! RUFF!!!!! NEIGH!!!
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- Ohohoh! Let’s host an even more dreadful performance!
- Brutal and hideous… We all have that nature deep down.
- This is such an invigorating sensation… I don’t feel stifled… It’s refreshing, rather.
- A round of applause for the crew that will illuminate the stage~!
- So why’re you ashamed to show ‘em?
- When this performance is over, the strings that have bound mankind will be untied…
- Now, now! There’s no time to waste! The flower doesn’t wait for the rain, you know?
- You masqueraded yourselves to look nice on the outside. You’re no different from us on the inside!
- Then, everyone can revel in true freedom!
- Now each of us is giving off a… sour smell~ Good, good! The stench smarts my nose!
- Yes. You’re merely being tugged along, your worth weighed on a scale. Don’t you find that much creepier and apprehensive?
- Don’t you wish to cut down the strings tugging at you against your will?
- Please don’t let the curtains be pulled down so carelessly, this stinky performance has to go on!!!
- A shoddy facade is gonna ruin the moods of both parties, so instead of that…
- It’s not too late. Perhaps you ought to change your mind.
- A world filled with smiling spider buddies! I’ve been waiting for this day with a snapped neck~!
- Better to be shameless about it. Be honest with yourselves.
- I, and the Ensemble, can help you.
- I know you hate complicating your thoughts. Get simple!
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- How pitiful… You fight for the rules that have confined you. Just look at yourselves!
- Had you thought the same thing as us… We may have had been able to collaborate.
- Can’t you feel this tremor…? Could there be an overture with a rhythm more beautiful than this?
- The time when we can be our true selves…
- Tis a shame. Alas, we do not intend to persuade you, so please understand.
- We’ll complete our own score… One that can be played indefinitely, even if there seems to be an end!
- Can you not understand? The joy of basking in this unbound freedom is palpable.
- Purely out of our own delusion, we invited sins, and were punished with the concept of death…
- So you will take the honor of remembering the first note of this everlasting performance…
- Ah… Yes. This is what I’ve truly wished for…
- Still we are trapped inside a frame, crushed under the fetters of our sins.
- We will continue our venture, playing variations as we seek new things.
- The freedom I’ve seen and heard were all temptations trying to lure me into tighter shackles!
- Thus, there exists a limitation, an end in the form of death…
- …Now, it’s time to mark your end and our beginning.
- …Well, I should be thanking you really. And… sorry, I guess? Sorry that we’re moving ahead while leaving you behind.
- I urge you to join us and escape the decadence of flesh. Find your true selves!
- Your performance may be reaching an end, but I do hope you’ll shine gorgeously in your own right.
- …We’re about to part now, Angelica. Sorry for what’s happened.
- I hope you can stay with me until the end of the performance, at least.
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Basic Information
- Can use 5 floors
- Can deploy 5 units per floor
- Excluded floors: Keter
- Opening Story Episode: 7_6_1
- Ending Story Episode: 7_6_2
- Act Ⅰ uses Formation 37
- Act Ⅰ manager script: TwistedReverberationBand
- Act Ⅱ uses Formation 38, AscOrder
- Act Ⅱ manager script: TwistedReverberationBand_Middle
- Act Ⅲ uses Formation 39, AscOrder
- Act Ⅲ manager script: TwistedReverberationBand