The Reverb Ensemble Distorted


The Musicians of Bremen

200 60 1–5 Normal Endured Endured Normal Endured Endured
0 Menacing Noise Bremen_Strong Blunt Blunt
Blunt 4 - 8 On Hit Inflict 2 Bind and 1 Feeble
Blunt 4 - 8 On Hit Inflict 2 Bind and 1 Feeble
0 Menacing Noise Bremen_Strong Blunt Blunt
Blunt 4 - 8 On Hit Inflict 2 Bind and 1 Feeble
Blunt 4 - 8 On Hit Inflict 2 Bind and 1 Feeble
0 Concerto Bremen_Sing Blunt Counter Blunt Counter Combat Start, Target Ally If target is an ally, give 2 Haste this Scene
Blunt Counter 4 - 10 On Clash Win Give 1 Strength to 2 random allies next Scene
Blunt Counter 4 - 10
0 Concerto Bremen_Sing Blunt Counter Blunt Counter Combat Start, Target Ally If target is an ally, give 2 Haste this Scene
Blunt Counter 4 - 10 On Clash Win Give 1 Strength to 2 random allies next Scene
Blunt Counter 4 - 10
0 Fanciful Tune Bremen_Sing Pierce Pierce Pierce
Pierce 5 - 9 On Hit Inflict 1 Feeble next Scene
Pierce 4 - 10 On Hit Inflict 1 Feeble next Scene
Pierce 5 - 12 On Hit Recover 5 HP for two random allies
0 Fanciful Tune Bremen_Sing Pierce Pierce Pierce
Pierce 5 - 9 On Hit Inflict 1 Feeble next Scene
Pierce 4 - 10 On Hit Inflict 1 Feeble next Scene
Pierce 5 - 12 On Hit Recover 5 HP for two random allies
0 Music Therapy Bremen_Strong Blunt Counter Combat Start, Target Ally If target is an ally, they recover 20 HP
Blunt Counter 5 - 11 On Clash Win Give 2 Protection to the ally with the lowest HP next Scene
0 Music Therapy Bremen_Strong Blunt Counter Combat Start, Target Ally If target is an ally, they recover 20 HP
Blunt Counter 5 - 11 On Clash Win Give 2 Protection to the ally with the lowest HP next Scene
0 Wohlklang TwistBremen1 Blunt Counter Blunt Counter Combat Start, Target Ally If target is an ally, all allies gain 1 Strength and recover 20 HP
Blunt Counter 4 - 8
Blunt Counter 4 - 8

Oswald

250 250 2–4 Endured Normal Endured Endured Normal Endured
0 Shall We Start the Show~? Oswald_Party Blunt Mass-Individual
Spawn Ms. Mermaid and Mr. Knife next Scene. Leaves combat for the next 2 Scenes
Blunt 6 - 10
0 Pow~! Kablammo!! Oswald_Atk Evade Blunt Blunt
Evade 3 - 10
Blunt 5 - 7 On Hit Deal 4 Stagger damage
Blunt 4 - 6 On Hit Deal 4 Stagger damage
0 We Need You, You Know~?! Oswald_Attract Blunt Blunt Evade Combat Start If target is Staggered at the end of the Scene, turn them into an ally
Blunt 5 - 7 On Hit Deal 6 Stagger damage
Blunt 4 - 6 On Hit Deal 6 Stagger damage
Evade 3 - 10
0 Don’t Resist~! Oswald_Attract Blunt Slash Counter Slash Counter Combat Start Target's resistances change to "Fatal" for this Scene
Blunt 5 - 7
Slash Counter 4 - 8 On Hit Inflict 1 Bleed next Scene
Slash Counter 4 - 8 On Hit Inflict 1 Bleed next Scene
0 CLIMAX!!! Oswald_Strong Blunt Mass-Summation
On Use Inflict one of the following statuses to targets at random: 2 Fragile, 2 Disarm, 2 Feeble, 2 Protection, 2 Strength, 2 Endurance
Blunt 18 - 20 On Hit Deal 8 Stagger damage

Eileen

180 85 1–7 Endured Endured Normal Normal Endured Endured
0 Thought Gear: Combust Eileen1 Slash Blunt Guard On Use Gain 1 Smoke
Slash 4 - 8 On Hit Inflict 1 Smoke
Blunt 6 - 11 On Hit If target has Burn, inflict Smoke equal to the amount of Smoke on target
Guard 4 - 8
0 Thought Gear: Combust Eileen1 Slash Blunt Guard On Use Gain 1 Smoke
Slash 4 - 8 On Hit Inflict 1 Smoke
Blunt 6 - 11 On Hit If target has Burn, inflict Smoke equal to the amount of Smoke on target
Guard 4 - 8
0 Thought Gear: Oxide Overflow TwistEileen1 Blunt Blunt On Use If target has 5+ Smoke, Offensive dice on this page gain 'On Hit Inflict 2 Smoke'
Blunt 4 - 8 On Hit Inflict 2 Smoke
Blunt 4 - 8 On Hit Inflict 2 Smoke
0 Thought Gear: Oxide Overflow TwistEileen1 Blunt Blunt On Use If target has 5+ Smoke, Offensive dice on this page gain 'On Hit Inflict 2 Smoke'
Blunt 4 - 8 On Hit Inflict 2 Smoke
Blunt 4 - 8 On Hit Inflict 2 Smoke
0 Meat Gear: Smoke Cycle Eileen6 Pierce Pierce On Use Gain 2 Smoke
Pierce 5 - 8 On Hit Damage increases by 0.5 per stack of Smoke on target
Pierce 4 - 8 On Hit Damage increases by 0.5 per stack of Smoke on target
0 Meat Gear: Imbue Eileen3 Evade Evade On Use If target has 5+ Smoke, give 2 Haste and Strength to a random ally next Scene
Evade 3 - 9
Evade 5 - 10

Argalia

575 410 4–6 Normal Normal Endured Endured Normal Normal
2 Allegro Argalia2_1 Slash Blunt Guard If this page activates Resonance, draw 2 pages
Slash 5 - 9 On Hit Target gains 2 Vibration
Blunt 5 - 9 On Hit Target gains 2 Vibration
Guard 4 - 7
3 Trails of Blue Argalia1 Slash Guard Dice on this page and the page clashing with it are unaffected by Power gain or loss
Slash 8 - 17
Guard 5 - 9
0 Largo Argalia2 Guard Slash If this page activates Resonance, draw 1 page
On Use Restore 1 Light
Guard 4 - 8
Slash 5 - 9 On Hit If target has 6 or more Vibration, reduce it by 1
1 Controlled Resonance ArgaliaNew Slash Blunt Combat Start For this Scene, the passive ability 'Resonance' activates if target has 4+ Vibration
Slash 3 - 8
Blunt 3 - 8
0 Oscillating Sickle Argalia2_1 Slash Slash
Slash 5 - 9 On Hit Deal bonus damage equal to target's Vibration
Slash 5 - 9 On Hit Deal bonus damage equal to target's Vibration
0 Cleave Argalia2_1 Slash Guard Combat Start Halve the amount of status ailments on self (Rounded up)
Slash 7 - 12 On Hit Target's dice Power cannot be influenced by any effects next Scene
Guard 6 - 8
6 Crescendo ArgaliaArea Pierce Slash Mass-Individual
Pierce 6 - 10
Slash 9 - 22 If the last die hit, this deals 50% more damage

Elena

400 310 2–7 Endured Normal Normal Endured Normal Normal
3 Regurgitation Elena1 Slash Guard Counter Dice on this page and the page clashing with it are unaffected by Power gain or loss
Slash 6 - 9 On Hit Inflict 2 Antirecovery next Scene
Guard Counter 5 - 8
0 Sanguine Nails Elena2 Blunt Slash Slash
Blunt 4 - 7 On Hit Recover 2 HP
Slash 3 - 8 On Hit Recover 2 HP
Slash 3 - 7 On Hit Recover 2 HP
0 Absorb Elena1 Slash Pierce Guard Counter Combat Start Halve the amount of status ailments on self (Rounded up)
Slash 5 - 8 On Hit Recover 4 HP
Pierce 5 - 8 On Hit Recover 4 HP
Guard Counter 5 - 8
6 Bloodspreading Elena3 Slash Mass-Summation
Slash 17 - 25 On Hit Recover HP equal to the amount of damage dealt

Jae-heon

300 300 2–4 Normal Endured Normal Normal Endured Normal
0 Straining Strings Jaeheon_Fararea Pierce Pierce Mass-Individual
Pierce 5 - 9 On Hit Give 1 Puppet String next Scene
Pierce 5 - 8 On Hit Give 1 Puppet String next Scene
0 Controlling Strings Jaeheon_Strong Pierce Pierce Guard Guard Counter Combat Start Give 1 Puppet String next Scene
Pierce 5 - 8
Pierce 4 - 7
Guard 4 - 6
Guard Counter 4 - 6 On Clash Win Inflict 1 Feeble next Scene
0 Conjoining Strings Jaeheon_Fusion Pierce Pierce Guard Guard Counter Cannot be redirected. Combat Start Add 'Red Strings' pages to the hands of target and circus-related enemies
Pierce 5 - 8
Pierce 4 - 7
Guard 4 - 6
Guard Counter 4 - 6 On Clash Win Inflict 1 Feeble next Scene
0 Not a Chance Jaeheon_Atk Guard Guard Guard
Guard 3 - 8 On Clash Win Inflict 1 Feeble next Scene
Guard 3 - 8 On Clash Win Inflict 1 Disarm next Scene
Guard 3 - 8 On Clash Win Inflict 1 Feeble next Scene
0 Backstitch Jaeheon_Dollstring Slash Guard
Slash 29 - 29
Guard 4 - 8 On Clash Win Inflict 1 Feeble next Scene
0 Cripple Jaeheon_Atk Guard Pierce Pierce
Guard 5 - 7
Pierce 4 - 6 On Hit Inflict 1 Bind next Scene
Pierce 4 - 6 On Hit Inflict 1 Bind next Scene
0 Puppetry Puppet2 Pierce Guard Guard Counter
Pierce 4 - 7 On Clash Lose Deal 20 Stagger damage to self; All librarians lose 1 stack of Puppet Strings next Scene
Guard 3 - 8
Guard Counter 3 - 7
0 Puppetry Puppet2 Guard Blunt Guard Counter
Guard 3 - 8
Blunt 4 - 7 On Clash Lose Deal 20 Stagger damage to self; All librarians lose 1 stack of Puppet Strings next Scene
Guard Counter 3 - 7

Philip

190 110 2–7 Endured Endured Normal Endured Normal Endured
0 Distorted Courage Crying3 Pierce Blunt Pierce On Use All Offensive dice on this page gain 'On Hit Gain 1 Negative Emotion Point'
Pierce 4 - 8 On Hit Inflict 2 Burn to each other
Blunt 5 - 8 On Hit Inflict 2 Burn to each other
Pierce 4 - 7 On Hit Inflict 2 Burn to each other
0 Distorted Courage Crying3 Pierce Blunt Pierce On Use All Offensive dice on this page gain 'On Hit Gain 1 Negative Emotion Point'
Pierce 4 - 8 On Hit Inflict 2 Burn to each other
Blunt 5 - 8 On Hit Inflict 2 Burn to each other
Pierce 4 - 7 On Hit Inflict 2 Burn to each other
0 Blazing Strike CryPhilip_Strong Evade Pierce Guard On Use All Offensive dice on this page gain 'On Hit Gain 1 Negative Emotion Point'
Evade 4 - 8
Pierce 9 - 14 On Hit Inflict 6 Burn
Guard 4 - 8
0 Blazing Strike CryPhilip_Strong Evade Pierce Guard On Use All Offensive dice on this page gain 'On Hit Gain 1 Negative Emotion Point'
Evade 4 - 8
Pierce 9 - 14 On Hit Inflict 6 Burn
Guard 4 - 8
0 Restrain Crying5 Pierce Pierce On Use All Offensive dice on this page gain 'On Hit Gain 1 Negative Emotion Point'
Pierce 6 - 10 On Hit Inflict 1 Feeble, Disarm, and Bind next Scene
Pierce 6 - 10 On Hit Inflict 1 Restraint
0 Restrain Crying5 Pierce Pierce On Use All Offensive dice on this page gain 'On Hit Gain 1 Negative Emotion Point'
Pierce 6 - 10 On Hit Inflict 1 Feeble, Disarm, and Bind next Scene
Pierce 6 - 10 On Hit Inflict 1 Restraint
0 Restrain Crying5 Pierce Pierce On Use All Offensive dice on this page gain 'On Hit Gain 1 Negative Emotion Point'
Pierce 6 - 10 On Hit Inflict 1 Feeble, Disarm, and Bind next Scene
Pierce 6 - 10 On Hit Inflict 1 Restraint
0 Wound of Sorrow Crying2 Pierce Pierce Pierce On Use If target has 8 or more Burn, gain +2 Power
Pierce 4 - 9 On Hit Inflict 2 Burn to each other
Pierce 5 - 9 On Hit Inflict 2 Burn to each other
Pierce 8 - 10 On Hit Inflict 2 Burn to each other
0 Wound of Sorrow Crying2 Pierce Pierce Pierce On Use If target has 8 or more Burn, gain +2 Power
Pierce 4 - 9 On Hit Inflict 2 Burn to each other
Pierce 5 - 9 On Hit Inflict 2 Burn to each other
Pierce 8 - 10 On Hit Inflict 2 Burn to each other

Pluto

380 275 2–7 Normal Normal Endured Normal Endured Normal
0 Unjust Contract: Defense PlutoAdder Slash Slash On hit Add 'Unjust Counterpart: Defense' to target's hand next Scene.
Only one copy of 'Unjust Counterpart: Defense' can be had at a time.
Slash 6 - 10
Slash 5 - 9
0 Unjust Contract: Offense PlutoAdder Pierce Slash On hit Add 'Unjust Counterpart: Offense' to target's hand next Scene.
Only one copy of 'Unjust Counterpart: Offense' can be had at a time.
Pierce 4 - 9
Slash 7 - 10
0 Unjust Contract: Light PlutoAdder Blunt Blunt On hit Add 'Unjust Counterpart: Light' to target's hand next Scene.
Only one copy of 'Unjust Counterpart: Light' can be had at a time.
Blunt 8 - 11
Blunt 6 - 7

Greta

250 110 3–6 Endured Normal Endured Endured Normal Endured
0 Powsowdie Slam TwistGreta1 Blunt Guard On Use All Offensive dice on this page gain 'On Hit Recover 2 HP'
Blunt 4 - 9 On Clash Win Inflict 2 Bleed next Scene
Guard 5 - 9
0 Powsowdie Slam TwistGreta1 Blunt Guard On Use All Offensive dice on this page gain 'On Hit Recover 2 HP'
Blunt 4 - 9 On Clash Win Inflict 2 Bleed next Scene
Guard 5 - 9
0 Powsowdie Slam TwistGreta1 Blunt Guard On Use All Offensive dice on this page gain 'On Hit Recover 2 HP'
Blunt 4 - 9 On Clash Win Inflict 2 Bleed next Scene
Guard 5 - 9
0 Tail Whisk TwistGreta2 Slash Evade On Use All Offensive dice on this page gain 'On Hit Recover 2 HP'
Slash 4 - 8 On Clash Win Inflict 2 Bleed next Scene
Evade 5 - 9
0 Tail Whisk TwistGreta2 Slash Evade On Use All Offensive dice on this page gain 'On Hit Recover 2 HP'
Slash 4 - 8 On Clash Win Inflict 2 Bleed next Scene
Evade 5 - 9
0 Hunting Hour Greta_Eat Blunt Blunt Guard On Use All Offensive dice on this page gain 'On Hit Recover 2 HP'
Blunt 4 - 8 On Clash Win Inflict 1 Paralysis next Scene
Blunt 7 - 10 On Clash Win Inflict 3 Bleed next Scene
Guard 4 - 9
0 Hunting Hour Greta_Eat Blunt Blunt Guard On Use All Offensive dice on this page gain 'On Hit Recover 2 HP'
Blunt 4 - 8 On Clash Win Inflict 1 Paralysis next Scene
Blunt 7 - 10 On Clash Win Inflict 3 Bleed next Scene
Guard 4 - 9
0 Roundhouse Tail TwistGreta2 Blunt Slash On Use All Offensive dice on this page gain 'On Hit Recover 2 HP'
Blunt 2 - 8 On Clash Win Inflict 2 Bleed next Scene
Slash 5 - 10 On Clash Win Inflict 2 Paralysis next Scene
0 Tackle Mount TwistGreta3 Blunt Slash Blunt Blunt On Use All Offensive dice on this page gain 'On Hit Recover 3 HP'
Blunt 11 - 15 On Clash Win Destroy all dice the opponent has
On Clash Lose Destroy all dice on this page
Slash 3 - 5 On Hit Damage increases by the amount of Bleed on target
Blunt 3 - 5 On Hit Damage increases by the amount of Bleed on target
Blunt 3 - 5 On Hit Damage increases by the amount of Bleed on target

Tanya

340 300 1–8 Normal Normal Endured Normal Normal Endured
0 Fisticuffs Tanya6 Pierce Pierce Pierce Guard Counter
Pierce 4 - 7
Pierce 4 - 7 Target's current die cannot be recycled
Pierce 4 - 7 On Hit Deal 3 damage to target
Guard Counter 5 - 7
0 Kicks and Stomps Tanya3 Slash Blunt Guard Guard Counter
Slash 6 - 10 On Hit Deal 3 damage to target
Blunt 6 - 10 On Hit Inflict 1 Paralysis next Scene
Guard 6 - 9
Guard Counter 5 - 7
0 Overspeed Tanya1 Guard Blunt Blunt On Use If Speed is higher than the target's, all dice on this page gain +6 Power
Guard 3 - 7
Blunt 3 - 6
Blunt 3 - 6
0 Intimidate Tanya_Fury Blunt Blunt Guard Counter On Use Gain 1 Strength next Scene
Blunt 5 - 7 On Hit Gain 1 Strength next Scene
Blunt 5 - 7 On Hit Gain 1 Strength next Scene
Guard Counter 5 - 8
0 Lupine Onslaught Tanya2 Slash Guard Blunt Dice on this page and the page clashing with it are unaffected by Power gain or loss
Slash 5 - 9
Guard 6 - 10
Blunt 4 - 8
0 Beatdown Tanya4 Blunt Guard Counter Guard Counter Guard Counter
Blunt 29 - 35 On Hit Deal 5 damage to target
Guard Counter 5 - 8
Guard Counter 5 - 8
Guard Counter 5 - 8
0 Pitch Black Pulverizer Tanya_Punch Blunt Blunt Guard
Blunt 13 - 13 On Hit Deal 5 Stagger damage to target
Blunt 13 - 16 On Hit Deal 5 damage to target
Guard 5 - 8

Special Combat Dialogue [Expand All]

Basic Information

[Additional Data]