Stage: Hana Association

60001
Icon Name Hana Association Chapter Impurity

Basic Information

Invitation Recipe

250034 Book of the Purple Tear
250035 Book of Xiao
250037 Book of 얀샋ㄷ요무

Harold

230 140 1–8 Normal Normal Endured Endured Normal Normal
4 True Trigram Formation Hana1 Pierce Slash Guard Gains additional effects depending on the Four Trigrams page ('Geon', 'Gon', 'Gam', and 'Ri') used during the Scene
Pierce 7 - 10
Slash 8 - 11 On Hit Deal 5 damage to target
Guard 6 - 9
0 Brace Up Hana12 Pierce On Use Discard a random page; draw 2 pages at the start of the next Scene
Pierce 3 - 8

Drops:

260003 Book of Harold
260001 Book of Hana Association

Unit has combat dialogue. [View]

Hana S. Section 3 Fixer

105 60 2–7 Normal Endured Normal Normal Normal Endured
3 Celestial Spear Hana6 Pierce Guard Counter On Use Draw 1 page
Pierce 9 - 20 On Hit Deal 5 damage to target
Guard Counter 4 - 8
1 Godspeed Hana7 Slash Pierce On Use Gain 1 Haste next Scene; If Speed is 7 or higher, all dice on this page gain +1 Power
Slash 3 - 8
Pierce 3 - 7
2 Confrontation Hana10 Guard Pierce Slash On Use Give 1 Protection to all allies next Scene
Guard 3 - 6
Pierce 5 - 8 On Hit Recover 3 Stagger Resist
Slash 3 - 7
2 Confrontation Hana10 Guard Pierce Slash On Use Give 1 Protection to all allies next Scene
Guard 3 - 6
Pierce 5 - 8 On Hit Recover 3 Stagger Resist
Slash 3 - 7
0 Brace Up Hana12 Pierce On Use Discard a random page; draw 2 pages at the start of the next Scene
Pierce 3 - 8

Drops:

260001 Book of Hana Association

Unit has combat dialogue. [View]

Mirinae

235 135 2–7 Endured Normal Normal Normal Endured Normal
4 True Trigram Formation Hana1 Pierce Slash Guard Gains additional effects depending on the Four Trigrams page ('Geon', 'Gon', 'Gam', and 'Ri') used during the Scene
Pierce 7 - 10
Slash 8 - 11 On Hit Deal 5 damage to target
Guard 6 - 9
3 Augury Kick Hana5 Blunt Guard On Use Gain 1 Strength next Scene
Blunt 7 - 12 On Hit Gain 2 Strength next Scene
Guard 6 - 8
3 Augury Kick Hana5 Blunt Guard On Use Gain 1 Strength next Scene
Blunt 7 - 12 On Hit Gain 2 Strength next Scene
Guard 6 - 8
3 Celestial Spear Hana6 Pierce Guard Counter On Use Draw 1 page
Pierce 9 - 20 On Hit Deal 5 damage to target
Guard Counter 4 - 8
0 Brace Up Hana12 Pierce On Use Discard a random page; draw 2 pages at the start of the next Scene
Pierce 3 - 8

Drops:

260002 Book of Mirinae
260001 Book of Hana Association

Unit has combat dialogue. [View]

Hana S. Section 3 Fixer

105 60 2–7 Normal Endured Normal Normal Normal Endured
3 Celestial Spear Hana6 Pierce Guard Counter On Use Draw 1 page
Pierce 9 - 20 On Hit Deal 5 damage to target
Guard Counter 4 - 8
1 Godspeed Hana7 Slash Pierce On Use Gain 1 Haste next Scene; If Speed is 7 or higher, all dice on this page gain +1 Power
Slash 3 - 8
Pierce 3 - 7
2 Confrontation Hana10 Guard Pierce Slash On Use Give 1 Protection to all allies next Scene
Guard 3 - 6
Pierce 5 - 8 On Hit Recover 3 Stagger Resist
Slash 3 - 7
2 Confrontation Hana10 Guard Pierce Slash On Use Give 1 Protection to all allies next Scene
Guard 3 - 6
Pierce 5 - 8 On Hit Recover 3 Stagger Resist
Slash 3 - 7
0 Brace Up Hana12 Pierce On Use Discard a random page; draw 2 pages at the start of the next Scene
Pierce 3 - 8

Drops:

260001 Book of Hana Association

Unit has combat dialogue. [View]

Id60001
Name (EN)Hana Association
Name (KR)하나
Name (JP)ハナ
LOR: /StageInfo.xml, lines 1276 ~ 1309:

...
<Stage id="60001">
<Name>하나</Name>
<Wave>
<Formation>1</Formation>
<AvailableUnit>5</AvailableUnit>
<Unit>60001</Unit>
<Unit>60001</Unit>
<Unit>60001</Unit>
<Unit>60001</Unit>
<Unit>60001</Unit>
</Wave>
<Wave>
<Formation>1</Formation>
<AvailableUnit>5</AvailableUnit>
<Unit>60002</Unit>
<Unit>60003</Unit>
<Unit>60101</Unit>
<Unit>60101</Unit>
<Unit>60101</Unit>
</Wave>
<FloorNum>1</FloorNum>
<Invitation Combine="BookRecipe">
<Book>250034</Book>
<Book>250035</Book>
<Book>250037</Book>
</Invitation>
<Chapter>7</Chapter>
<Condition>
<Stage>50009</Stage>
</Condition>
<StoryType>HanaAssociation</StoryType>
<Story Condition="Start">7_2_1</Story>
<Story Condition="End">7_2_2</Story>
</Stage>
...
LOR: /EnemyUnitInfo_ch7.xml, lines 8 ~ 24:

...
<Enemy ID="60001">
<NameID>151</NameID>
<MinHeight>160</MinHeight>
<MaxHeight>180</MaxHeight>
<BookId>160001</BookId>
<DropTable Level="0">
<DropItem Prob="1.2">260001</DropItem>
</DropTable>
<DropTable Level="1">
<DropItem Prob="1.6">260001</DropItem>
</DropTable>
<DropTable Level="2">
<DropItem Prob="2">260001</DropItem>
</DropTable>
</Enemy>
...

LOR: /card/Deck_enemy_ch7.xml, lines 5 ~ 18:

...
<Deck ID="160001">
<Card>701004</Card>
<Card>701006</Card>
<Card>701007</Card>
<Card>701008</Card>
<Card>701010</Card>
<Card>701010</Card>
<Card>701011</Card>
<Card>701011</Card>
<Card>701012</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch7.xml, lines 44 ~ 68:

...
<Enemy ID="60002">
<NameID>152</NameID>
<MinHeight>160</MinHeight>
<MaxHeight>160</MaxHeight>
<BookId>160002</BookId>
<DropTable Level="0">
<DropItem Prob="1.4">260001</DropItem>
<DropItem Prob="0.6">260002</DropItem>
</DropTable>
<DropTable Level="1">
<DropItem Prob="1">260001</DropItem>
<DropItem Prob="1">260002</DropItem>
</DropTable>
<DropTable Level="2">
<DropItem Prob="2">260002</DropItem>
</DropTable>
<DropTable Level="3">
<DropItem Prob="2.2">260002</DropItem>
</DropTable>
</Enemy>
...

LOR: /card/Deck_enemy_ch7.xml, lines 37 ~ 48:

...
<Deck ID="160002">
<Card>701001</Card>
<Card>701004</Card>
<Card>701005</Card>
<Card>701005</Card>
<Card>701006</Card>
<Card>701011</Card>
<Card>701011</Card>
<Card>701012</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch7.xml, lines 71 ~ 95:

...
<Enemy ID="60003">
<NameID>153</NameID>
<MinHeight>173</MinHeight>
<MaxHeight>173</MaxHeight>
<BookId>160003</BookId>
<DropTable Level="0">
<DropItem Prob="1.4">260001</DropItem>
<DropItem Prob="0.6">260003</DropItem>
</DropTable>
<DropTable Level="1">
<DropItem Prob="1">260001</DropItem>
<DropItem Prob="1">260003</DropItem>
</DropTable>
<DropTable Level="2">
<DropItem Prob="2">260003</DropItem>
</DropTable>
<DropTable Level="3">
<DropItem Prob="2.2">260003</DropItem>
</DropTable>
</Enemy>
...

LOR: /card/Deck_enemy_ch7.xml, lines 51 ~ 62:

...
<Deck ID="160003">
<Card>701001</Card>
<Card>701004</Card>
<Card>701008</Card>
<Card>701008</Card>
<Card>701008</Card>
<Card>701011</Card>
<Card>701011</Card>
<Card>701012</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch7.xml, lines 25 ~ 41:

...
<Enemy ID="60101">
<NameID>151</NameID>
<MinHeight>160</MinHeight>
<MaxHeight>180</MaxHeight>
<BookId>160101</BookId>
<DropTable Level="0">
<DropItem Prob="1.2">260001</DropItem>
</DropTable>
<DropTable Level="1">
<DropItem Prob="1.6">260001</DropItem>
</DropTable>
<DropTable Level="2">
<DropItem Prob="2">260001</DropItem>
</DropTable>
</Enemy>
...

LOR: /card/Deck_enemy_ch7.xml, lines 21 ~ 34:

...
<Deck ID="160101">
<Card>701004</Card>
<Card>701006</Card>
<Card>701007</Card>
<Card>701008</Card>
<Card>701010</Card>
<Card>701010</Card>
<Card>701011</Card>
<Card>701011</Card>
<Card>701012</Card>
</Deck>
...