Stage: Hana Association

60001
Icon Name Hana Association Chapter Impurity

Basic Information

Invitation Recipe

250034 Book of the Purple Tear
250035 Book of Xiao
250037 Book of 얀샋ㄷ요무

Hana S. Section 3 Fixer

105 60 2–7 Normal Endured Normal Normal Normal Endured
3 Celestial Spear Hana6 Pierce Guard Counter On Use Draw 1 page
Pierce 9 - 20 On Hit Deal 5 damage to target
Guard Counter 4 - 8
1 Godspeed Hana7 Slash Pierce On Use Gain 1 Haste next Scene; If Speed is 7 or higher, all dice on this page gain +1 Power
Slash 3 - 8
Pierce 3 - 7
2 Confrontation Hana10 Guard Pierce Slash On Use Give 1 Protection to all allies next Scene
Guard 3 - 6
Pierce 5 - 8 On Hit Recover 3 Stagger Resist
Slash 3 - 7
2 Confrontation Hana10 Guard Pierce Slash On Use Give 1 Protection to all allies next Scene
Guard 3 - 6
Pierce 5 - 8 On Hit Recover 3 Stagger Resist
Slash 3 - 7
0 Brace Up Hana12 Pierce On Use Discard a random page; draw 2 pages at the start of the next Scene
Pierce 3 - 8

Drops:

260001 Book of Hana Association

Unit has combat dialogue. [View]

Mirinae

235 135 2–7 Endured Normal Normal Normal Endured Normal
4 True Trigram Formation Hana1 Pierce Slash Guard Gains additional effects depending on the Four Trigrams page ('Geon', 'Gon', 'Gam', and 'Ri') used during the Scene
Pierce 7 - 10
Slash 8 - 11 On Hit Deal 5 damage to target
Guard 6 - 9
3 Augury Kick Hana5 Blunt Guard On Use Gain 1 Strength next Scene
Blunt 7 - 12 On Hit Gain 2 Strength next Scene
Guard 6 - 8
3 Augury Kick Hana5 Blunt Guard On Use Gain 1 Strength next Scene
Blunt 7 - 12 On Hit Gain 2 Strength next Scene
Guard 6 - 8
3 Celestial Spear Hana6 Pierce Guard Counter On Use Draw 1 page
Pierce 9 - 20 On Hit Deal 5 damage to target
Guard Counter 4 - 8
0 Brace Up Hana12 Pierce On Use Discard a random page; draw 2 pages at the start of the next Scene
Pierce 3 - 8

Drops:

260002 Book of Mirinae
260001 Book of Hana Association

Unit has combat dialogue. [View]

Harold

230 140 1–8 Normal Normal Endured Endured Normal Normal
4 True Trigram Formation Hana1 Pierce Slash Guard Gains additional effects depending on the Four Trigrams page ('Geon', 'Gon', 'Gam', and 'Ri') used during the Scene
Pierce 7 - 10
Slash 8 - 11 On Hit Deal 5 damage to target
Guard 6 - 9
0 Brace Up Hana12 Pierce On Use Discard a random page; draw 2 pages at the start of the next Scene
Pierce 3 - 8

Drops:

260003 Book of Harold
260001 Book of Hana Association

Unit has combat dialogue. [View]

Hana S. Section 3 Fixer

105 60 2–7 Normal Endured Normal Normal Normal Endured
3 Celestial Spear Hana6 Pierce Guard Counter On Use Draw 1 page
Pierce 9 - 20 On Hit Deal 5 damage to target
Guard Counter 4 - 8
1 Godspeed Hana7 Slash Pierce On Use Gain 1 Haste next Scene; If Speed is 7 or higher, all dice on this page gain +1 Power
Slash 3 - 8
Pierce 3 - 7
2 Confrontation Hana10 Guard Pierce Slash On Use Give 1 Protection to all allies next Scene
Guard 3 - 6
Pierce 5 - 8 On Hit Recover 3 Stagger Resist
Slash 3 - 7
2 Confrontation Hana10 Guard Pierce Slash On Use Give 1 Protection to all allies next Scene
Guard 3 - 6
Pierce 5 - 8 On Hit Recover 3 Stagger Resist
Slash 3 - 7
0 Brace Up Hana12 Pierce On Use Discard a random page; draw 2 pages at the start of the next Scene
Pierce 3 - 8

Drops:

260001 Book of Hana Association

Unit has combat dialogue. [View]

Id60001
Name (EN)Hana Association
Name (KR)하나
Name (JP)ハナ
LOR: /StageInfo.xml, lines 1276 ~ 1309:

...
<Stage id="60001">
<Name>하나</Name>
<Wave>
<Formation>1</Formation>
<AvailableUnit>5</AvailableUnit>
<Unit>60001</Unit>
<Unit>60001</Unit>
<Unit>60001</Unit>
<Unit>60001</Unit>
<Unit>60001</Unit>
</Wave>
<Wave>
<Formation>1</Formation>
<AvailableUnit>5</AvailableUnit>
<Unit>60002</Unit>
<Unit>60003</Unit>
<Unit>60101</Unit>
<Unit>60101</Unit>
<Unit>60101</Unit>
</Wave>
<FloorNum>1</FloorNum>
<Invitation Combine="BookRecipe">
<Book>250034</Book>
<Book>250035</Book>
<Book>250037</Book>
</Invitation>
<Chapter>7</Chapter>
<Condition>
<Stage>50009</Stage>
</Condition>
<StoryType>HanaAssociation</StoryType>
<Story Condition="Start">7_2_1</Story>
<Story Condition="End">7_2_2</Story>
</Stage>
...
LOR: /EnemyUnitInfo_ch7.xml, lines 8 ~ 24:

...
<Enemy ID="60001">
<NameID>151</NameID>
<MinHeight>160</MinHeight>
<MaxHeight>180</MaxHeight>
<BookId>160001</BookId>
<DropTable Level="0">
<DropItem Prob="1.2">260001</DropItem>
</DropTable>
<DropTable Level="1">
<DropItem Prob="1.6">260001</DropItem>
</DropTable>
<DropTable Level="2">
<DropItem Prob="2">260001</DropItem>
</DropTable>
</Enemy>
...

LOR: /card/Deck_enemy_ch7.xml, lines 5 ~ 18:

...
<Deck ID="160001">
<Card>701004</Card>
<Card>701006</Card>
<Card>701007</Card>
<Card>701008</Card>
<Card>701010</Card>
<Card>701010</Card>
<Card>701011</Card>
<Card>701011</Card>
<Card>701012</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch7.xml, lines 44 ~ 68:

...
<Enemy ID="60002">
<NameID>152</NameID>
<MinHeight>160</MinHeight>
<MaxHeight>160</MaxHeight>
<BookId>160002</BookId>
<DropTable Level="0">
<DropItem Prob="1.4">260001</DropItem>
<DropItem Prob="0.6">260002</DropItem>
</DropTable>
<DropTable Level="1">
<DropItem Prob="1">260001</DropItem>
<DropItem Prob="1">260002</DropItem>
</DropTable>
<DropTable Level="2">
<DropItem Prob="2">260002</DropItem>
</DropTable>
<DropTable Level="3">
<DropItem Prob="2.2">260002</DropItem>
</DropTable>
</Enemy>
...

LOR: /card/Deck_enemy_ch7.xml, lines 37 ~ 48:

...
<Deck ID="160002">
<Card>701001</Card>
<Card>701004</Card>
<Card>701005</Card>
<Card>701005</Card>
<Card>701006</Card>
<Card>701011</Card>
<Card>701011</Card>
<Card>701012</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch7.xml, lines 71 ~ 95:

...
<Enemy ID="60003">
<NameID>153</NameID>
<MinHeight>173</MinHeight>
<MaxHeight>173</MaxHeight>
<BookId>160003</BookId>
<DropTable Level="0">
<DropItem Prob="1.4">260001</DropItem>
<DropItem Prob="0.6">260003</DropItem>
</DropTable>
<DropTable Level="1">
<DropItem Prob="1">260001</DropItem>
<DropItem Prob="1">260003</DropItem>
</DropTable>
<DropTable Level="2">
<DropItem Prob="2">260003</DropItem>
</DropTable>
<DropTable Level="3">
<DropItem Prob="2.2">260003</DropItem>
</DropTable>
</Enemy>
...

LOR: /card/Deck_enemy_ch7.xml, lines 51 ~ 62:

...
<Deck ID="160003">
<Card>701001</Card>
<Card>701004</Card>
<Card>701008</Card>
<Card>701008</Card>
<Card>701008</Card>
<Card>701011</Card>
<Card>701011</Card>
<Card>701012</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch7.xml, lines 25 ~ 41:

...
<Enemy ID="60101">
<NameID>151</NameID>
<MinHeight>160</MinHeight>
<MaxHeight>180</MaxHeight>
<BookId>160101</BookId>
<DropTable Level="0">
<DropItem Prob="1.2">260001</DropItem>
</DropTable>
<DropTable Level="1">
<DropItem Prob="1.6">260001</DropItem>
</DropTable>
<DropTable Level="2">
<DropItem Prob="2">260001</DropItem>
</DropTable>
</Enemy>
...

LOR: /card/Deck_enemy_ch7.xml, lines 21 ~ 34:

...
<Deck ID="160101">
<Card>701004</Card>
<Card>701006</Card>
<Card>701007</Card>
<Card>701008</Card>
<Card>701010</Card>
<Card>701010</Card>
<Card>701011</Card>
<Card>701011</Card>
<Card>701012</Card>
</Deck>
...