R Corp.


Rudolph

152 95 2–7 Normal Endured Normal Normal Endured Normal
3 Mind Whip Rcorp5 Blunt On Use Deal 4 Stagger damage to self
Blunt 9 - 23 On Hit Spend 3 Charge to deal 8 Stagger damage
3 Mind Whip Rcorp5 Blunt On Use Deal 4 Stagger damage to self
Blunt 9 - 23 On Hit Spend 3 Charge to deal 8 Stagger damage
3 Mind Whip Rcorp5 Blunt On Use Deal 4 Stagger damage to self
Blunt 9 - 23 On Hit Spend 3 Charge to deal 8 Stagger damage
2 Energy Strike Rcorp10 Guard Blunt Slash On Use Deal 4 Stagger damage to self
Guard 4 - 7
Blunt 4 - 8
Slash 4 - 8 On Hit Spend 3 Charge to deal 8 Stagger damage
2 Energy Strike Rcorp10 Guard Blunt Slash On Use Deal 4 Stagger damage to self
Guard 4 - 7
Blunt 4 - 8
Slash 4 - 8 On Hit Spend 3 Charge to deal 8 Stagger damage

Drops:

250029 Book of Rudolph
250025 Book of the Reindeer Team

Unit has combat dialogue. [View]

Rhino

102 45 2–6 Normal Normal Endured Normal Normal Normal
4 Rhino Ram Rcorp6 Blunt Guard Combat Start Gain 2 Protection this Scene
Blunt 12 - 25 On Hit Gain 8 Charge
Guard 4 - 8

Drops:

250024 Book of the Rhino Team

Unit has combat dialogue. [View]

Reindeer

98 50 2–6 Normal Normal Normal Normal Endured Normal
3 Mind Whip Rcorp5 Blunt On Use Deal 4 Stagger damage to self
Blunt 9 - 23 On Hit Spend 3 Charge to deal 8 Stagger damage
3 Mind Whip Rcorp5 Blunt On Use Deal 4 Stagger damage to self
Blunt 9 - 23 On Hit Spend 3 Charge to deal 8 Stagger damage
2 Energy Strike Rcorp10 Guard Blunt Slash On Use Deal 4 Stagger damage to self
Guard 4 - 7
Blunt 4 - 8
Slash 4 - 8 On Hit Spend 3 Charge to deal 8 Stagger damage
2 Energy Strike Rcorp10 Guard Blunt Slash On Use Deal 4 Stagger damage to self
Guard 4 - 7
Blunt 4 - 8
Slash 4 - 8 On Hit Spend 3 Charge to deal 8 Stagger damage
2 Energy Strike Rcorp10 Guard Blunt Slash On Use Deal 4 Stagger damage to self
Guard 4 - 7
Blunt 4 - 8
Slash 4 - 8 On Hit Spend 3 Charge to deal 8 Stagger damage

Drops:

250025 Book of the Reindeer Team

Unit has combat dialogue. [View]

Myo

156 82 2–7 Endured Normal Normal Endured Normal Normal
2 Concentrated Fire Rcorp7 Pierce Pierce Guard Single-use
On Use If Speed is 6 or higher, all dice on this page gain +1 Power
Pierce 6 - 8
Pierce 5 - 7
Guard 3 - 7
2 Concentrated Fire Rcorp7 Pierce Pierce Guard Single-use
On Use If Speed is 6 or higher, all dice on this page gain +1 Power
Pierce 6 - 8
Pierce 5 - 7
Guard 3 - 7
3 Pinpoint Shot Rcorp8 Blunt Single-use
On Use If Speed is 6 or higher, all dice on this page gain +2 Power
Blunt 8 - 21 On Hit Inflict 2 Bleed next Scene
3 Pinpoint Shot Rcorp8 Blunt Single-use
On Use If Speed is 6 or higher, all dice on this page gain +2 Power
Blunt 8 - 21 On Hit Inflict 2 Bleed next Scene
2 Quick Suppression Rcorp13 Evade Blunt Slash On Use Gain 5 Charge
Evade 3 - 8
Blunt 4 - 8 On Hit Inflict 2 Bleed next Scene
Slash 3 - 8 On Hit Inflict 1 Bleed next Scene
2 Quick Suppression Rcorp13 Evade Blunt Slash On Use Gain 5 Charge
Evade 3 - 8
Blunt 4 - 8 On Hit Inflict 2 Bleed next Scene
Slash 3 - 8 On Hit Inflict 1 Bleed next Scene

Drops:

250027 Book of Myo
250023 Book of the Rabbit Team

Unit has combat dialogue. [View]

Nikolai

166 90 2–7 Normal Endured Normal Normal Endured Normal
3 Battle Command Rcorp9 Guard Slash Blunt Combat Start Give 1 Strength to 2 other allies
Guard 5 - 10
Slash 5 - 9
Blunt 5 - 8
3 Battle Command Rcorp9 Guard Slash Blunt Combat Start Give 1 Strength to 2 other allies
Guard 5 - 10
Slash 5 - 9
Blunt 5 - 8
3 Battle Command Rcorp9 Guard Slash Blunt Combat Start Give 1 Strength to 2 other allies
Guard 5 - 10
Slash 5 - 9
Blunt 5 - 8
2 Quick Suppression Rcorp13 Evade Blunt Slash On Use Gain 5 Charge
Evade 3 - 8
Blunt 4 - 8 On Hit Inflict 2 Bleed next Scene
Slash 3 - 8 On Hit Inflict 1 Bleed next Scene
2 Quick Suppression Rcorp13 Evade Blunt Slash On Use Gain 5 Charge
Evade 3 - 8
Blunt 4 - 8 On Hit Inflict 2 Bleed next Scene
Slash 3 - 8 On Hit Inflict 1 Bleed next Scene
2 Quick Suppression Rcorp13 Evade Blunt Slash On Use Gain 5 Charge
Evade 3 - 8
Blunt 4 - 8 On Hit Inflict 2 Bleed next Scene
Slash 3 - 8 On Hit Inflict 1 Bleed next Scene

Drops:

250026 Book of Nikolai
250024 Book of the Rhino Team
250023 Book of the Rabbit Team

Unit has combat dialogue. [View]

Rabbit

99 49 2–6 Endured Normal Normal Normal Normal Normal
2 Concentrated Fire Rcorp7 Pierce Pierce Guard Single-use
On Use If Speed is 6 or higher, all dice on this page gain +1 Power
Pierce 6 - 8
Pierce 5 - 7
Guard 3 - 7
2 Concentrated Fire Rcorp7 Pierce Pierce Guard Single-use
On Use If Speed is 6 or higher, all dice on this page gain +1 Power
Pierce 6 - 8
Pierce 5 - 7
Guard 3 - 7
2 Concentrated Fire Rcorp7 Pierce Pierce Guard Single-use
On Use If Speed is 6 or higher, all dice on this page gain +1 Power
Pierce 6 - 8
Pierce 5 - 7
Guard 3 - 7
3 Pinpoint Shot Rcorp8 Blunt Single-use
On Use If Speed is 6 or higher, all dice on this page gain +2 Power
Blunt 8 - 21 On Hit Inflict 2 Bleed next Scene
2 Quick Suppression Rcorp13 Evade Blunt Slash On Use Gain 5 Charge
Evade 3 - 8
Blunt 4 - 8 On Hit Inflict 2 Bleed next Scene
Slash 3 - 8 On Hit Inflict 1 Bleed next Scene
2 Quick Suppression Rcorp13 Evade Blunt Slash On Use Gain 5 Charge
Evade 3 - 8
Blunt 4 - 8 On Hit Inflict 2 Bleed next Scene
Slash 3 - 8 On Hit Inflict 1 Bleed next Scene

Drops:

250023 Book of the Rabbit Team

Unit has combat dialogue. [View]

Maxim

152 82 2–7 Normal Normal Endured Normal Normal Endured
4 Rhino Ram Rcorp6 Blunt Guard Combat Start Gain 2 Protection this Scene
Blunt 12 - 25 On Hit Gain 8 Charge
Guard 4 - 8

Drops:

250028 Book of Maxim
250024 Book of the Rhino Team

Unit has combat dialogue. [View]

Special Combat Dialogue [Expand All]

Basic Information

Invitation Recipe

250012 Book of Nemo
240018 Book of WARP Cleanup Crew

[Additional Data]