Stage: R Corp.

50010
Icon Name R Corp. Chapter Star of the City

Basic Information

Invitation Recipe

250012 Book of Nemo
240018 Book of WARP Cleanup Crew

Special Combat Dialogue [Expand All]

      • …I hope I won’t see you again.
      • Trust in yourselves. We can take down those Rabbits.
      • Don’t panic. This isn’t over yet.
      • You don’t want their sacrifice to be in vain, yeah?
      • There’s no reason we can’t win. Stay calm, all.
      • Dammit… …But I’ll have to accept it.
      • Many things have changed, but the spirit has only grown stronger.
      • You’re still as sloppy as I remember.
      • You’re still as talkative as ever. Are you done speaking?
      • How you think of me is none of my business.
      • Yeah. The past is in the past.
      • Cock up your ears, Rabbits.
      • …We’ll do this as usual.
      • Another Rabbit returned to the grasslands.
      • …You aren’t half bad.
      • You’re working for THE Red Mist… You should be stronger than that.
      • I haven’t been idling around all these years.
      • Let’s show ‘em how strong the Rabbits are.
      • Remember what you said? It’s the survivors who are strong.
      • Shoulda realized that the situation is different now.
      • Still being a puppet for that machine lady?
      • My younger self wouldn’t have guessed this is what’s become of my hero.
    • …Myo, is that someone you know?

Myo

156 82 2–7 Endured Normal Normal Endured Normal Normal
2 Concentrated Fire Rcorp7 Pierce Pierce Guard Single-use
On Use If Speed is 6 or higher, all dice on this page gain +1 Power
Pierce 6 - 8
Pierce 5 - 7
Guard 3 - 7
2 Concentrated Fire Rcorp7 Pierce Pierce Guard Single-use
On Use If Speed is 6 or higher, all dice on this page gain +1 Power
Pierce 6 - 8
Pierce 5 - 7
Guard 3 - 7
3 Pinpoint Shot Rcorp8 Blunt Single-use
On Use If Speed is 6 or higher, all dice on this page gain +2 Power
Blunt 8 - 21 On Hit Inflict 2 Bleed next Scene
3 Pinpoint Shot Rcorp8 Blunt Single-use
On Use If Speed is 6 or higher, all dice on this page gain +2 Power
Blunt 8 - 21 On Hit Inflict 2 Bleed next Scene
2 Quick Suppression Rcorp13 Evade Blunt Slash On Use Gain 5 Charge
Evade 3 - 8
Blunt 4 - 8 On Hit Inflict 2 Bleed next Scene
Slash 3 - 8 On Hit Inflict 1 Bleed next Scene
2 Quick Suppression Rcorp13 Evade Blunt Slash On Use Gain 5 Charge
Evade 3 - 8
Blunt 4 - 8 On Hit Inflict 2 Bleed next Scene
Slash 3 - 8 On Hit Inflict 1 Bleed next Scene

Drops:

250027 Book of Myo
250023 Book of the Rabbit Team

Unit has combat dialogue. [View]

Rhino

102 45 2–6 Normal Normal Endured Normal Normal Normal
4 Rhino Ram Rcorp6 Blunt Guard Combat Start Gain 2 Protection this Scene
Blunt 12 - 25 On Hit Gain 8 Charge
Guard 4 - 8

Drops:

250024 Book of the Rhino Team

Unit has combat dialogue. [View]

Rudolph

152 95 2–7 Normal Endured Normal Normal Endured Normal
3 Mind Whip Rcorp5 Blunt On Use Deal 4 Stagger damage to self
Blunt 9 - 23 On Hit Spend 3 Charge to deal 8 Stagger damage
3 Mind Whip Rcorp5 Blunt On Use Deal 4 Stagger damage to self
Blunt 9 - 23 On Hit Spend 3 Charge to deal 8 Stagger damage
3 Mind Whip Rcorp5 Blunt On Use Deal 4 Stagger damage to self
Blunt 9 - 23 On Hit Spend 3 Charge to deal 8 Stagger damage
2 Energy Strike Rcorp10 Guard Blunt Slash On Use Deal 4 Stagger damage to self
Guard 4 - 7
Blunt 4 - 8
Slash 4 - 8 On Hit Spend 3 Charge to deal 8 Stagger damage
2 Energy Strike Rcorp10 Guard Blunt Slash On Use Deal 4 Stagger damage to self
Guard 4 - 7
Blunt 4 - 8
Slash 4 - 8 On Hit Spend 3 Charge to deal 8 Stagger damage

Drops:

250029 Book of Rudolph
250025 Book of the Reindeer Team

Unit has combat dialogue. [View]

Reindeer

98 50 2–6 Normal Normal Normal Normal Endured Normal
3 Mind Whip Rcorp5 Blunt On Use Deal 4 Stagger damage to self
Blunt 9 - 23 On Hit Spend 3 Charge to deal 8 Stagger damage
3 Mind Whip Rcorp5 Blunt On Use Deal 4 Stagger damage to self
Blunt 9 - 23 On Hit Spend 3 Charge to deal 8 Stagger damage
2 Energy Strike Rcorp10 Guard Blunt Slash On Use Deal 4 Stagger damage to self
Guard 4 - 7
Blunt 4 - 8
Slash 4 - 8 On Hit Spend 3 Charge to deal 8 Stagger damage
2 Energy Strike Rcorp10 Guard Blunt Slash On Use Deal 4 Stagger damage to self
Guard 4 - 7
Blunt 4 - 8
Slash 4 - 8 On Hit Spend 3 Charge to deal 8 Stagger damage
2 Energy Strike Rcorp10 Guard Blunt Slash On Use Deal 4 Stagger damage to self
Guard 4 - 7
Blunt 4 - 8
Slash 4 - 8 On Hit Spend 3 Charge to deal 8 Stagger damage

Drops:

250025 Book of the Reindeer Team

Unit has combat dialogue. [View]

Maxim

152 82 2–7 Normal Normal Endured Normal Normal Endured
4 Rhino Ram Rcorp6 Blunt Guard Combat Start Gain 2 Protection this Scene
Blunt 12 - 25 On Hit Gain 8 Charge
Guard 4 - 8

Drops:

250028 Book of Maxim
250024 Book of the Rhino Team

Unit has combat dialogue. [View]

Rabbit

99 49 2–6 Endured Normal Normal Normal Normal Normal
2 Concentrated Fire Rcorp7 Pierce Pierce Guard Single-use
On Use If Speed is 6 or higher, all dice on this page gain +1 Power
Pierce 6 - 8
Pierce 5 - 7
Guard 3 - 7
2 Concentrated Fire Rcorp7 Pierce Pierce Guard Single-use
On Use If Speed is 6 or higher, all dice on this page gain +1 Power
Pierce 6 - 8
Pierce 5 - 7
Guard 3 - 7
2 Concentrated Fire Rcorp7 Pierce Pierce Guard Single-use
On Use If Speed is 6 or higher, all dice on this page gain +1 Power
Pierce 6 - 8
Pierce 5 - 7
Guard 3 - 7
3 Pinpoint Shot Rcorp8 Blunt Single-use
On Use If Speed is 6 or higher, all dice on this page gain +2 Power
Blunt 8 - 21 On Hit Inflict 2 Bleed next Scene
2 Quick Suppression Rcorp13 Evade Blunt Slash On Use Gain 5 Charge
Evade 3 - 8
Blunt 4 - 8 On Hit Inflict 2 Bleed next Scene
Slash 3 - 8 On Hit Inflict 1 Bleed next Scene
2 Quick Suppression Rcorp13 Evade Blunt Slash On Use Gain 5 Charge
Evade 3 - 8
Blunt 4 - 8 On Hit Inflict 2 Bleed next Scene
Slash 3 - 8 On Hit Inflict 1 Bleed next Scene

Drops:

250023 Book of the Rabbit Team

Unit has combat dialogue. [View]

Nikolai

166 90 2–7 Normal Endured Normal Normal Endured Normal
3 Battle Command Rcorp9 Guard Slash Blunt Combat Start Give 1 Strength to 2 other allies
Guard 5 - 10
Slash 5 - 9
Blunt 5 - 8
3 Battle Command Rcorp9 Guard Slash Blunt Combat Start Give 1 Strength to 2 other allies
Guard 5 - 10
Slash 5 - 9
Blunt 5 - 8
3 Battle Command Rcorp9 Guard Slash Blunt Combat Start Give 1 Strength to 2 other allies
Guard 5 - 10
Slash 5 - 9
Blunt 5 - 8
2 Quick Suppression Rcorp13 Evade Blunt Slash On Use Gain 5 Charge
Evade 3 - 8
Blunt 4 - 8 On Hit Inflict 2 Bleed next Scene
Slash 3 - 8 On Hit Inflict 1 Bleed next Scene
2 Quick Suppression Rcorp13 Evade Blunt Slash On Use Gain 5 Charge
Evade 3 - 8
Blunt 4 - 8 On Hit Inflict 2 Bleed next Scene
Slash 3 - 8 On Hit Inflict 1 Bleed next Scene
2 Quick Suppression Rcorp13 Evade Blunt Slash On Use Gain 5 Charge
Evade 3 - 8
Blunt 4 - 8 On Hit Inflict 2 Bleed next Scene
Slash 3 - 8 On Hit Inflict 1 Bleed next Scene

Drops:

250026 Book of Nikolai
250024 Book of the Rhino Team
250023 Book of the Rabbit Team

Unit has combat dialogue. [View]

Id50010
Name (EN)R Corp.
Name (KR)R사
Name (JP)R社
LOR: /StageInfo.xml, lines 1105 ~ 1146:

...
<Stage id="50010">
<Name>R사 1차</Name>
<Wave>
<Formation>21</Formation>
<AvailableUnit>5</AvailableUnit>
<Unit>50026</Unit>
<Unit>50103</Unit>
<Unit>50103</Unit>
<Unit>50103</Unit>
<Unit>50103</Unit>
</Wave>
<Wave>
<Formation>21</Formation>
<AvailableUnit>5</AvailableUnit>
<Unit>50025</Unit>
<Unit>50102</Unit>
<Unit>50102</Unit>
<Unit>50102</Unit>
<Unit>50102</Unit>
</Wave>
<Wave>
<Formation>21</Formation>
<AvailableUnit>5</AvailableUnit>
<Unit>50023</Unit>
<Unit>50024</Unit>
<Unit>50101</Unit>
<Unit>50101</Unit>
<Unit>50101</Unit>
</Wave>
<FloorNum>2</FloorNum>
<Invitation Combine="BookRecipe">
<Book>250012</Book>
<Book>240018</Book>
</Invitation>
<Chapter>6</Chapter>
<Condition>
<Stage>50005</Stage>
</Condition>
<StoryType>RCorp1</StoryType>
<Story Condition="Start">6_9_1</Story>
<Story Condition="End">6_9_2</Story>
</Stage>
...
LOR: /EnemyUnitInfo_ch6.xml, lines 547 ~ 568:

...
<Enemy ID="50023">
<!-- 니콜라이 -->
<NameID>140</NameID>
<MinHeight>183</MinHeight>
<MaxHeight>183</MaxHeight>
<BookId>150023</BookId>
<DropTable Level="0">
<DropItem Prob="0.7">250023</DropItem>
<DropItem Prob="0.7">250024</DropItem>
<DropItem Prob="0.6">250026</DropItem>
</DropTable>
<DropTable Level="1">
<DropItem Prob="0.5">250023</DropItem>
<DropItem Prob="0.5">250024</DropItem>
<DropItem Prob="1">250026</DropItem>
</DropTable>
<DropTable Level="2">
<DropItem Prob="2">250026</DropItem>
</DropTable>
</Enemy>
...

LOR: /card/Deck_enemy_ch6.xml, lines 305 ~ 317:

...
<Deck ID="150023">
<Card>608009</Card>
<Card>608009</Card>
<Card>608009</Card>
<Card>608013</Card>
<Card>608013</Card>
<Card>608013</Card>
<Card>608014</Card>
<Card>608014</Card>
<Card>608014</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch6.xml, lines 569 ~ 588:

...
<Enemy ID="50024">
<!-- 묘 -->
<NameID>141</NameID>
<MinHeight>165</MinHeight>
<MaxHeight>165</MaxHeight>
<BookId>150024</BookId>
<DropTable Level="0">
<DropItem Prob="1.4">250023</DropItem>
<DropItem Prob="0.6">250027</DropItem>
</DropTable>
<DropTable Level="1">
<DropItem Prob="1">250023</DropItem>
<DropItem Prob="1">250027</DropItem>
</DropTable>
<DropTable Level="2">
<DropItem Prob="2">250027</DropItem>
</DropTable>
</Enemy>
...

LOR: /card/Deck_enemy_ch6.xml, lines 319 ~ 330:

...
<Deck ID="150024">
<Card>608007</Card>
<Card>608007</Card>
<Card>608008</Card>
<Card>608008</Card>
<Card>608013</Card>
<Card>608013</Card>
<Card>608014</Card>
<Card>608014</Card>
<Card>608014</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch6.xml, lines 589 ~ 608:

...
<Enemy ID="50025">
<!-- 막심 -->
<NameID>142</NameID>
<MinHeight>190</MinHeight>
<MaxHeight>190</MaxHeight>
<BookId>150025</BookId>
<DropTable Level="0">
<DropItem Prob="1.4">250024</DropItem>
<DropItem Prob="0.6">250028</DropItem>
</DropTable>
<DropTable Level="1">
<DropItem Prob="1">250024</DropItem>
<DropItem Prob="1">250028</DropItem>
</DropTable>
<DropTable Level="2">
<DropItem Prob="2">250028</DropItem>
</DropTable>
</Enemy>
...

LOR: /card/Deck_enemy_ch6.xml, lines 332 ~ 345:

...
<Deck ID="150025">
<Card>608006</Card>
<Card>608011</Card>
<Card>608011</Card>
<Card>608011</Card>
<Card>608014</Card>
<Card>608014</Card>
<Card>608014</Card>
<Card>608015</Card>
<Card>608015</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch6.xml, lines 609 ~ 628:

...
<Enemy ID="50026">
<!-- 루돌프 -->
<NameID>143</NameID>
<MinHeight>178</MinHeight>
<MaxHeight>178</MaxHeight>
<BookId>150026</BookId>
<DropTable Level="0">
<DropItem Prob="1.4">250025</DropItem>
<DropItem Prob="0.6">250029</DropItem>
</DropTable>
<DropTable Level="1">
<DropItem Prob="1">250025</DropItem>
<DropItem Prob="1">250029</DropItem>
</DropTable>
<DropTable Level="2">
<DropItem Prob="2">250029</DropItem>
</DropTable>
</Enemy>
...

LOR: /card/Deck_enemy_ch6.xml, lines 347 ~ 360:

...
<Deck ID="150026">
<Card>608005</Card>
<Card>608005</Card>
<Card>608005</Card>
<Card>608010</Card>
<Card>608010</Card>
<Card>608014</Card>
<Card>608014</Card>
<Card>608014</Card>
<Card>608015</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch6.xml, lines 864 ~ 875:

...
<Enemy ID="50101">
<!-- 토끼팀 -->
<NameID>144</NameID>
<MinHeight>160</MinHeight>
<MaxHeight>180</MaxHeight>
<BookId>150101</BookId>
<DropTable Level="0">
<DropItem Prob="1">250023</DropItem>
</DropTable>
</Enemy>
...

LOR: /card/Deck_enemy_ch6.xml, lines 541 ~ 552:

...
<Deck ID="150101">
<Card>608007</Card>
<Card>608007</Card>
<Card>608007</Card>
<Card>608008</Card>
<Card>608013</Card>
<Card>608013</Card>
<Card>608014</Card>
<Card>608014</Card>
<Card>608014</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch6.xml, lines 876 ~ 887:

...
<Enemy ID="50102">
<!-- 코뿔소팀 -->
<NameID>145</NameID>
<MinHeight>180</MinHeight>
<MaxHeight>190</MaxHeight>
<BookId>150102</BookId>
<DropTable Level="0">
<DropItem Prob="2">250024</DropItem>
</DropTable>
</Enemy>
...

LOR: /card/Deck_enemy_ch6.xml, lines 554 ~ 566:

...
<Deck ID="150102">
<Card>608006</Card>
<Card>608011</Card>
<Card>608011</Card>
<Card>608011</Card>
<Card>608014</Card>
<Card>608014</Card>
<Card>608014</Card>
<Card>608015</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch6.xml, lines 888 ~ 899:

...
<Enemy ID="50103">
<!-- 순록팀 -->
<NameID>146</NameID>
<MinHeight>160</MinHeight>
<MaxHeight>180</MaxHeight>
<BookId>150103</BookId>
<DropTable Level="0">
<DropItem Prob="2">250025</DropItem>
</DropTable>
</Enemy>
...

LOR: /card/Deck_enemy_ch6.xml, lines 568 ~ 581:

...
<Deck ID="150103">
<Card>608005</Card>
<Card>608005</Card>
<Card>608010</Card>
<Card>608010</Card>
<Card>608010</Card>
<Card>608014</Card>
<Card>608014</Card>
<Card>608014</Card>
<Card>608015</Card>
</Deck>
...