The Thumb Ⅱ
Katriel
3 - 7 | ||
2 - 7 |
3 - 7 | ||
5 - 7 | ||
4 - 6 |
If an Ammunition was discarded, all Offensive dice on this page gain +1 Power
4 - 8 | On Hit Inflict 1 Bleed next Scene | |
4 - 7 |
All dice on this page gain +1 Power for each Ammunition discarded
5 - 10 | On Hit Deal 3 Stagger damage to target | |
5 - 7 |
Offensive dice on this page gain +1 Power for each Ammunition discarded this way
7 - 17 | On Hit Inflict 1 Fragile next Scene | |
4 - 8 |
If an Ammunition was discarded, all Offensive dice on this page gain +1 Power
3 - 7 | ||
3 - 6 | ||
5 - 10 |
4 - 8 | On Hit Inflict 2 Bleed next Scene |
4 - 8 | On Hit Inflict 2 Bleed next Scene |
4 - 8 | On Hit Inflict 2 Bleed next Scene |
Unit has combat dialogue. [View]
Denis
3 - 7 | ||
2 - 7 |
3 - 7 | ||
5 - 7 | ||
4 - 6 |
If an Ammunition was discarded, all Offensive dice on this page gain +1 Power
4 - 8 | On Hit Inflict 1 Bleed next Scene | |
4 - 7 |
All dice on this page gain +1 Power for each Ammunition discarded
5 - 10 | On Hit Deal 3 Stagger damage to target | |
5 - 7 |
Offensive dice on this page gain +1 Power for each Ammunition discarded this way
7 - 17 | On Hit Inflict 1 Fragile next Scene | |
4 - 8 |
If an Ammunition was discarded, all Offensive dice on this page gain +1 Power
3 - 7 | ||
3 - 6 | ||
5 - 10 |
4 - 8 | On Hit Inflict 2 Bleed next Scene |
4 - 8 | On Hit Inflict 2 Bleed next Scene |
4 - 8 | On Hit Inflict 2 Bleed next Scene |
Unit has combat dialogue. [View]
Thumb Soldato
3 - 7 | ||
2 - 7 |
3 - 7 | ||
5 - 7 | ||
4 - 6 |
If an Ammunition was discarded, all Offensive dice on this page gain +1 Power
4 - 8 | On Hit Inflict 1 Bleed next Scene | |
4 - 7 |
All dice on this page gain +1 Power for each Ammunition discarded
5 - 10 | On Hit Deal 3 Stagger damage to target | |
5 - 7 |
Offensive dice on this page gain +1 Power for each Ammunition discarded this way
7 - 17 | On Hit Inflict 1 Fragile next Scene | |
4 - 8 |
4 - 8 | On Hit Inflict 2 Bleed next Scene |
4 - 8 | On Hit Inflict 2 Bleed next Scene |
4 - 8 | On Hit Inflict 2 Bleed next Scene |
Unit has combat dialogue. [View]
Boris
3 - 8 | ||
3 - 7 | ||
2 - 5 |
3 - 8 | ||
3 - 7 | ||
2 - 5 |
4 - 8 | ||
3 - 7 | ||
2 - 6 |
4 - 8 | ||
3 - 7 | ||
2 - 6 |
2 - 6 | ||
4 - 8 | ||
3 - 5 | ||
3 - 7 | This die is rolled 3 times |
2 - 6 | ||
4 - 8 | ||
3 - 5 | ||
3 - 7 | This die is rolled 3 times |
4 - 8 | On Hit Inflict 2 Bleed next Scene |
4 - 8 | On Hit Inflict 2 Bleed next Scene |
4 - 8 | On Hit Inflict 2 Bleed next Scene |
Unit has combat dialogue. [View]
Kalo
3 - 7 | ||
2 - 7 |
3 - 7 | ||
5 - 7 | ||
4 - 6 |
If an Ammunition was discarded, all Offensive dice on this page gain +1 Power
4 - 8 | On Hit Inflict 1 Bleed next Scene | |
4 - 7 |
All dice on this page gain +1 Power for each Ammunition discarded
5 - 10 | On Hit Deal 3 Stagger damage to target | |
5 - 7 |
If an Ammunition was discarded, all Offensive dice on this page gain +1 Power
3 - 7 | ||
3 - 6 | ||
5 - 10 |
5 - 11 | ||
5 - 10 | ||
3 - 8 |
4 - 8 | On Hit Inflict 2 Bleed next Scene |
4 - 8 | On Hit Inflict 2 Bleed next Scene |
Unit has combat dialogue. [View]
Basic Information
- Can use 2 floors
- Can deploy 4 units per floor
- Opening Story Episode: 6_3_3
- Ending Story Episode: 6_3_4
- Act Ⅰ uses Formation 9
- Act Ⅱ uses Formation 9
- Act Ⅲ uses Formation 9