The Thumb Ⅱ
Denis




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3 - 7 | |
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2 - 7 |




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3 - 7 | |
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5 - 7 | |
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4 - 6 |



If an Ammunition was discarded, all Offensive dice on this page gain +1 Power
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4 - 8 | On Hit Inflict 1 Bleed next Scene |
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4 - 7 |



All dice on this page gain +1 Power for each Ammunition discarded
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5 - 10 | On Hit Deal 3 Stagger damage to target |
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5 - 7 |



Offensive dice on this page gain +1 Power for each Ammunition discarded this way
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7 - 17 | On Hit Inflict 1 Fragile next Scene |
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4 - 8 |




If an Ammunition was discarded, all Offensive dice on this page gain +1 Power
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3 - 7 | |
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3 - 6 | |
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5 - 10 |


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4 - 8 | On Hit Inflict 2 Bleed next Scene |


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4 - 8 | On Hit Inflict 2 Bleed next Scene |


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4 - 8 | On Hit Inflict 2 Bleed next Scene |
Unit has combat dialogue. [View]
Boris





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3 - 8 | |
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3 - 7 | |
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2 - 5 |




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3 - 8 | |
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3 - 7 | |
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2 - 5 |




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3 - 7 | |
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2 - 6 |




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3 - 7 | |
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2 - 6 |





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2 - 6 | |
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4 - 8 | |
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3 - 5 | |
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3 - 7 | This die is rolled 3 times |





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2 - 6 | |
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4 - 8 | |
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3 - 5 | |
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3 - 7 | This die is rolled 3 times |


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4 - 8 | On Hit Inflict 2 Bleed next Scene |


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4 - 8 | On Hit Inflict 2 Bleed next Scene |


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4 - 8 | On Hit Inflict 2 Bleed next Scene |
Unit has combat dialogue. [View]
Katriel




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3 - 7 | |
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2 - 7 |




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3 - 7 | |
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5 - 7 | |
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4 - 6 |



If an Ammunition was discarded, all Offensive dice on this page gain +1 Power
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4 - 8 | On Hit Inflict 1 Bleed next Scene |
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4 - 7 |



All dice on this page gain +1 Power for each Ammunition discarded
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5 - 10 | On Hit Deal 3 Stagger damage to target |
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5 - 7 |



Offensive dice on this page gain +1 Power for each Ammunition discarded this way
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7 - 17 | On Hit Inflict 1 Fragile next Scene |
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4 - 8 |




If an Ammunition was discarded, all Offensive dice on this page gain +1 Power
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3 - 7 | |
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3 - 6 | |
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5 - 10 |


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4 - 8 | On Hit Inflict 2 Bleed next Scene |


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4 - 8 | On Hit Inflict 2 Bleed next Scene |


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4 - 8 | On Hit Inflict 2 Bleed next Scene |
Unit has combat dialogue. [View]
Thumb Soldato




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3 - 7 | |
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2 - 7 |




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3 - 7 | |
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5 - 7 | |
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4 - 6 |



If an Ammunition was discarded, all Offensive dice on this page gain +1 Power
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4 - 8 | On Hit Inflict 1 Bleed next Scene |
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4 - 7 |



All dice on this page gain +1 Power for each Ammunition discarded
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5 - 10 | On Hit Deal 3 Stagger damage to target |
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5 - 7 |



Offensive dice on this page gain +1 Power for each Ammunition discarded this way
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7 - 17 | On Hit Inflict 1 Fragile next Scene |
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4 - 8 |


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4 - 8 | On Hit Inflict 2 Bleed next Scene |


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4 - 8 | On Hit Inflict 2 Bleed next Scene |


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4 - 8 | On Hit Inflict 2 Bleed next Scene |
Unit has combat dialogue. [View]
Kalo




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3 - 7 | |
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2 - 7 |




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3 - 7 | |
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5 - 7 | |
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4 - 6 |



If an Ammunition was discarded, all Offensive dice on this page gain +1 Power
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4 - 8 | On Hit Inflict 1 Bleed next Scene |
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4 - 7 |



All dice on this page gain +1 Power for each Ammunition discarded
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5 - 10 | On Hit Deal 3 Stagger damage to target |
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5 - 7 |




If an Ammunition was discarded, all Offensive dice on this page gain +1 Power
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3 - 7 | |
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3 - 6 | |
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5 - 10 |




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5 - 11 | |
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5 - 10 | |
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3 - 8 |


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4 - 8 | On Hit Inflict 2 Bleed next Scene |


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4 - 8 | On Hit Inflict 2 Bleed next Scene |
Unit has combat dialogue. [View]
Basic Information
- Can use 2 floors
- Can deploy 4 units per floor
- Opening Story Episode: 6_3_3
- Ending Story Episode: 6_3_4
- Act Ⅰ uses Formation 9
- Act Ⅱ uses Formation 9
- Act Ⅲ uses Formation 9