Stage: Smiling Faces

40007
Icon Name Smiling Faces Chapter Urban Nightmare

Basic Information

Invitation Recipe

240001 Book of Shi Association
240002 Book of Yujin

Jin

98 54 2–6 Endured Normal Normal Normal Normal Normal
3 Deep Drag Smile1 Blunt Evade On Use Draw 1 page
Blunt 6 - 19 On Hit Inflict 7 Smoke
Evade 1 - 9
2 Flesh Fillet Smile2 Slash Slash On Use Use 2 Smoke to boost Power of all dice on this page by +2
Slash 4 - 8 On Hit Inflict 1 Bleed next Scene
Slash 3 - 7 On Hit Inflict 1 Bleed next Scene per 2 stacks of Smoke on target
1 Inhale Smoke Smile3 Guard Blunt On Use Gain 3 Smoke
Guard 2 - 8
Blunt 3 - 8 On Hit Gain 4 Smoke
1 Inhale Smoke Smile3 Guard Blunt On Use Gain 3 Smoke
Guard 2 - 8
Blunt 3 - 8 On Hit Gain 4 Smoke
1 Hidden Blade Smile5 Evade Slash On Use Use 2 Smoke to boost Power of all dice on this page by +2
Evade 2 - 9
Slash 4 - 8 On Hit Inflict 2 Bleed next Scene
1 Hidden Blade Smile5 Evade Slash On Use Use 2 Smoke to boost Power of all dice on this page by +2
Evade 2 - 9
Slash 4 - 8 On Hit Inflict 2 Bleed next Scene
0 Smoking Pipe Smile6 Guard Evade On Use Gain 2 Smoke. Restore 1 Light
Guard 3 - 8
Evade 1 - 6
0 Smoking Pipe Smile6 Guard Evade On Use Gain 2 Smoke. Restore 1 Light
Guard 3 - 8
Evade 1 - 6
3 Loss of Senses Smile7 Guard Blunt Slash
Guard 5 - 8
Blunt 5 - 9 On Hit If target has 7 or more Smoke, inflict 2 Paralysis and 1 Feeble
Slash 4 - 9 On Hit If target has 3 or more Smoke, draw 2 pages

Drops:

240022 Book of the Smiling Faces
240020 Book of Jin

Unit has combat dialogue. [View]

Wang

98 54 3–5 Normal Normal Endured Normal Normal Normal
3 Deep Drag Smile1 Blunt Evade On Use Draw 1 page
Blunt 6 - 19 On Hit Inflict 7 Smoke
Evade 1 - 9
2 Flesh Fillet Smile2 Slash Slash On Use Use 2 Smoke to boost Power of all dice on this page by +2
Slash 4 - 8 On Hit Inflict 1 Bleed next Scene
Slash 3 - 7 On Hit Inflict 1 Bleed next Scene per 2 stacks of Smoke on target
1 Inhale Smoke Smile3 Guard Blunt On Use Gain 3 Smoke
Guard 2 - 8
Blunt 3 - 8 On Hit Gain 4 Smoke
1 Inhale Smoke Smile3 Guard Blunt On Use Gain 3 Smoke
Guard 2 - 8
Blunt 3 - 8 On Hit Gain 4 Smoke
2 Trace of Fumes Smile4 Blunt Blunt Guard
Blunt 4 - 8 On Hit Inflict 1 Smoke
Blunt 3 - 7 On Hit Inflict 2 Smoke
Guard 3 - 5
1 Hidden Blade Smile5 Evade Slash On Use Use 2 Smoke to boost Power of all dice on this page by +2
Evade 2 - 9
Slash 4 - 8 On Hit Inflict 2 Bleed next Scene
0 Smoking Pipe Smile6 Guard Evade On Use Gain 2 Smoke. Restore 1 Light
Guard 3 - 8
Evade 1 - 6
0 Smoking Pipe Smile6 Guard Evade On Use Gain 2 Smoke. Restore 1 Light
Guard 3 - 8
Evade 1 - 6
3 Loss of Senses Smile7 Guard Blunt Slash
Guard 5 - 8
Blunt 5 - 9 On Hit If target has 7 or more Smoke, inflict 2 Paralysis and 1 Feeble
Slash 4 - 9 On Hit If target has 3 or more Smoke, draw 2 pages

Drops:

240022 Book of the Smiling Faces
240019 Book of Wang

Unit has combat dialogue. [View]

Smiling Face

94 50 2–6 Normal Normal Normal Normal Normal Normal
3 Deep Drag Smile1 Blunt Evade On Use Draw 1 page
Blunt 6 - 19 On Hit Inflict 7 Smoke
Evade 1 - 9
2 Flesh Fillet Smile2 Slash Slash On Use Use 2 Smoke to boost Power of all dice on this page by +2
Slash 4 - 8 On Hit Inflict 1 Bleed next Scene
Slash 3 - 7 On Hit Inflict 1 Bleed next Scene per 2 stacks of Smoke on target
1 Inhale Smoke Smile3 Guard Blunt On Use Gain 3 Smoke
Guard 2 - 8
Blunt 3 - 8 On Hit Gain 4 Smoke
2 Trace of Fumes Smile4 Blunt Blunt Guard
Blunt 4 - 8 On Hit Inflict 1 Smoke
Blunt 3 - 7 On Hit Inflict 2 Smoke
Guard 3 - 5
1 Hidden Blade Smile5 Evade Slash On Use Use 2 Smoke to boost Power of all dice on this page by +2
Evade 2 - 9
Slash 4 - 8 On Hit Inflict 2 Bleed next Scene
1 Hidden Blade Smile5 Evade Slash On Use Use 2 Smoke to boost Power of all dice on this page by +2
Evade 2 - 9
Slash 4 - 8 On Hit Inflict 2 Bleed next Scene
0 Smoking Pipe Smile6 Guard Evade On Use Gain 2 Smoke. Restore 1 Light
Guard 3 - 8
Evade 1 - 6
0 Smoking Pipe Smile6 Guard Evade On Use Gain 2 Smoke. Restore 1 Light
Guard 3 - 8
Evade 1 - 6
3 Loss of Senses Smile7 Guard Blunt Slash
Guard 5 - 8
Blunt 5 - 9 On Hit If target has 7 or more Smoke, inflict 2 Paralysis and 1 Feeble
Slash 4 - 9 On Hit If target has 3 or more Smoke, draw 2 pages

Drops:

240022 Book of the Smiling Faces

Unit has combat dialogue. [View]

Mi

98 54 2–6 Endured Normal Normal Normal Normal Normal
3 Deep Drag Smile1 Blunt Evade On Use Draw 1 page
Blunt 6 - 19 On Hit Inflict 7 Smoke
Evade 1 - 9
2 Flesh Fillet Smile2 Slash Slash On Use Use 2 Smoke to boost Power of all dice on this page by +2
Slash 4 - 8 On Hit Inflict 1 Bleed next Scene
Slash 3 - 7 On Hit Inflict 1 Bleed next Scene per 2 stacks of Smoke on target
1 Inhale Smoke Smile3 Guard Blunt On Use Gain 3 Smoke
Guard 2 - 8
Blunt 3 - 8 On Hit Gain 4 Smoke
1 Inhale Smoke Smile3 Guard Blunt On Use Gain 3 Smoke
Guard 2 - 8
Blunt 3 - 8 On Hit Gain 4 Smoke
1 Hidden Blade Smile5 Evade Slash On Use Use 2 Smoke to boost Power of all dice on this page by +2
Evade 2 - 9
Slash 4 - 8 On Hit Inflict 2 Bleed next Scene
1 Hidden Blade Smile5 Evade Slash On Use Use 2 Smoke to boost Power of all dice on this page by +2
Evade 2 - 9
Slash 4 - 8 On Hit Inflict 2 Bleed next Scene
0 Smoking Pipe Smile6 Guard Evade On Use Gain 2 Smoke. Restore 1 Light
Guard 3 - 8
Evade 1 - 6
0 Smoking Pipe Smile6 Guard Evade On Use Gain 2 Smoke. Restore 1 Light
Guard 3 - 8
Evade 1 - 6
3 Loss of Senses Smile7 Guard Blunt Slash
Guard 5 - 8
Blunt 5 - 9 On Hit If target has 7 or more Smoke, inflict 2 Paralysis and 1 Feeble
Slash 4 - 9 On Hit If target has 3 or more Smoke, draw 2 pages

Drops:

240022 Book of the Smiling Faces
240021 Book of Mi

Unit has combat dialogue. [View]

Id40007
Name (EN)Smiling Faces
Name (KR)웃는 얼굴들
Name (JP)笑う顔たち
LOR: /StageInfo.xml, lines 752 ~ 782:

...
<Stage id="40007">
<Name>웃는 얼굴들</Name>
<Wave>
<Formation>9</Formation>
<AvailableUnit>4</AvailableUnit>
<Unit>40026</Unit>
<Unit>40026</Unit>
<Unit>40026</Unit>
<Unit>40026</Unit>
</Wave>
<Wave>
<Formation>9</Formation>
<AvailableUnit>4</AvailableUnit>
<Unit>40023</Unit>
<Unit>40024</Unit>
<Unit>40025</Unit>
<Unit>40026</Unit>
</Wave>
<FloorNum>1</FloorNum>
<Invitation Combine="BookRecipe">
<Book>240001</Book>
<Book>240002</Book>
</Invitation>
<Chapter>5</Chapter>
<Condition>
<Stage>40001</Stage>
</Condition>
<StoryType>SmilingFaces</StoryType>
<Story Condition="Start">5_8_1</Story>
<Story Condition="End">5_8_2</Story>
</Stage>
...
LOR: /EnemyUnitInfo_ch5.xml, lines 440 ~ 465:

...
<Enemy ID="40023">
<!-- 왕 -->
<NameID>110</NameID>
<MinHeight>178</MinHeight>
<MaxHeight>178</MaxHeight>
<BookId>140023</BookId>
<DropTable Level="0">
<DropItem Prob="0.8">240019</DropItem>
<DropItem Prob="1.2">240022</DropItem>
</DropTable>
<DropTable Level="1">
<DropItem Prob="1.6">240019</DropItem>
<DropItem Prob="0.4">240022</DropItem>
</DropTable>
<DropTable Level="2">
<DropItem Prob="2">240019</DropItem>
</DropTable>
<AiScript>smilingFaces</AiScript>
<Exp>110</Exp>
</Enemy>
...

LOR: /card/Deck_enemy_ch5.xml, lines 258 ~ 268:

...
<Deck ID="140023">
<Card>507001</Card>
<Card>507002</Card>
<Card>507003</Card>
<Card>507003</Card>
<Card>507004</Card>
<Card>507005</Card>
<Card>507006</Card>
<Card>507006</Card>
<Card>507007</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch5.xml, lines 466 ~ 491:

...
<Enemy ID="40024">
<!-- 진 -->
<NameID>111</NameID>
<MinHeight>183</MinHeight>
<MaxHeight>183</MaxHeight>
<BookId>140024</BookId>
<DropTable Level="0">
<DropItem Prob="0.8">240020</DropItem>
<DropItem Prob="1.2">240022</DropItem>
</DropTable>
<DropTable Level="1">
<DropItem Prob="1.6">240020</DropItem>
<DropItem Prob="0.4">240022</DropItem>
</DropTable>
<DropTable Level="2">
<DropItem Prob="2">240020</DropItem>
</DropTable>
<AiScript>smilingFaces</AiScript>
<Exp>110</Exp>
</Enemy>
...

LOR: /card/Deck_enemy_ch5.xml, lines 270 ~ 280:

...
<Deck ID="140024">
<Card>507001</Card>
<Card>507002</Card>
<Card>507003</Card>
<Card>507003</Card>
<Card>507005</Card>
<Card>507005</Card>
<Card>507006</Card>
<Card>507006</Card>
<Card>507007</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch5.xml, lines 492 ~ 517:

...
<Enemy ID="40025">
<!-- 미 -->
<NameID>112</NameID>
<MinHeight>190</MinHeight>
<MaxHeight>190</MaxHeight>
<BookId>140025</BookId>
<DropTable Level="0">
<DropItem Prob="0.8">240021</DropItem>
<DropItem Prob="1.2">240022</DropItem>
</DropTable>
<DropTable Level="1">
<DropItem Prob="1.6">240021</DropItem>
<DropItem Prob="0.4">240022</DropItem>
</DropTable>
<DropTable Level="2">
<DropItem Prob="2">240021</DropItem>
</DropTable>
<AiScript>smilingFaces</AiScript>
<Exp>110</Exp>
</Enemy>
...

LOR: /card/Deck_enemy_ch5.xml, lines 282 ~ 292:

...
<Deck ID="140025">
<Card>507001</Card>
<Card>507002</Card>
<Card>507003</Card>
<Card>507003</Card>
<Card>507005</Card>
<Card>507005</Card>
<Card>507006</Card>
<Card>507006</Card>
<Card>507007</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch5.xml, lines 518 ~ 533:

...
<Enemy ID="40026">
<!-- 얼굴 잡몹 -->
<NameID>113</NameID>
<MinHeight>178</MinHeight>
<MaxHeight>185</MaxHeight>
<BookId>140026</BookId>
<DropTable Level="0">
<DropItem Prob="2">240022</DropItem>
</DropTable>
<AiScript>smilingFaces</AiScript>
<Exp>110</Exp>
</Enemy>
...

LOR: /card/Deck_enemy_ch5.xml, lines 294 ~ 304:

...
<Deck ID="140026">
<Card>507001</Card>
<Card>507002</Card>
<Card>507003</Card>
<Card>507004</Card>
<Card>507005</Card>
<Card>507005</Card>
<Card>507006</Card>
<Card>507006</Card>
<Card>507007</Card>
</Deck>
...