WARP Cleanup Crew
Lesti




Success All dice on this page gain +8 Power;
Failure Deal 20 damage to self
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2 - 4 | On Clash Win Draw 2 pages |
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3 - 6 | If 10 Charge was spent at once, add +2 Power |



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4 - 8 | |
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3 - 8 |



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4 - 8 | |
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3 - 8 |



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2 - 5 | On Clash Lose Add +2 Power to next die |
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5 - 17 | On Hit Inflict 2 Bind next Scene |



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2 - 5 | On Clash Lose Add +2 Power to next die |
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5 - 17 | On Hit Inflict 2 Bind next Scene |





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5 - 13 | |
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4 - 12 | |
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5 - 11 | |
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2 - 6 |




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2 - 9 | |
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2 - 5 | |
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2 - 6 | On Hit Recover 3 HP |




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2 - 9 | |
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2 - 5 | |
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2 - 6 | On Hit Recover 3 HP |



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2 - 7 | On Hit Restore 1 Light |
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2 - 4 |
Unit has combat dialogue. [View]
WARP Cleanup Agent




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4 - 8 | |
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3 - 8 |



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2 - 5 | On Clash Lose Add +2 Power to next die |
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5 - 17 | On Hit Inflict 2 Bind next Scene |



![]() |
2 - 5 | On Clash Lose Add +2 Power to next die |
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5 - 17 | On Hit Inflict 2 Bind next Scene |





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5 - 13 | |
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4 - 12 | |
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5 - 11 | |
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2 - 6 |





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5 - 13 | |
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4 - 12 | |
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5 - 11 | |
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2 - 6 |




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2 - 9 | |
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2 - 5 | |
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2 - 6 | On Hit Recover 3 HP |




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2 - 9 | |
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2 - 5 | |
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2 - 6 | On Hit Recover 3 HP |



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2 - 7 | On Hit Restore 1 Light |
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2 - 4 |



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2 - 7 | On Hit Restore 1 Light |
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2 - 4 |
Unit has combat dialogue. [View]
Sen




Success All dice on this page gain +8 Power;
Failure Deal 20 damage to self
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2 - 4 | On Clash Win Draw 2 pages |
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3 - 6 | If 10 Charge was spent at once, add +2 Power |



![]() |
4 - 8 | |
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3 - 8 |



![]() |
4 - 8 | |
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3 - 8 |



![]() |
2 - 5 | On Clash Lose Add +2 Power to next die |
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5 - 17 | On Hit Inflict 2 Bind next Scene |





![]() |
5 - 13 | |
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4 - 12 | |
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5 - 11 | |
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2 - 6 |





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5 - 13 | |
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4 - 12 | |
![]() |
5 - 11 | |
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2 - 6 |



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3 - 7 | |
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3 - 5 |



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2 - 7 | On Hit Restore 1 Light |
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2 - 4 |
Unit has combat dialogue. [View]
Rose




Success All dice on this page gain +8 Power;
Failure Deal 20 damage to self
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2 - 4 | On Clash Win Draw 2 pages |
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3 - 6 | If 10 Charge was spent at once, add +2 Power |



![]() |
4 - 8 | |
![]() |
3 - 8 |



![]() |
2 - 5 | On Clash Lose Add +2 Power to next die |
![]() |
5 - 17 | On Hit Inflict 2 Bind next Scene |



![]() |
2 - 5 | On Clash Lose Add +2 Power to next die |
![]() |
5 - 17 | On Hit Inflict 2 Bind next Scene |





![]() |
5 - 13 | |
![]() |
4 - 12 | |
![]() |
5 - 11 | |
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2 - 6 |




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2 - 9 | |
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2 - 5 | |
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2 - 6 | On Hit Recover 3 HP |



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3 - 7 | |
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3 - 5 |



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2 - 7 | On Hit Restore 1 Light |
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2 - 4 |



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2 - 7 | On Hit Restore 1 Light |
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2 - 4 |
Unit has combat dialogue. [View]
Basic Information
- Can use 2 floors
- Can deploy 4 units per floor
- Opening Story Episode: 5_7_1
- Ending Story Episode: 5_7_2
- Act Ⅰ uses Formation 9
- Act Ⅱ uses Formation 9