Stage: WARP Cleanup Crew

40006
Icon Name WARP Cleanup Crew Chapter Urban Nightmare

Basic Information

Invitation Recipe

240005 Book of a Puppet

Lesti

97 59 2–6 Normal Normal Normal Endured Normal Normal
2 Rip Space Warp1 Pierce Slash Exclusive Page, On Use Spend all Charge; has a (Charge x 9.9)% chance to succeed.
Success All dice on this page gain +8 Power;
Failure Deal 20 damage to self
Pierce 2 - 4 On Clash Win Draw 2 pages
Slash 3 - 6 If 10 Charge was spent at once, add +2 Power
3 Ripple Warp3 Evade Blunt On Use Spend 3 Charge to boost Power of all dice on this page by +3
Evade 2 - 5 On Clash Lose Add +2 Power to next die
Blunt 5 - 17 On Hit Inflict 2 Bind next Scene
3 Ripple Warp3 Evade Blunt On Use Spend 3 Charge to boost Power of all dice on this page by +3
Evade 2 - 5 On Clash Lose Add +2 Power to next die
Blunt 5 - 17 On Hit Inflict 2 Bind next Scene
3 Overcharge Warp4 Pierce Slash Pierce Guard Counter On Use Gain 10 Charge and become Immobilized next Scene
Pierce 5 - 13
Slash 4 - 12
Pierce 5 - 11
Guard Counter 2 - 6
1 Rewind Warp5 Evade Guard Pierce On Use Gain 4 Charge
Evade 2 - 9
Guard 2 - 5
Pierce 2 - 6 On Hit Recover 3 HP
1 Rewind Warp5 Evade Guard Pierce On Use Gain 4 Charge
Evade 2 - 9
Guard 2 - 5
Pierce 2 - 6 On Hit Recover 3 HP
0 Energy Cycle Warp7 Pierce Blunt On Use Gain 3 Charge
Pierce 2 - 7 On Hit Restore 1 Light
Blunt 2 - 4

Drops:

240018 Book of WARP Cleanup Crew
240017 Book of Lesti

Unit has combat dialogue. [View]

Rose

102 61 2–6 Normal Normal Endured Endured Normal Normal
2 Rip Space Warp1 Pierce Slash Exclusive Page, On Use Spend all Charge; has a (Charge x 9.9)% chance to succeed.
Success All dice on this page gain +8 Power;
Failure Deal 20 damage to self
Pierce 2 - 4 On Clash Win Draw 2 pages
Slash 3 - 6 If 10 Charge was spent at once, add +2 Power
3 Ripple Warp3 Evade Blunt On Use Spend 3 Charge to boost Power of all dice on this page by +3
Evade 2 - 5 On Clash Lose Add +2 Power to next die
Blunt 5 - 17 On Hit Inflict 2 Bind next Scene
3 Ripple Warp3 Evade Blunt On Use Spend 3 Charge to boost Power of all dice on this page by +3
Evade 2 - 5 On Clash Lose Add +2 Power to next die
Blunt 5 - 17 On Hit Inflict 2 Bind next Scene
3 Overcharge Warp4 Pierce Slash Pierce Guard Counter On Use Gain 10 Charge and become Immobilized next Scene
Pierce 5 - 13
Slash 4 - 12
Pierce 5 - 11
Guard Counter 2 - 6
1 Rewind Warp5 Evade Guard Pierce On Use Gain 4 Charge
Evade 2 - 9
Guard 2 - 5
Pierce 2 - 6 On Hit Recover 3 HP
1 Leap Warp6 Slash Blunt On Use Gain 1 Haste next Scene; spend 3 Charge to draw 2 pages
Slash 3 - 7
Blunt 3 - 5
0 Energy Cycle Warp7 Pierce Blunt On Use Gain 3 Charge
Pierce 2 - 7 On Hit Restore 1 Light
Blunt 2 - 4
0 Energy Cycle Warp7 Pierce Blunt On Use Gain 3 Charge
Pierce 2 - 7 On Hit Restore 1 Light
Blunt 2 - 4

Drops:

240018 Book of WARP Cleanup Crew
240015 Book of Rose

Unit has combat dialogue. [View]

WARP Cleanup Agent

94 52 2–6 Normal Weak Normal Endured Normal Normal
3 Ripple Warp3 Evade Blunt On Use Spend 3 Charge to boost Power of all dice on this page by +3
Evade 2 - 5 On Clash Lose Add +2 Power to next die
Blunt 5 - 17 On Hit Inflict 2 Bind next Scene
3 Ripple Warp3 Evade Blunt On Use Spend 3 Charge to boost Power of all dice on this page by +3
Evade 2 - 5 On Clash Lose Add +2 Power to next die
Blunt 5 - 17 On Hit Inflict 2 Bind next Scene
3 Overcharge Warp4 Pierce Slash Pierce Guard Counter On Use Gain 10 Charge and become Immobilized next Scene
Pierce 5 - 13
Slash 4 - 12
Pierce 5 - 11
Guard Counter 2 - 6
3 Overcharge Warp4 Pierce Slash Pierce Guard Counter On Use Gain 10 Charge and become Immobilized next Scene
Pierce 5 - 13
Slash 4 - 12
Pierce 5 - 11
Guard Counter 2 - 6
1 Rewind Warp5 Evade Guard Pierce On Use Gain 4 Charge
Evade 2 - 9
Guard 2 - 5
Pierce 2 - 6 On Hit Recover 3 HP
1 Rewind Warp5 Evade Guard Pierce On Use Gain 4 Charge
Evade 2 - 9
Guard 2 - 5
Pierce 2 - 6 On Hit Recover 3 HP
0 Energy Cycle Warp7 Pierce Blunt On Use Gain 3 Charge
Pierce 2 - 7 On Hit Restore 1 Light
Blunt 2 - 4
0 Energy Cycle Warp7 Pierce Blunt On Use Gain 3 Charge
Pierce 2 - 7 On Hit Restore 1 Light
Blunt 2 - 4

Drops:

240018 Book of WARP Cleanup Crew

Unit has combat dialogue. [View]

Sen

99 59 3–5 Endured Normal Normal Normal Normal Normal
2 Rip Space Warp1 Pierce Slash Exclusive Page, On Use Spend all Charge; has a (Charge x 9.9)% chance to succeed.
Success All dice on this page gain +8 Power;
Failure Deal 20 damage to self
Pierce 2 - 4 On Clash Win Draw 2 pages
Slash 3 - 6 If 10 Charge was spent at once, add +2 Power
3 Ripple Warp3 Evade Blunt On Use Spend 3 Charge to boost Power of all dice on this page by +3
Evade 2 - 5 On Clash Lose Add +2 Power to next die
Blunt 5 - 17 On Hit Inflict 2 Bind next Scene
3 Overcharge Warp4 Pierce Slash Pierce Guard Counter On Use Gain 10 Charge and become Immobilized next Scene
Pierce 5 - 13
Slash 4 - 12
Pierce 5 - 11
Guard Counter 2 - 6
3 Overcharge Warp4 Pierce Slash Pierce Guard Counter On Use Gain 10 Charge and become Immobilized next Scene
Pierce 5 - 13
Slash 4 - 12
Pierce 5 - 11
Guard Counter 2 - 6
1 Leap Warp6 Slash Blunt On Use Gain 1 Haste next Scene; spend 3 Charge to draw 2 pages
Slash 3 - 7
Blunt 3 - 5
0 Energy Cycle Warp7 Pierce Blunt On Use Gain 3 Charge
Pierce 2 - 7 On Hit Restore 1 Light
Blunt 2 - 4

Drops:

240018 Book of WARP Cleanup Crew
240016 Book of Sen

Unit has combat dialogue. [View]

Id40006
Name (EN)WARP Cleanup Crew
Name (KR)Warp 정리 요원
Name (JP)Warp整理要員
LOR: /StageInfo.xml, lines 721 ~ 750:

...
<Stage id="40006">
<Name>워프정리요원</Name>
<Wave>
<Formation>9</Formation>
<AvailableUnit>4</AvailableUnit>
<Unit>40022</Unit>
<Unit>40022</Unit>
<Unit>40022</Unit>
<Unit>40022</Unit>
</Wave>
<Wave>
<Formation>9</Formation>
<AvailableUnit>4</AvailableUnit>
<Unit>40019</Unit>
<Unit>40020</Unit>
<Unit>40021</Unit>
<Unit>40022</Unit>
</Wave>
<FloorNum>2</FloorNum>
<Invitation Combine="BookRecipe">
<Book>240005</Book>
</Invitation>
<Chapter>5</Chapter>
<Condition>
<Stage>40002</Stage>
</Condition>
<StoryType>WarpCrew</StoryType>
<Story Condition="Start">5_7_1</Story>
<Story Condition="End">5_7_2</Story>
</Stage>
...
LOR: /EnemyUnitInfo_ch5.xml, lines 345 ~ 371:

...
<Enemy ID="40019">
<!-- 로즈 -->
<NameID>106</NameID>
<MinHeight>178</MinHeight>
<MaxHeight>178</MaxHeight>
<BookId>140019</BookId>
<DropTable Level="0">
<DropItem Prob="0.8">240015</DropItem>
<DropItem Prob="1.2">240018</DropItem>
</DropTable>
<DropTable Level="1">
<DropItem Prob="1.6">240015</DropItem>
<DropItem Prob="0.4">240018</DropItem>
</DropTable>
<DropTable Level="2">
<DropItem Prob="2">240015</DropItem>
</DropTable>
<Emotion>1</Emotion>
<Emotion>4</Emotion>
<Exp>110</Exp>
</Enemy>
...

LOR: /card/Deck_enemy_ch5.xml, lines 202 ~ 212:

...
<Deck ID="140019">
<Card>506001</Card>
<Card>506002</Card>
<Card>506003</Card>
<Card>506003</Card>
<Card>506004</Card>
<Card>506005</Card>
<Card>506006</Card>
<Card>506007</Card>
<Card>506007</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch5.xml, lines 372 ~ 398:

...
<Enemy ID="40020">
<!-- 센 -->
<NameID>107</NameID>
<MinHeight>180</MinHeight>
<MaxHeight>180</MaxHeight>
<BookId>140020</BookId>
<DropTable Level="0">
<DropItem Prob="0.8">240016</DropItem>
<DropItem Prob="1.2">240018</DropItem>
</DropTable>
<DropTable Level="1">
<DropItem Prob="1.6">240016</DropItem>
<DropItem Prob="0.4">240018</DropItem>
</DropTable>
<DropTable Level="2">
<DropItem Prob="2">240016</DropItem>
</DropTable>
<Emotion>1</Emotion>
<Emotion>4</Emotion>
<Exp>110</Exp>
</Enemy>
...

LOR: /card/Deck_enemy_ch5.xml, lines 215 ~ 225:

...
<Deck ID="140020">
<Card>506001</Card>
<Card>506002</Card>
<Card>506002</Card>
<Card>506003</Card>
<Card>506004</Card>
<Card>506004</Card>
<Card>506006</Card>
<Card>506007</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch5.xml, lines 399 ~ 425:

...
<Enemy ID="40021">
<!-- 레스티 -->
<NameID>108</NameID>
<MinHeight>165</MinHeight>
<MaxHeight>165</MaxHeight>
<BookId>140021</BookId>
<DropTable Level="0">
<DropItem Prob="0.8">240017</DropItem>
<DropItem Prob="1.2">240018</DropItem>
</DropTable>
<DropTable Level="1">
<DropItem Prob="0.8">240017</DropItem>
<DropItem Prob="0.2">240018</DropItem>
</DropTable>
<DropTable Level="2">
<DropItem Prob="1">240017</DropItem>
</DropTable>
<Emotion>1</Emotion>
<Emotion>4</Emotion>
<Exp>110</Exp>
</Enemy>
...

LOR: /card/Deck_enemy_ch5.xml, lines 228 ~ 240:

...
<Deck ID="140021">
<Card>506001</Card>
<Card>506002</Card>
<Card>506002</Card>
<Card>506003</Card>
<Card>506003</Card>
<Card>506004</Card>
<Card>506005</Card>
<Card>506005</Card>
<Card>506007</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch5.xml, lines 426 ~ 439:

...
<Enemy ID="40022">
<!-- 워프정리요원 -->
<NameID>109</NameID>
<MinHeight>165</MinHeight>
<MaxHeight>180</MaxHeight>
<BookId>140022</BookId>
<DropTable Level="0">
<DropItem Prob="2">240018</DropItem>
</DropTable>
<Exp>110</Exp>
</Enemy>
...

LOR: /card/Deck_enemy_ch5.xml, lines 243 ~ 255:

...
<Deck ID="140022">
<Card>506002</Card>
<Card>506003</Card>
<Card>506003</Card>
<Card>506004</Card>
<Card>506004</Card>
<Card>506005</Card>
<Card>506005</Card>
<Card>506007</Card>
<Card>506007</Card>
</Deck>
...