Stage: The 8 o’Clock Circus

40003
Icon Name The 8 o’Clock Circus Chapter Urban Nightmare

Basic Information

Invitation Recipe

230022 Book of Wedge Office
230023 Book of Oscar

Emma & Noah

275 37 1–5 Endured Endured Endured Normal Normal Normal
3 Sharp Nails Circus1 Guard Blunt Pierce Slash Counter
Guard 4 - 8
Blunt 5 - 8
Pierce 4 - 9 On Hit Recover 5 Stagger Resist
Slash Counter 3 - 7
1 Juggling Circus3 Blunt Single-use
Blunt 6 - 11 On Hit Inflict 1 Paralysis next Scene
0 Let the Show Begin Circus8 Evade Blunt Blunt
Evade 3 - 5
Blunt 2 - 4 On Hit Give 1 Strength to all allies next Scene
Blunt 2 - 4 On Hit Give 1 Strength to all allies next Scene

Drops:

240009 Book of Noah
240008 Book of Emma

Unit has combat dialogue. [View]

Monkey

73 37 1–5 Normal Endured Weak Normal Normal Normal
(No passive abilities)
0 Unicycle Act Circus6 Pierce Pierce Pierce Pierce
Pierce 2 - 4
Pierce 2 - 3 On Hit Give 2 Protection to the ally with the highest HP next Scene
Pierce 2 - 4
Pierce 2 - 3
0 Unicycle Act Circus6 Pierce Pierce Pierce Pierce
Pierce 2 - 4
Pierce 2 - 3 On Hit Give 2 Protection to the ally with the highest HP next Scene
Pierce 2 - 4
Pierce 2 - 3
0 Unicycle Act Circus6 Pierce Pierce Pierce Pierce
Pierce 2 - 4
Pierce 2 - 3 On Hit Give 2 Protection to the ally with the highest HP next Scene
Pierce 2 - 4
Pierce 2 - 3
0 Unicycle Act Circus6 Pierce Pierce Pierce Pierce
Pierce 2 - 4
Pierce 2 - 3 On Hit Give 2 Protection to the ally with the highest HP next Scene
Pierce 2 - 4
Pierce 2 - 3
0 Unicycle Act Circus6 Pierce Pierce Pierce Pierce
Pierce 2 - 4
Pierce 2 - 3 On Hit Give 2 Protection to the ally with the highest HP next Scene
Pierce 2 - 4
Pierce 2 - 3
0 Unicycle Act Circus6 Pierce Pierce Pierce Pierce
Pierce 2 - 4
Pierce 2 - 3 On Hit Give 2 Protection to the ally with the highest HP next Scene
Pierce 2 - 4
Pierce 2 - 3

Lion

77 32 1–5 Endured Weak Normal Normal Normal Normal
(No passive abilities)
0 Lion’s Claws Circus5 Slash Slash Slash
Slash 2 - 4
Slash 3 - 7
Slash 1 - 3 On Hit Give 1 Strength to the ally with the highest HP next Scene
0 Lion’s Claws Circus5 Slash Slash Slash
Slash 2 - 4
Slash 3 - 7
Slash 1 - 3 On Hit Give 1 Strength to the ally with the highest HP next Scene
0 Lion’s Claws Circus5 Slash Slash Slash
Slash 2 - 4
Slash 3 - 7
Slash 1 - 3 On Hit Give 1 Strength to the ally with the highest HP next Scene
0 Lion’s Claws Circus5 Slash Slash Slash
Slash 2 - 4
Slash 3 - 7
Slash 1 - 3 On Hit Give 1 Strength to the ally with the highest HP next Scene
0 Lion’s Claws Circus5 Slash Slash Slash
Slash 2 - 4
Slash 3 - 7
Slash 1 - 3 On Hit Give 1 Strength to the ally with the highest HP next Scene
0 Lion’s Claws Circus5 Slash Slash Slash
Slash 2 - 4
Slash 3 - 7
Slash 1 - 3 On Hit Give 1 Strength to the ally with the highest HP next Scene

Elephant

90 28 1–5 Weak Normal Endured Normal Normal Normal
(No passive abilities)
0 Bulky Charge Circus7 Blunt Blunt Blunt
Blunt 2 - 6
Blunt 2 - 4 On Hit Deal 5 Stagger damage to target
Blunt 2 - 5
0 Bulky Charge Circus7 Blunt Blunt Blunt
Blunt 2 - 6
Blunt 2 - 4 On Hit Deal 5 Stagger damage to target
Blunt 2 - 5
0 Bulky Charge Circus7 Blunt Blunt Blunt
Blunt 2 - 6
Blunt 2 - 4 On Hit Deal 5 Stagger damage to target
Blunt 2 - 5
0 Bulky Charge Circus7 Blunt Blunt Blunt
Blunt 2 - 6
Blunt 2 - 4 On Hit Deal 5 Stagger damage to target
Blunt 2 - 5
0 Bulky Charge Circus7 Blunt Blunt Blunt
Blunt 2 - 6
Blunt 2 - 4 On Hit Deal 5 Stagger damage to target
Blunt 2 - 5
0 Bulky Charge Circus7 Blunt Blunt Blunt
Blunt 2 - 6
Blunt 2 - 4 On Hit Deal 5 Stagger damage to target
Blunt 2 - 5
Id40003
Name (EN)The 8 o’Clock Circus
Name (KR)8시의 서커스
Name (JP)8時のサーカス
LOR: /StageInfo.xml, lines 628 ~ 652:

...
<Stage id="40003">
<Name>서커스</Name>
<Wave>
<Formation>15</Formation>
<FormationType>AscendingOrder</FormationType>
<AvailableUnit>4</AvailableUnit>
<Unit>40008</Unit>
<Unit>40011</Unit>
<Unit>40012</Unit>
<Unit>40013</Unit>
</Wave>
<FloorNum>1</FloorNum>
<Invitation Combine="BookRecipe">
<Book>230022</Book>
<Book>230023</Book>
</Invitation>
<Chapter>5</Chapter>
<Condition>
<Stage>30006</Stage>
</Condition>
<StoryType>TheEightOClockCircus</StoryType>
<MapInfo>Circus</MapInfo>
<Story Condition="Start">5_4_1</Story>
<Story Condition="End">5_4_2</Story>
</Stage>
...
LOR: /EnemyUnitInfo_ch5.xml, lines 165 ~ 194:

...
<Enemy ID="40008">
<!-- 에마/노아 -->
<NameID>95</NameID>
<MinHeight>278</MinHeight>
<MaxHeight>278</MaxHeight>
<BookId>140008</BookId>
<DropTable Level="0">
<DropItem Prob="0.4">240008</DropItem>
<DropItem Prob="1.6">240009</DropItem>
</DropTable>
<DropTable Level="1">
<DropItem Prob="1.5">240008</DropItem>
<DropItem Prob="1.5">240009</DropItem>
</DropTable>
<DropTable Level="2">
<DropItem Prob="2">240008</DropItem>
<DropItem Prob="2">240009</DropItem>
</DropTable>
<DropTable Level="3">
<DropItem Prob="2.3">240008</DropItem>
<DropItem Prob="2.3">240009</DropItem>
</DropTable>
<Exp>350</Exp>
</Enemy>
...

LOR: /card/Deck_enemy_ch5.xml, lines 95 ~ 100:

...
<Deck ID="140008">
<Card>503001</Card>
<Card>503002</Card>
<Card>503003</Card>
<Card>503008</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch5.xml, lines 221 ~ 230:

...
<Enemy ID="40011">
<!-- 서커스 사자 -->
<NameID>98</NameID>
<MinHeight>180</MinHeight>
<MaxHeight>180</MaxHeight>
<BookId>140011</BookId>
<Exp>70</Exp>
</Enemy>
...

LOR: /card/Deck_enemy_ch5.xml, lines 116 ~ 123:

...
<Deck ID="140011">
<Card>503005</Card>
<Card>503005</Card>
<Card>503005</Card>
<Card>503005</Card>
<Card>503005</Card>
<Card>503005</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch5.xml, lines 231 ~ 240:

...
<Enemy ID="40012">
<!-- 서커스 원숭이 -->
<NameID>99</NameID>
<MinHeight>235</MinHeight>
<MaxHeight>235</MaxHeight>
<BookId>140012</BookId>
<Exp>70</Exp>
</Enemy>
...

LOR: /card/Deck_enemy_ch5.xml, lines 126 ~ 133:

...
<Deck ID="140012">
<Card>503006</Card>
<Card>503006</Card>
<Card>503006</Card>
<Card>503006</Card>
<Card>503006</Card>
<Card>503006</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch5.xml, lines 241 ~ 250:

...
<Enemy ID="40013">
<!-- 서커스 코끼리 -->
<NameID>100</NameID>
<MinHeight>218</MinHeight>
<MaxHeight>218</MaxHeight>
<BookId>140013</BookId>
<Exp>70</Exp>
</Enemy>
...

LOR: /card/Deck_enemy_ch5.xml, lines 136 ~ 143:

...
<Deck ID="140013">
<Card>503007</Card>
<Card>503007</Card>
<Card>503007</Card>
<Card>503007</Card>
<Card>503007</Card>
<Card>503007</Card>
</Deck>
...