Wedge Office
Philip

(Deck view is not possible)
Unit has combat dialogue. [View]
Pameli




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4 - 8 | On Clash Win Restore 1 Light |
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4 - 8 | On Clash Win Restore 1 Light |



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4 - 8 | On Clash Win Restore 1 Light |
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4 - 8 | On Clash Win Restore 1 Light |



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4 - 8 | On Clash Win Restore 1 Light |
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4 - 8 | On Clash Win Restore 1 Light |



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4 - 7 | On Clash Win Deal 2 damage to opponent |
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3 - 5 |



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4 - 7 | On Clash Win Deal 2 damage to opponent |
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3 - 5 |



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4 - 7 | On Clash Win Deal 2 damage to opponent |
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3 - 5 |




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2 - 4 | |
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1 - 5 |




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1 - 5 |




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2 - 4 | |
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1 - 5 |
Unit has combat dialogue. [View]
Pamela




![]() |
4 - 8 | On Clash Win Restore 1 Light |
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4 - 8 | On Clash Win Restore 1 Light |



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4 - 8 | On Clash Win Restore 1 Light |
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4 - 8 | On Clash Win Restore 1 Light |



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4 - 8 | On Clash Win Restore 1 Light |
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4 - 8 | On Clash Win Restore 1 Light |



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4 - 7 | On Clash Win Deal 2 damage to opponent |
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3 - 5 |



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4 - 7 | On Clash Win Deal 2 damage to opponent |
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3 - 5 |



![]() |
4 - 7 | On Clash Win Deal 2 damage to opponent |
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3 - 5 |




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2 - 4 | |
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1 - 5 | |
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1 - 5 |




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1 - 5 |




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2 - 4 | |
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1 - 5 | |
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1 - 5 |
Unit has combat dialogue. [View]
Oscar




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6 - 18 | On Hit Deal 5 damage to target |
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2 - 7 |



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6 - 18 | On Hit Deal 5 damage to target |
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2 - 7 |



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3 - 7 | |
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3 - 7 |



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3 - 7 | |
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3 - 7 |



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3 - 7 | |
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3 - 7 |




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1 - 5 |




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Unit has combat dialogue. [View]
Philip





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1 - 6 | On Hit Inflict 1 Burn |
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1 - 5 | On Hit Inflict 1 Burn |
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2 - 7 | On Hit Inflict 1 Burn |




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1 - 6 | On Hit Inflict 1 Burn |
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1 - 5 | On Hit Inflict 1 Burn |
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2 - 7 | On Hit Inflict 1 Burn |




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1 - 6 | On Hit Inflict 1 Burn |
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1 - 5 | On Hit Inflict 1 Burn |
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2 - 7 | On Hit Inflict 1 Burn |




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1 - 6 | On Hit Inflict 1 Burn |
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1 - 5 | On Hit Inflict 1 Burn |
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2 - 7 | On Hit Inflict 1 Burn |



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3 - 6 | On Hit Inflict 1 Burn |
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3 - 7 | On Hit Inflict 1 Burn |




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2 - 7 | |
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2 - 5 | |
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2 - 5 |




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2 - 7 | |
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2 - 5 |
Unit has combat dialogue. [View]
Basic Information
- Can use 1 floor
- Can deploy 4 units per floor
- Opening Story Episode: 4_9_1
- Ending Story Episode: 4_9_2
- Act Ⅰ uses Formation 9
- Act Ⅱ uses Formation 13