Stage: Wedge Office

30008
Icon Name Wedge Office Chapter Urban Plague

Basic Information

Invitation Recipe

230007 Book of Salvador
230008 Book of Yuna

Pameli

72 34 2โ€“5 Weak Normal Normal Normal Endured Normal
3 Collision Wedge3 Pierce Pierce
Pierce 4 - 8 On Clash Win Restore 1 Light
Pierce 4 - 8 On Clash Win Restore 1 Light
3 Collision Wedge3 Pierce Pierce
Pierce 4 - 8 On Clash Win Restore 1 Light
Pierce 4 - 8 On Clash Win Restore 1 Light
3 Collision Wedge3 Pierce Pierce
Pierce 4 - 8 On Clash Win Restore 1 Light
Pierce 4 - 8 On Clash Win Restore 1 Light

Drops:

230024 Book of Pameli
230022 Book of Wedge Office

Unit has combat dialogue. [View]

Oscar

81 45 2โ€“5 Normal Endured Normal Normal Normal Normal

Drops:

230023 Book of Oscar
230022 Book of Wedge Office

Unit has combat dialogue. [View]

Philip

70 30 2โ€“5 Weak Normal Endured Weak Normal Endured
2 Sunset Blade Dawn5 Slash Slash Blunt
Slash 1 - 6 On Hit Inflict 1 Burn
Slash 1 - 5 On Hit Inflict 1 Burn
Blunt 2 - 7 On Hit Inflict 1 Burn
2 Sunset Blade Dawn5 Slash Slash Blunt
Slash 1 - 6 On Hit Inflict 1 Burn
Slash 1 - 5 On Hit Inflict 1 Burn
Blunt 2 - 7 On Hit Inflict 1 Burn
2 Sunset Blade Dawn5 Slash Slash Blunt
Slash 1 - 6 On Hit Inflict 1 Burn
Slash 1 - 5 On Hit Inflict 1 Burn
Blunt 2 - 7 On Hit Inflict 1 Burn
2 Sunset Blade Dawn5 Slash Slash Blunt
Slash 1 - 6 On Hit Inflict 1 Burn
Slash 1 - 5 On Hit Inflict 1 Burn
Blunt 2 - 7 On Hit Inflict 1 Burn
2 Stigmatize Dawn7 Pierce Pierce On Use Gain 1 Negative Emotion Point
Pierce 3 - 6 On Hit Inflict 1 Burn
Pierce 3 - 7 On Hit Inflict 1 Burn
2 Rue Wedge6 Guard Slash Blunt
Guard 2 - 7
Slash 2 - 5
Blunt 2 - 5
2 Rue Wedge6 Guard Slash Blunt
Guard 2 - 7
Slash 2 - 5
Blunt 2 - 5
2 Rue Wedge6 Guard Slash Blunt
Guard 2 - 7
Slash 2 - 5
Blunt 2 - 5

Unit has combat dialogue. [View]

Pamela

72 34 2โ€“5 Weak Normal Normal Normal Endured Normal
3 Collision Wedge3 Pierce Pierce
Pierce 4 - 8 On Clash Win Restore 1 Light
Pierce 4 - 8 On Clash Win Restore 1 Light
3 Collision Wedge3 Pierce Pierce
Pierce 4 - 8 On Clash Win Restore 1 Light
Pierce 4 - 8 On Clash Win Restore 1 Light
3 Collision Wedge3 Pierce Pierce
Pierce 4 - 8 On Clash Win Restore 1 Light
Pierce 4 - 8 On Clash Win Restore 1 Light

Drops:

230025 Book of Pamela
230022 Book of Wedge Office

Unit has combat dialogue. [View]

Id30008
Name (EN)Wedge Office
Name (KR)์๊ธฐ ์‚ฌ๋ฌด์†Œ
Name (JP)ๆฅ”ไบ‹ๅ‹™ๆ‰€
LOR: /StageInfo.xml, lines 521 ~ 551:

...
<Stage id="30008">
<Name>์๊ธฐ ์‚ฌ๋ฌด์†Œ</Name>
<Wave>
<Formation>9</Formation>
<AvailableUnit>4</AvailableUnit>
<Unit>30024</Unit>
<Unit>30025</Unit>
<Unit>30026</Unit>
<Unit>30027</Unit>
</Wave>
<Wave>
<Formation>13</Formation>
<AvailableUnit>4</AvailableUnit>
<Unit>30028</Unit>
</Wave>
<FloorNum>1</FloorNum>
<Invitation Combine="BookRecipe">
<Book>230007</Book>
<Book>230008</Book>
</Invitation>
<Chapter>4</Chapter>
<Condition>
<Stage>30003</Stage>
</Condition>
<StoryType>WedgeOffice</StoryType>
<MapInfo>Philip1</MapInfo>
<MapInfo>Philip2</MapInfo>
<MapInfo>Philip3</MapInfo>
<Story Condition="Start">4_9_1</Story>
<Story Condition="End">4_9_2</Story>
</Stage>
...
LOR: /EnemyUnitInfo_ch4.xml, lines 494 ~ 520:

...
<Enemy ID="30024">
<!-- ์˜ค์Šค์นด -->
<NameID>85</NameID>
<MinHeight>190</MinHeight>
<MaxHeight>190</MaxHeight>
<BookId>130024</BookId>
<DropTable Level="0">
<DropItem Prob="1.6">230022</DropItem>
<DropItem Prob="0.4">230023</DropItem>
</DropTable>
<DropTable Level="1">
<DropItem Prob="0.6">230022</DropItem>
<DropItem Prob="1.4">230023</DropItem>
</DropTable>
<DropTable Level="2">
<DropItem Prob="2">230023</DropItem>
</DropTable>
<DropTable Level="3">
<DropItem Prob="2.4">230023</DropItem>
</DropTable>
<Exp>100</Exp>
</Enemy>
...

LOR: /card/Deck_enemy_ch4.xml, lines 322 ~ 334:

...
<Deck ID="130024">
<Card>408001</Card>
<Card>408001</Card>
<Card>408002</Card>
<Card>408002</Card>
<Card>408002</Card>
<Card>408005</Card>
<Card>408005</Card>
<Card>408005</Card>
<Card>408005</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch4.xml, lines 522 ~ 548:

...
<Enemy ID="30025">
<!-- ํŒŒ๋ฉœ๋ฆฌ -->
<NameID>86</NameID>
<MinHeight>137</MinHeight>
<MaxHeight>137</MaxHeight>
<BookId>130025</BookId>
<DropTable Level="0">
<DropItem Prob="1.6">230022</DropItem>
<DropItem Prob="0.4">230024</DropItem>
</DropTable>
<DropTable Level="1">
<DropItem Prob="0.6">230022</DropItem>
<DropItem Prob="1.4">230024</DropItem>
</DropTable>
<DropTable Level="2">
<DropItem Prob="2">230024</DropItem>
</DropTable>
<DropTable Level="3">
<DropItem Prob="2.4">230024</DropItem>
</DropTable>
<Exp>70</Exp>
</Enemy>
...

LOR: /card/Deck_enemy_ch4.xml, lines 337 ~ 349:

...
<Deck ID="130025">
<Card>408003</Card>
<Card>408003</Card>
<Card>408003</Card>
<Card>408004</Card>
<Card>408004</Card>
<Card>408004</Card>
<Card>408005</Card>
<Card>408005</Card>
<Card>408005</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch4.xml, lines 550 ~ 576:

...
<Enemy ID="30026">
<!-- ํŒŒ๋ฉœ๋ผ-->
<NameID>87</NameID>
<MinHeight>137</MinHeight>
<MaxHeight>137</MaxHeight>
<BookId>130026</BookId>
<DropTable Level="0">
<DropItem Prob="1.6">230022</DropItem>
<DropItem Prob="0.4">230025</DropItem>
</DropTable>
<DropTable Level="1">
<DropItem Prob="0.6">230022</DropItem>
<DropItem Prob="1.4">230025</DropItem>
</DropTable>
<DropTable Level="2">
<DropItem Prob="2">230025</DropItem>
</DropTable>
<DropTable Level="3">
<DropItem Prob="2.4">230025</DropItem>
</DropTable>
<Exp>70</Exp>
</Enemy>
...

LOR: /card/Deck_enemy_ch4.xml, lines 352 ~ 364:

...
<Deck ID="130026">
<Card>408003</Card>
<Card>408003</Card>
<Card>408003</Card>
<Card>408004</Card>
<Card>408004</Card>
<Card>408004</Card>
<Card>408005</Card>
<Card>408005</Card>
<Card>408005</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch4.xml, lines 578 ~ 588:

...
<Enemy ID="30027">
<!--ํ•„๋ฆฝ-->
<NameID>69</NameID>
<MinHeight>176</MinHeight>
<MaxHeight>176</MaxHeight>
<Retreat>true</Retreat>
<BookId>130027</BookId>
<Exp>60</Exp>
</Enemy>
...

LOR: /card/Deck_enemy_ch4.xml, lines 367 ~ 378:

...
<Deck ID="130027">
<Card>403005</Card>
<Card>403005</Card>
<Card>403005</Card>
<Card>403005</Card>
<Card>403007</Card>
<Card>408006</Card>
<Card>408006</Card>
<Card>408006</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch4.xml, lines 590 ~ 603:

...
<Enemy ID="30028">
<!--ํ•„๋ฆฝ ์—๊ณ -->
<NameID>69</NameID>
<MinHeight>176</MinHeight>
<MaxHeight>176</MaxHeight>
<Retreat>true</Retreat>
<Unknown>true</Unknown>
<BookId>130028</BookId>
<Emotion>1</Emotion>
<Emotion>2</Emotion>
<Exp>300</Exp>
</Enemy>
...

LOR: /card/Deck_enemy_ch4.xml, lines 381 ~ 382:

...
<Deck ID="130028">
</Deck>
...