Tomerry
Love Townsperson
3 - 8 | Add +10 Power if the attack is one-sided | |
3 - 6 |
3 - 8 | Add +10 Power if the attack is one-sided | |
3 - 6 |
3 - 8 | Add +10 Power if the attack is one-sided | |
3 - 6 |
3 - 8 | Add +10 Power if the attack is one-sided | |
3 - 6 |
3 - 8 | Add +10 Power if the attack is one-sided | |
3 - 6 |
3 - 8 | Add +10 Power if the attack is one-sided | |
3 - 6 |
1 - 4 | On Clash Lose Add +6 Power to next die | |
2 - 4 | ||
1 - 6 |
1 - 4 | On Clash Lose Add +6 Power to next die | |
2 - 4 | ||
1 - 6 |
Unit has combat dialogue. [View]
Tomerry
2 - 8 | ||
2 - 6 | ||
2 - 6 |
2 - 8 | ||
2 - 8 | ||
2 - 7 |
2 - 7 | ||
2 - 7 | ||
2 - 7 |
5 - 10 | ||
8 - 13 | ||
11 - 16 |
1 - 7 | ||
2 - 5 | ||
1 - 7 | ||
2 - 5 |
5 - 7 | ||
1 - 3 | On Hit Give 3 Strength to all allies next Scene |
3 - 7 | ||
3 - 7 |
Unit has combat dialogue. [View]
Love Townsperson
3 - 8 | Add +10 Power if the attack is one-sided | |
3 - 6 |
3 - 8 | Add +10 Power if the attack is one-sided | |
3 - 6 |
3 - 8 | Add +10 Power if the attack is one-sided | |
3 - 6 |
3 - 8 | Add +10 Power if the attack is one-sided | |
3 - 6 |
3 - 8 | Add +10 Power if the attack is one-sided | |
3 - 6 |
3 - 8 | Add +10 Power if the attack is one-sided | |
3 - 6 |
1 - 4 | On Clash Lose Add +6 Power to next die | |
2 - 4 | ||
1 - 6 |
1 - 4 | On Clash Lose Add +6 Power to next die | |
2 - 4 | ||
1 - 6 |
Unit has combat dialogue. [View]
Love Townsperson
3 - 8 | Add +10 Power if the attack is one-sided | |
3 - 6 |
3 - 8 | Add +10 Power if the attack is one-sided | |
3 - 6 |
3 - 8 | Add +10 Power if the attack is one-sided | |
3 - 6 |
3 - 8 | Add +10 Power if the attack is one-sided | |
3 - 6 |
3 - 8 | Add +10 Power if the attack is one-sided | |
3 - 6 |
3 - 8 | Add +10 Power if the attack is one-sided | |
3 - 6 |
1 - 4 | On Clash Lose Add +6 Power to next die | |
2 - 4 | ||
1 - 6 |
1 - 4 | On Clash Lose Add +6 Power to next die | |
2 - 4 | ||
1 - 6 |
Unit has combat dialogue. [View]
Basic Information
- Can use 2 floors
- Can deploy 4 units per floor
- Opening Story Episode: 4_6_1
- Ending Story Episode: 4_6_2
- Act Ⅰ uses Formation 9
- Act Ⅱ uses Formation 11