Stage: Tomerry

30005
Icon Name Tomerry Chapter Urban Plague

Basic Information

Invitation Recipe

230010 Book of Alloc
230011 Book of Dalloc
220009 Book of Olga

Love Townsperson

71 31 1–3 Weak Ineffective Weak Normal Ineffective Normal
1 Pointed Ram Tomerry8 Pierce Pierce Evade
Pierce 1 - 4 On Clash Lose Add +6 Power to next die
Pierce 2 - 4
Evade 1 - 6
1 Pointed Ram Tomerry8 Pierce Pierce Evade
Pierce 1 - 4 On Clash Lose Add +6 Power to next die
Pierce 2 - 4
Evade 1 - 6

Unit has combat dialogue. [View]

Tomerry

300 85 1–5 Weak Normal Weak Ineffective Ineffective Ineffective
2 Faint Memories Tomerry1 Evade Slash Blunt On Use If HP is at 25% or lower, all dice on this page gain +2 Power
Evade 2 - 8
Slash 2 - 6
Blunt 2 - 6
3 Wrath of Torment Tomerry2 Blunt Blunt Slash On Use Deal 7 damage to self; all dice on this page gain +2 Power
Blunt 2 - 8
Blunt 2 - 8
Slash 2 - 7
0 Woulda Square Look Nice? Tomerry9 Guard Slash Blunt On Use Gain 5 Strength next Scene; charges up for a strong attack next Scene; take extra Stagger damage while preparing
Guard 2 - 7
Slash 2 - 7
Blunt 2 - 7

Drops:

230013 Book of Tomerry

Unit has combat dialogue. [View]

Love Townsperson

71 31 1–3 Weak Weak Ineffective Normal Normal Ineffective
1 Heavy Ram Tomerry7 Blunt Blunt Evade
Blunt 1 - 4 On Clash Lose Add +6 Power to next die
Blunt 2 - 4
Evade 1 - 6
1 Heavy Ram Tomerry7 Blunt Blunt Evade
Blunt 1 - 4 On Clash Lose Add +6 Power to next die
Blunt 2 - 4
Evade 1 - 6

Unit has combat dialogue. [View]

Love Townsperson

71 31 1–3 Ineffective Weak Weak Ineffective Normal Normal
1 Sharp Ram Tomerry6 Slash Slash Evade
Slash 1 - 4 On Clash Lose Add +6 Power to next die
Slash 2 - 4
Evade 1 - 6
1 Sharp Ram Tomerry6 Slash Slash Evade
Slash 1 - 4 On Clash Lose Add +6 Power to next die
Slash 2 - 4
Evade 1 - 6

Unit has combat dialogue. [View]

Id30005
Name (EN)Tomerry
Name (KR)토머리
Name (JP)トマリー
LOR: /StageInfo.xml, lines 436 ~ 468:

...
<Stage id="30005">
<Name>사랑마을-토머리</Name>
<Wave>
<Formation>9</Formation>
<AvailableUnit>4</AvailableUnit>
<Unit>30013</Unit>
<Unit>30015</Unit>
<Unit>30014</Unit>
<Unit>30015</Unit>
</Wave>
<Wave>
<Formation>11</Formation>
<AvailableUnit>4</AvailableUnit>
<Unit>30016</Unit>
<Unit>30013</Unit>
<Unit>30014</Unit>
<Unit>30015</Unit>
</Wave>
<FloorNum>2</FloorNum>
<Invitation Combine="BookRecipe">
<Book>230010</Book>
<Book>230011</Book>
<Book>220009</Book>
</Invitation>
<Chapter>4</Chapter>
<Condition>
<Stage>30004</Stage>
</Condition>
<StoryType>Tomerry</StoryType>
<MapInfo>Tomerry</MapInfo>
<Story Condition="Start">4_6_1</Story>
<Story Condition="End">4_6_2</Story>
</Stage>
...
LOR: /EnemyUnitInfo_ch4.xml, lines 276 ~ 284:

...
<Enemy ID="30013">
<!-- 사랑마을주민1 -->
<NameID>73</NameID>
<MinHeight>200</MinHeight>
<MaxHeight>200</MaxHeight>
<BookId>130013</BookId>
<Exp>30</Exp>
</Enemy>
...

LOR: /card/Deck_enemy_ch4.xml, lines 163 ~ 173:

...
<Deck ID="130013">
<Card>405003</Card>
<Card>405003</Card>
<Card>405003</Card>
<Card>405003</Card>
<Card>405003</Card>
<Card>405003</Card>
<Card>405006</Card>
<Card>405006</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch4.xml, lines 286 ~ 294:

...
<Enemy ID="30014">
<!-- 사랑마을주민2 -->
<NameID>74</NameID>
<MinHeight>200</MinHeight>
<MaxHeight>200</MaxHeight>
<BookId>130014</BookId>
<Exp>30</Exp>
</Enemy>
...

LOR: /card/Deck_enemy_ch4.xml, lines 175 ~ 185:

...
<Deck ID="130014">
<Card>405004</Card>
<Card>405004</Card>
<Card>405004</Card>
<Card>405004</Card>
<Card>405004</Card>
<Card>405004</Card>
<Card>405007</Card>
<Card>405007</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch4.xml, lines 296 ~ 304:

...
<Enemy ID="30015">
<!-- 사랑마을주민3 -->
<NameID>75</NameID>
<MinHeight>200</MinHeight>
<MaxHeight>200</MaxHeight>
<BookId>130015</BookId>
<Exp>30</Exp>
</Enemy>
...

LOR: /card/Deck_enemy_ch4.xml, lines 187 ~ 197:

...
<Deck ID="130015">
<Card>405005</Card>
<Card>405005</Card>
<Card>405005</Card>
<Card>405005</Card>
<Card>405005</Card>
<Card>405005</Card>
<Card>405008</Card>
<Card>405008</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch4.xml, lines 306 ~ 318:

...
<Enemy ID="30016">
<!-- 토머리 1 -->
<NameID>76</NameID>
<MinHeight>350</MinHeight>
<MaxHeight>350</MaxHeight>
<BookId>130016</BookId>
<DropTable Level="0">
<DropItem Prob="2">230013</DropItem>
</DropTable>
<Exp>300</Exp>
</Enemy>
...

LOR: /card/Deck_enemy_ch4.xml, lines 200 ~ 208:

...
<Deck ID="130016">
<Card>405001</Card>
<Card>405002</Card>
<Card>405009</Card>
<Card>405010</Card>
<Card>405011</Card>
<Card>405012</Card>
<Card>405013</Card>
</Deck>
...