Stage: Gaze Office

30004
Icon Name Gaze Office Chapter Urban Plague

Basic Information

  • Can use 1 floor
  • Can deploy 3 units per floor
  • Opening Story Episode: 4_5_1
  • Ending Story Episode: 4_5_2

  • Act uses Formation 3

Invitation Recipe

220008 Book of Molar Office
220009 Book of Olga

Alloc

65 29 2–5 Weak Normal Endured Normal Normal Normal
3 Observe Gaze1 Guard Blunt Blunt On Use Gain 3 Strength next Scene
Guard 2 - 6
Blunt 2 - 4 On Hit Inflict 1 Paralysis next Scene
Blunt 1 - 5
3 Observe Gaze1 Guard Blunt Blunt On Use Gain 3 Strength next Scene
Guard 2 - 6
Blunt 2 - 4 On Hit Inflict 1 Paralysis next Scene
Blunt 1 - 5
3 Observe Gaze1 Guard Blunt Blunt On Use Gain 3 Strength next Scene
Guard 2 - 6
Blunt 2 - 4 On Hit Inflict 1 Paralysis next Scene
Blunt 1 - 5
1 Opportunity Spotted Gaze2 Guard Blunt Blunt Slash
Guard 3 - 5
Blunt 1 - 2 Add +1 Power if target has Paralysis
Blunt 1 - 2 Add +1 Power if target has Paralysis
Slash 1 - 2 Add +1 Power if target has Paralysis
1 Opportunity Spotted Gaze2 Guard Blunt Blunt Slash
Guard 3 - 5
Blunt 1 - 2 Add +1 Power if target has Paralysis
Blunt 1 - 2 Add +1 Power if target has Paralysis
Slash 1 - 2 Add +1 Power if target has Paralysis
1 Opportunity Spotted Gaze2 Guard Blunt Blunt Slash
Guard 3 - 5
Blunt 1 - 2 Add +1 Power if target has Paralysis
Blunt 1 - 2 Add +1 Power if target has Paralysis
Slash 1 - 2 Add +1 Power if target has Paralysis

Drops:

230010 Book of Alloc
230009 Book of Gaze Office

Unit has combat dialogue. [View]

Bono

60 27 2–5 Endured Weak Normal Normal Weak Normal
3 Binding Arms Gaze3 Blunt On Use Lower this page's Cost by 1 (Up to 2 times)
Blunt 5 - 15 On Hit Inflict 1 Paralysis next Scene

Drops:

230012 Book of Bono
230009 Book of Gaze Office

Unit has combat dialogue. [View]

Dalloc

60 27 2–5 Normal Endured Weak Normal Normal Weak
2 Zzzzzap Gaze5 Guard Guard Pierce
Guard 2 - 7 On Clash Win Inflict 1 Paralysis next Scene
Guard 1 - 7 On Clash Win Inflict 1 Paralysis next Scene
Pierce 3 - 7
2 Electric Shock Gaze6 Blunt Pierce
Blunt 2 - 8 On Hit Inflict 1 Paralysis next Scene
Pierce 2 - 7 On Hit Inflict 1 Paralysis next Scene
2 Electric Shock Gaze6 Blunt Pierce
Blunt 2 - 8 On Hit Inflict 1 Paralysis next Scene
Pierce 2 - 7 On Hit Inflict 1 Paralysis next Scene
2 Electric Shock Gaze6 Blunt Pierce
Blunt 2 - 8 On Hit Inflict 1 Paralysis next Scene
Pierce 2 - 7 On Hit Inflict 1 Paralysis next Scene

Drops:

230011 Book of Dalloc
230009 Book of Gaze Office

Unit has combat dialogue. [View]

Id30004
Name (EN)Gaze Office
Name (KR)시선 사무소
Name (JP)視線事務所
LOR: /StageInfo.xml, lines 414 ~ 434:

...
<Stage id="30004">
<Name>시선 사무소</Name>
<Wave>
<Formation>3</Formation>
<Unit>30010</Unit>
<Unit>30011</Unit>
<Unit>30012</Unit>
</Wave>
<FloorNum>1</FloorNum>
<Invitation Combine="BookRecipe">
<Book>220008</Book>
<Book>220009</Book>
</Invitation>
<Chapter>4</Chapter>
<Condition>
<Stage>20005</Stage>
</Condition>
<StoryType>GazeOffice</StoryType>
<Story Condition="Start">4_5_1</Story>
<Story Condition="End">4_5_2</Story>
</Stage>
...
LOR: /EnemyUnitInfo_ch4.xml, lines 192 ~ 218:

...
<Enemy ID="30010">
<!-- 알록 -->
<NameID>70</NameID>
<MinHeight>191</MinHeight>
<MaxHeight>191</MaxHeight>
<BookId>130010</BookId>
<DropTable Level="0">
<DropItem Prob="1.6">230009</DropItem>
<DropItem Prob="0.4">230010</DropItem>
</DropTable>
<DropTable Level="1">
<DropItem Prob="0.6">230009</DropItem>
<DropItem Prob="1.4">230010</DropItem>
</DropTable>
<DropTable Level="2">
<DropItem Prob="2">230010</DropItem>
</DropTable>
<DropTable Level="3">
<DropItem Prob="2.4">230010</DropItem>
</DropTable>
<Exp>30</Exp>
</Enemy>
...

LOR: /card/Deck_enemy_ch4.xml, lines 129 ~ 140:

...
<Deck ID="130010">
<Card>404001</Card>
<Card>404001</Card>
<Card>404001</Card>
<Card>404002</Card>
<Card>404002</Card>
<Card>404002</Card>
<Card>404007</Card>
<Card>404007</Card>
<Card>404008</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch4.xml, lines 220 ~ 246:

...
<Enemy ID="30011">
<!-- 달록 -->
<NameID>71</NameID>
<MinHeight>139</MinHeight>
<MaxHeight>139</MaxHeight>
<BookId>130011</BookId>
<DropTable Level="0">
<DropItem Prob="1.6">230009</DropItem>
<DropItem Prob="0.4">230011</DropItem>
</DropTable>
<DropTable Level="1">
<DropItem Prob="0.6">230009</DropItem>
<DropItem Prob="1.4">230011</DropItem>
</DropTable>
<DropTable Level="2">
<DropItem Prob="2">230011</DropItem>
</DropTable>
<DropTable Level="3">
<DropItem Prob="2.4">230011</DropItem>
</DropTable>
<Exp>30</Exp>
</Enemy>
...

LOR: /card/Deck_enemy_ch4.xml, lines 142 ~ 153:

...
<Deck ID="130011">
<Card>404005</Card>
<Card>404006</Card>
<Card>404006</Card>
<Card>404006</Card>
<Card>404007</Card>
<Card>404007</Card>
<Card>404008</Card>
<Card>404008</Card>
<Card>404008</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch4.xml, lines 248 ~ 274:

...
<Enemy ID="30012">
<!-- 보노 -->
<NameID>72</NameID>
<MinHeight>181</MinHeight>
<MaxHeight>181</MaxHeight>
<BookId>130012</BookId>
<DropTable Level="0">
<DropItem Prob="1.6">230009</DropItem>
<DropItem Prob="0.4">230012</DropItem>
</DropTable>
<DropTable Level="1">
<DropItem Prob="0.6">230009</DropItem>
<DropItem Prob="1.4">230012</DropItem>
</DropTable>
<DropTable Level="2">
<DropItem Prob="2">230012</DropItem>
</DropTable>
<DropTable Level="3">
<DropItem Prob="2.4">230012</DropItem>
</DropTable>
<Exp>30</Exp>
</Enemy>
...

LOR: /card/Deck_enemy_ch4.xml, lines 155 ~ 160:

...
<Deck ID="130012">
<Card>404003</Card>
<Card>404004</Card>
<Card>404007</Card>
<Card>404008</Card>
</Deck>
...