Stage: Silent Girl

210009
Icon Name Silent Girl Chapter None

Basic Information

Special Combat Dialogue [Expand All]

    • ……
    • ………
    • I remember that person. He had a warm heart.
    • Although I couldn’t feel that warmth myself…
    • …I’m sorry for myself. A pity I am still holding onto these painful memories.
    • A cracked mind will easily shatter to pieces at the lightest tap.
    • Don’t I think it’d be nicer to be honest?
    • There are things I wanted to say earnestly, rather than out of others pushing me.
    • Now is my chance to pursue what I’ve been longing for so dearly.
    • By releasing my emotions… I will finally acquire freedom.
    • You’re not wrong. The scars of the mind will never mend.
    • Even if I had my revenge on that man… they simply won’t.
    • That’s why I have to stop this…
    • Repeating this cycle will eventually result in it crushing me.
    • Just because I’m afraid and vexed, that doesn’t mean I’m free to turn away from anxiety chained to the past.
    • That’s also part of me now.
    • I should embrace it. Along with everything I’ve done.
    • So I ask you kindly… Let us end this.
    • …As a true human should.

Hammer

150 100 2–4 Normal Endured Ineffective Endured Endured Ineffective
1 Slam QuietKid_HammerAtk Guard Blunt Guard Counter Cost is raised by 1 after losing a clash against a page with a lower Cost
Guard 6 - 8 On Clash Win Lower max value of opponent's next die by 3
Blunt 6 - 8 On Hit Lower Cost of a page in user's hand whose Cost is 3 or higher by 1
Guard Counter 4 - 8
1 Slam QuietKid_HammerAtk Guard Blunt Guard Counter Cost is raised by 1 after losing a clash against a page with a lower Cost
Guard 6 - 8 On Clash Win Lower max value of opponent's next die by 3
Blunt 6 - 8 On Hit Lower Cost of a page in user's hand whose Cost is 3 or higher by 1
Guard Counter 4 - 8
2 Break QuietKid_HammerAtk Blunt Guard Cost is raised by 1 after losing a clash against a page with a lower Cost
Blunt 8 - 15 On Clash Win Destroy target's next die
Guard 4 - 8
2 Break QuietKid_HammerAtk Blunt Guard Cost is raised by 1 after losing a clash against a page with a lower Cost
Blunt 8 - 15 On Clash Win Destroy target's next die
Guard 4 - 8
2 Rend QuietKid_HammerAtk Blunt Blunt Blunt Cost is raised by 1 after losing a clash against a page with a lower Cost
Blunt 4 - 8 On Clash Win Boost next die's max value by +3
Blunt 4 - 7 On Clash Win Destroy opponent's next die
Blunt 3 - 8 On Hit Deal 3 Stagger damage
2 Rend QuietKid_HammerAtk Blunt Blunt Blunt Cost is raised by 1 after losing a clash against a page with a lower Cost
Blunt 4 - 8 On Clash Win Boost next die's max value by +3
Blunt 4 - 7 On Clash Win Destroy opponent's next die
Blunt 3 - 8 On Hit Deal 3 Stagger damage

Nail

150 120 2–4 Normal Ineffective Endured Endured Ineffective Endured
3 Stout Spike QuietKid_Volt Evade Pierce Pierce Counter Cost is lowered by 1 after losing a clash against a page with a higher Cost (Once per page)
Evade 5 - 8
Pierce 6 - 10 On Hit Inflict 2 Nails next Scene; Cost of a random page in user's hand goes up by 1
Pierce Counter 2 - 5 On Hit Inflict 1 Nail next Scene
3 A Cracked Heart QuietKid_Volt Evade Pierce Pierce Cost is lowered by 1 after losing a clash against a page with a higher Cost (Once per page)
Evade 6 - 8 On Clash Win Boost next die's max value by +2
Pierce 4 - 7 On Clash Win Boost next die's max value by +2
Pierce 4 - 7 On Hit Cost of a page in user's hand whose Cost is 2 or less goes up by 1
3 Nails In QuietKid_Volt Pierce Pierce Cost is lowered by 1 after losing a clash against a page with a higher Cost (Once per page)
Pierce 5 - 9 On Hit Inflict 2 Nails next Scene
Pierce 4 - 8 On Hit Inflict 2 Nails next Scene
3 Digging Nail QuietKid_Volt Pierce Pierce Pierce Cost is lowered by 1 after losing a clash against a page with a higher Cost (Once per page)
Pierce 4 - 8 On Hit Inflict 1 Nail next Scene
Pierce 3 - 7 On Hit Inflict 1 Nail next Scene
Pierce 3 - 6 On Hit Inflict 1 Nail next Scene

Remorse

400 400 2–5 Normal Normal Normal Ineffective Ineffective Ineffective
0 Leer of Anxiety QuietKid_Guilty Pierce Pierce Pierce Counter Evade Counter On Use Inflict 'Nullify Power' and 'Anxiety' next Scene
Pierce 6 - 8 On Hit Inflict 1 Paralysis next Scene
Pierce 6 - 8 On Hit Inflict 1 Paralysis next Scene
Pierce Counter 4 - 8 On Hit Deal 3 Stagger damage
Evade Counter 3 - 8 On Clash Win Inflict 1 Fragile to a random enemy next Scene
0 Leer of Fright QuietKid_Guilty Pierce Pierce Pierce Evade Counter On Use Inflict 'Nullify Power' and 'Fright' next Scene
Pierce 5 - 10 On Clash Win Lower opponent's next die's max value by 2
Pierce 3 - 8 On Hit Inflict 1 Bind next Scene
Pierce 3 - 7 On Hit Inflict 1 Bind next Scene
Evade Counter 3 - 8 On Clash Win Give 1 Protection to a random ally next Scene
0 Leer of Reproach QuietKid_Guilty Pierce Evade Pierce Evade Counter On Use Inflict 'Nullify Power' and 'Self-reproach' next scene
Pierce 5 - 9 On Hit Inflict 1 Fragile next Scene
Evade 3 - 8 On Clash Win Recover 3 Stagger Resist of a random ally
Pierce 4 - 8 On Hit Inflict 1 Fragile next Scene
Evade Counter 3 - 7 On Clash Win Recover 3 Stagger Resist of a random ally
0 Broken to Pieces QuietKid_Hammer Pierce Blunt Blunt Blunt Blunt Cannot be redirected. On Use If target has 'Guilt', kill them instantly
Pierce 6 - 6
Blunt 6 - 6
Blunt 6 - 6
Blunt 6 - 6
Blunt 6 - 6
9 Guilt QuietKid_Eyeshine Evade Exhausts on use. Cost is reduced by 1 whenever an enemy is defeated. If this page is still in hand or deck after 9 Scenes, the character dies.
Evade 1 - 1
Id210009
Name (EN)Silent Girl
Name (KR)아무 말 없는 소녀
Name (JP)物言わぬ少女
LOR: /StageInfo_creature.xml, lines 130 ~ 148:

...
<Stage id="210009">
<Name>케테르 최종 - 아무말 없는 소녀</Name>
<Wave>
<Formation>40</Formation>
<FormationType>AscendingOrder</FormationType>
<ManagerScript>KeterFinal_SilentGirl</ManagerScript>
<AvailableUnit>5</AvailableUnit>
<Unit>9100551</Unit>
<Unit>9100552</Unit>
<Unit>9100552</Unit>
<Unit>9100553</Unit>
<Unit>9100553</Unit>
</Wave>
<MapInfo>SilentGirl_FINAL</MapInfo>
<StageType>Creature</StageType>
<FloorOnly>Keter</FloorOnly>
<Story Condition="PrevBattle">1000_6_5</Story>
<Story Condition="End">100_10_5</Story>
</Stage>
...
LOR: /EnemyUnitInfo_creature_final.xml, lines 959 ~ 966:

...
<Enemy ID="9100551">
<NameID>9100551</NameID>
<MinHeight>200</MinHeight>
<MaxHeight>200</MaxHeight>
<Gender>EGO</Gender>
<BookId>9100551</BookId>
<DeckId>9100551</DeckId>
</Enemy>
...

LOR: /card/Deck_creature_final.xml, lines 703 ~ 710:

...
<Deck ID="9100551">
<Card>9910501</Card>
<Card>9910502</Card>
<Card>9910503</Card>
<Card>9910504</Card>
<Card>9910505</Card>
<Card>9910506</Card>
</Deck>
...
LOR: /EnemyUnitInfo_creature_final.xml, lines 968 ~ 975:

...
<Enemy ID="9100552">
<NameID>9100552</NameID>
<MinHeight>400</MinHeight>
<MaxHeight>400</MaxHeight>
<Gender>Creature</Gender>
<BookId>9100552</BookId>
<DeckId>9100552</DeckId>
</Enemy>
...

LOR: /card/Deck_creature_final.xml, lines 712 ~ 717:

...
<Deck ID="9100552">
<Card>9910511</Card>
<Card>9910512</Card>
<Card>9910513</Card>
<Card>9910514</Card>
</Deck>
...
LOR: /EnemyUnitInfo_creature_final.xml, lines 977 ~ 984:

...
<Enemy ID="9100553">
<NameID>9100553</NameID>
<MinHeight>400</MinHeight>
<MaxHeight>400</MaxHeight>
<Gender>Creature</Gender>
<BookId>9100553</BookId>
<DeckId>9100553</DeckId>
</Enemy>
...

LOR: /card/Deck_creature_final.xml, lines 719 ~ 726:

...
<Deck ID="9100553">
<Card>9910521</Card>
<Card>9910521</Card>
<Card>9910522</Card>
<Card>9910522</Card>
<Card>9910523</Card>
<Card>9910523</Card>
</Deck>
...