Stage: Singing Machine

202003
Icon Name Singing Machine Chapter None

Basic Information

Special Combat Dialogue [Expand All]

      • You want to be a good instrument, don’t you?
      • Make me move… Light my path with the songs!
      • Hahaha… Ha… What will I do? What can I do? Haha…
      • Beautiful music must come at a price…
      • The air is full of erratic and filthy noises… I need gorgeous timbres…
      • All other music is nothing more than noise to me…
      • If everyone threw their bodies into me, it’ll certainly create an even sweeter melody…
      • The music that wraps around me… I want to hear it again… Let me hear it once more…
      • It’s because you didn’t hear it yet… You’ll choke up in awe, I bet…?
      • The performance guides my body… It makes me lift my limbs…
      • Nothing could make as fascinating music as a human can…
      • Let me hear this performance longer…
      • Eternal happiness would be mine if this tune lasted forever…
      • Yes! This is it… Behold this powerful melody!
      • If this performance that substitutes my soul reaches an end… I’ll…
      • What’s so good about it, anyway? It only makes me feel sick…
      • Just thinking about the employees who were charmed by that song… Gives me the heebie-jeebies.
      • They’re just nuts…
      • Yeah. They’d even throw people into it just to hear the music.
      • It’s entirely the fault of my carelessness that I’ve met such a fate.
      • I don’t get how anyone can be so desperate to hear that performance…
      • Stay sharp, everyone. Do not let its music allure you.

Addicted Employee

120 60 2–5 Normal Normal Normal Ineffective Ineffective Ineffective
1 Trembling Motion SingingMachine_Atk Blunt Blunt
Blunt 2 - 5 On Clash Lose Inflict 1 Feeble to self next Scene
Blunt 2 - 5 On Clash Lose Inflict 1 Disarm to self next Scene
1 Hear this Beautiful Sound! SingingMachine_Rhythm Blunt Blunt Blunt Used while 'I CRAVE that Melody!' is active; if user fails to deal damage, Stagger self
Blunt 1 - 5 On Hit Inflict 2 Bleed next Scene
Blunt 1 - 5 On Hit Inflict 2 Bleed next Scene
Blunt 1 - 4 On Hit Inflict 2 Bleed next Scene
1 I Pine for the Song!! SingingMachine_Music Pierce Used while 'I CRAVE that Melody!' is active
Pierce 3 - 7 On Hit Target is put into the machine
Id202003
Name (EN)Singing Machine
Name (KR)노래하는 기계
Name (JP)歌う機械
LOR: /StageInfo_creature.xml, lines 247 ~ 259:

...
<Stage id="202003">
<Name>노래하는 기계</Name>
<Wave>
<Formation>12</Formation>
<Unit>9020302</Unit>
<Unit>9020302</Unit>
<Unit>9020302</Unit>
<Unit>9020301</Unit>
</Wave>
<MapInfo>SingingMachine</MapInfo>
<StageType>Creature</StageType>
</Stage>
...
LOR: /EnemyUnitInfo_creature.xml, lines 192 ~ 199:

...
<Enemy ID="9020301">
<NameID>9020301</NameID>
<MinHeight>220</MinHeight>
<MaxHeight>220</MaxHeight>
<Gender>Creature</Gender>
<BookId>9020301</BookId>
<DeckId>9020301</DeckId>
</Enemy>
...

LOR: /card/Deck_creature.xml, lines 113 ~ 114:

...
<Deck ID="9020301">
</Deck>
...
LOR: /EnemyUnitInfo_creature.xml, lines 202 ~ 209:

...
<Enemy ID="9020302">
<NameID>9020302</NameID>
<MinHeight>160</MinHeight>
<MaxHeight>180</MaxHeight>
<Gender>Creature</Gender>
<BookId>9020302</BookId>
<DeckId>9020302</DeckId>
</Enemy>
...

LOR: /card/Deck_creature.xml, lines 117 ~ 122:

...
<Deck ID="9020302">
<Card>901401</Card>
<Card>901402</Card>
<Card>901403</Card>
<Card>901404</Card>
</Deck>
...