Stage: Night Awls

100015
Icon Name Night Awls Chapter Star of the City

Basic Information

  • Can use 1 floor
  • Can deploy 5 units per floor

  • Act uses Formation 41

Invitation Recipe

Any 2 dropbooks with total value of at least 12.0 but less than 14.0

Allen

110 57 3–6 Normal Endured Normal Normal Endured Normal
0 Gap Attack awl1 Guard Pierce On Use Gain 1 Haste next Scene
Guard 4 - 6
Pierce 3 - 8 On Clash Win Inflict 1 Bind next Scene
0 Gap Attack awl1 Guard Pierce On Use Gain 1 Haste next Scene
Guard 4 - 6
Pierce 3 - 8 On Clash Win Inflict 1 Bind next Scene
1 Dagger Press awl1 Pierce Guard Pierce On Use Gain 2 Haste next Scene
Pierce 2 - 7
Guard 4 - 6
Pierce 3 - 7 On Hit Inflict 1 Bind next Scene
1 Dagger Press awl1 Pierce Guard Pierce On Use Gain 2 Haste next Scene
Pierce 2 - 7
Guard 4 - 6
Pierce 3 - 7 On Hit Inflict 1 Bind next Scene
1 Feint awl3 Slash Blunt Pierce
Slash 2 - 7
Blunt 3 - 7
Pierce 3 - 7 On Hit Inflict 1 Bind next Scene
1 Feint awl3 Slash Blunt Pierce
Slash 2 - 7
Blunt 3 - 7
Pierce 3 - 7 On Hit Inflict 1 Bind next Scene
2 Seize ya Chance awl4 Guard Guard Pierce On Use Gain 2 Endurance next Scene
Guard 3 - 7
Guard 3 - 7
Pierce 3 - 8 On Hit Inflict 1 Bind next Scene
4 Stiletto awl6 Evade Pierce On Use Boost damage by sum of user's Haste and target's Bind
Evade 4 - 10
Pierce 11 - 25 On Hit Inflict 2 Bind next Scene

Drops:

252001 Book of Allen

Unit has combat dialogue. [View]

Night Awl

100 45 2–6 Normal Normal Normal Normal Endured Normal
0 Gap Attack awl1 Guard Pierce On Use Gain 1 Haste next Scene
Guard 4 - 6
Pierce 3 - 8 On Clash Win Inflict 1 Bind next Scene
0 Gap Attack awl1 Guard Pierce On Use Gain 1 Haste next Scene
Guard 4 - 6
Pierce 3 - 8 On Clash Win Inflict 1 Bind next Scene
1 Dagger Press awl1 Pierce Guard Pierce On Use Gain 2 Haste next Scene
Pierce 2 - 7
Guard 4 - 6
Pierce 3 - 7 On Hit Inflict 1 Bind next Scene
1 Dagger Press awl1 Pierce Guard Pierce On Use Gain 2 Haste next Scene
Pierce 2 - 7
Guard 4 - 6
Pierce 3 - 7 On Hit Inflict 1 Bind next Scene
1 Feint awl3 Slash Blunt Pierce
Slash 2 - 7
Blunt 3 - 7
Pierce 3 - 7 On Hit Inflict 1 Bind next Scene
1 Feint awl3 Slash Blunt Pierce
Slash 2 - 7
Blunt 3 - 7
Pierce 3 - 7 On Hit Inflict 1 Bind next Scene
2 Seize ya Chance awl4 Guard Guard Pierce On Use Gain 2 Endurance next Scene
Guard 3 - 7
Guard 3 - 7
Pierce 3 - 8 On Hit Inflict 1 Bind next Scene
2 Seize ya Chance awl4 Guard Guard Pierce On Use Gain 2 Endurance next Scene
Guard 3 - 7
Guard 3 - 7
Pierce 3 - 8 On Hit Inflict 1 Bind next Scene

Drops:

252002 Book of a Night Awl

Unit has combat dialogue. [View]

Id100015
Name (EN)Night Awls
Name (KR)밤의 송곳
Name (JP)夜の錐
LOR: /StageInfo_normal.xml, lines 273 ~ 292:

...
<Stage id="100015">
<Wave>
<Formation>41</Formation>
<AvailableUnit>5</AvailableUnit>
<Unit>52001</Unit>
<Unit>52002</Unit>
<Unit>52002</Unit>
<Unit>52002</Unit>
<Unit>52002</Unit>
</Wave>
<FloorNum>1</FloorNum>
<Invitation Combine="BookValue">
<Value>6</Value>
<Num>2</Num>
</Invitation>
<Chapter>6</Chapter>
<invitationtype>true</invitationtype>
</Stage>
...
LOR: /EnemyUnitInfo_ch6.xml, lines 903 ~ 913:

...
<Enemy ID="52001">
<NameID>1010</NameID>
<MinHeight>179</MinHeight>
<MaxHeight>179</MaxHeight>
<BookId>152001</BookId>
<DropTable Level="0">
<DropItem Prob="2">252001</DropItem>
</DropTable>
</Enemy>
...

LOR: /card/Deck_enemy_ch6.xml, lines 584 ~ 596:

...
<Deck ID="152001">
<Card>612001</Card>
<Card>612001</Card>
<Card>612002</Card>
<Card>612002</Card>
<Card>612003</Card>
<Card>612003</Card>
<Card>612004</Card>
<Card>612005</Card>
<Card>612006</Card>
</Deck>
...
LOR: /EnemyUnitInfo_ch6.xml, lines 915 ~ 925:

...
<Enemy ID="52002">
<NameID>1011</NameID>
<MinHeight>170</MinHeight>
<MaxHeight>180</MaxHeight>
<BookId>152002</BookId>
<DropTable Level="0">
<DropItem Prob="2">252002</DropItem>
</DropTable>
</Enemy>
...

LOR: /card/Deck_enemy_ch6.xml, lines 599 ~ 611:

...
<Deck ID="152002">
<Card>612001</Card>
<Card>612001</Card>
<Card>612002</Card>
<Card>612002</Card>
<Card>612003</Card>
<Card>612003</Card>
<Card>612004</Card>
<Card>612004</Card>
<Card>612005</Card>
</Deck>
...