Grade 7 Fixers
Capable Grade 7 Fixer
2 - 6 | On Hit Restore 1 Light |
2 - 6 | On Hit Restore 1 Light |
3 - 6 | ||
1 - 6 | ||
3 - 4 |
1 - 8 | ||
2 - 3 | ||
1 - 4 |
1 - 8 | ||
2 - 3 | ||
1 - 4 |
1 - 6 | On Hit Recover 2 HP | |
2 - 3 |
3 - 6 | On Hit Inflict 2 Bleed next Scene | |
3 - 5 |
3 - 6 | On Hit Inflict 2 Bleed next Scene | |
3 - 5 |
Unit has combat dialogue. [View]
Ordinary Grade 7 Fixer
2 - 6 | On Hit Restore 1 Light |
2 - 6 | On Hit Restore 1 Light |
3 - 6 | ||
1 - 6 | ||
3 - 4 |
1 - 8 | ||
2 - 3 | ||
1 - 4 |
1 - 8 | ||
2 - 3 | ||
1 - 4 |
1 - 6 | On Hit Recover 2 HP | |
2 - 3 |
3 - 6 | On Hit Inflict 2 Bleed next Scene | |
3 - 5 |
3 - 6 | On Hit Inflict 2 Bleed next Scene | |
3 - 5 |
Drops:
Unit has combat dialogue. [View]
Basic Information
- Can use 2 floors
- Can deploy 3 units per floor
- Act Ⅰ uses Formation 3
Invitation Recipe
Any 2 dropbooks with total value of at least 5.0 but less than 8.0