Script: DiceCardSelfAbility_contract2

Type DiceCardSelfAbility Name contract2
Description Conditions Have a 1-, 2-, and 3-Cost page in hand at the end of a Scene

Terms Pages of a certain Cost gain Power; others lose Power

On Play Target an ally who has an Unsigned Contract to exhaust the Contracts from each other's hands, and swap Contracts at the start of the next Scene.
Usage Used in 1 cards Class ::DiceCardSelfAbility_contract2