Weapon: Justitia

200035
Equipment Type
Weapon
Name
Justitia
Grade
ALEPH
Preview
weapon/LongBird
Abnormality
Damage sets:
Pale: 2 – 4
Pale: 7 – 10
Pale: 7 – 10
Pale: 7 – 10
Pale: 2 – 4
Attack Speed
Normal · 2
Range
Medium · 4
Weapon Type
SPECIAL
Description

It remembers the scales of the Long Bird that sought not to neglect the weight of even the smallest sins.

This weapon may be able to cut not only flesh, but traces of sin as well.

The person who extracted this E.G.O was the most righteous person in the company.

You need not bother to remove the bandages wrapping the equipment; there's a sorrowful past that it does not want to reveal.

Hopefully this E.G.O will aid in keeping the peace as it was originally meant to.

Requirements
Level: Justice:
Observation Level 4 Unlock Cost 150 Acquisition Probability N/A Maximum quantity 1 + 1
Id200035
Name KeyLongBird_weapon_name
Name (EN)Justitia
Name (KR)유스티티아
Name (JP)ジャスティティア
Name (RU)Юстиция
SpriteLongBird
Special AnimLongBirdWeapon
Splash TypePENETRATION
Splash RangeNone
Splash IFFTrue
LC: /equipment/Equipment.xml, lines 2923 ~ 2967:

...
<equipment id="200035" type="weapon">
<name>LongBird_weapon_name</name>
<no>LongBird_weapon_no</no>
<desc>LongBird_weapon_desc</desc>
<sprite>LongBird</sprite>
<require type="level">5</require>
<require type="P">5</require>
<weaponClassType>special</weaponClassType>
<specialWeaponAnim>LongBirdWeapon</specialWeaponAnim>
<animation>Attack1</animation>
<animation>Attack2</animation>
<!--패턴 1-->
<damage type="P" min="2" max="4">
<soundInfo type="damage">Weapons/judgement1</soundInfo>
</damage>
<!--패턴 2-1 사운드 때문에 분리-->
<damage type="P" min="7" max="10">
<soundInfo type="damage">Weapons/judgement2_1</soundInfo>
</damage>
<damage type="P" min="7" max="10">
<soundInfo type="damage">Weapons/judgement2_2</soundInfo>
</damage>
<damage type="P" min="7" max="10">
<soundInfo type="damage">Weapons/judgement2_3</soundInfo>
</damage>
<!--패턴 2-2-->
<damage type="P" min="2" max="4">
<soundInfo type="damage">Weapons/judgement2_2</soundInfo>
</damage>
<range>4</range>
<splash type="penetration" />
<script>LongBirdWeapon</script>
<maxNum>1</maxNum>
<!--dummy For UI-->
<attackSpeed>2</attackSpeed>
<grade>5</grade>
</equipment>
...