Weapon: Fourth Match Flame

200001
Equipment Type
Weapon
Name
Fourth Match Flame
Grade
TETH
Preview
weapon/cannon/Cannon_Set_01_0
Abnormality
Damage
Red: 20 – 30
Attack Speed
Very Slow · 5
Range
Long · 15
Weapon Type
CANNON
Description

The fire roars and burns like the first flame.

The light of the match will not go out until it has burned away happiness, warmth, light, and all the other good things of the world; there's no need to worry about it being quenched.

The experiments with lighting the matches could not be completed without collateral damage.

Those who are burned will feel infinite hatred towards the world until the last flicker of their consciousness is snuffed out.

Requirements
None
Observation Level 4 Unlock Cost 35 Acquisition Probability N/A Maximum quantity 1 + 1
Id200001
Name KeyMatchgirl_weapon_name
Name (EN)Fourth Match Flame
Name (KR)4번째 성냥불
Name (JP)4本目のマッチの火
Name (RU)4-ая спичка
SpriteCannon_Set_01_0
Special AnimNone
Splash TypeSPLASH
Splash Range4.0
Splash IFFTrue
LC: /equipment/Equipment.xml, lines 2653 ~ 2697:

...
<equipment id="200001" type="weapon">
<name>Matchgirl_weapon_name</name>
<no>Matchgirl_weapon_no</no>
<desc>Matchgirl_weapon_desc</desc>
<weaponClassType>cannon</weaponClassType>
<sprite>Cannon_Set_01_0</sprite>
<animation>Attack1</animation>
<damage type="R" min="20" max="30">
<soundInfo type="damage">Weapons/cannon</soundInfo>
<effectInfo type="damage">
<src>MatchgirlFire</src>
<pos>
<x>1.544</x>
<y>1.088</y>
</pos>
<rot>0</rot>
<lifetime>1</lifetime>
<unscaled>false</unscaled>
</effectInfo>
<effectInfo type="damage">
<src>MatchgirlVictim</src>
<pos>
<x>0</x>
<y>1.088</y>
</pos>
<rot>0</rot>
<lifetime>3</lifetime>
<unscaled>false</unscaled>
<attach>victim</attach>
</effectInfo>
</damage>
<range>15</range>
<splash type="splash" range="4" />
<script>MatchgirlWeapon</script>
<maxNum>1</maxNum>
<!--dummy For UI-->
<attackSpeed>5</attackSpeed>
<grade>2</grade>
</equipment>
...